PeaBrainCarl
12-22-2011, 11:55 PM
I have been looking for a good AA build for some time. After looking at some of the builds on the forums to find what I wanted, as well as seeing one build use 10K Stars, I decided to put together a build of my own. I created a few builds and finally settled on this one. I would like feedback on the build incase I am missing something simple or if there is a better way to acheive the same results.
Build:
~12 Fighter~
-Kensei II
-7 Feats (including Greater/Weapon Spec for +4 Dmg)
-Higher Base HP
-Haste Boost IV
~6 Monk~
-Ninja Spy I (Ki Regen, 1d6 SA Dmg, and Shadow Fade)
-3 Feats (not counting Monk Path)
-10K Stars (with Zen Archery, both weapon attack and chance to shoot more arrows are based on Wisdom)
-Healing Amp I
-Stances (Wind needed for 10K Stars, Earth to generate Ki without meleeing and for damage reduction, Fire to increase to-hit and faster Ki gain when meleeing, Water for to-hit and extra arrow chance)
~2 Ranger~
-Bow Strength
-Rapid Shot
Notes: 32 Point Build, also takes Past Life: Sorcerer
Character Plan by DDO Character Planner Version 03.11.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(12 Fighter \ 6 Monk \ 2 Ranger)
Hit Points: 313
Spell Points: 145
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 20
Dexterity 15 17
Constitution 12 14
Intelligence 8 10
Wisdom 17 26
Charisma 8 8
Tomes Used
+2 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 16
Bluff -1 1
Concentration 5 27
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 -1
Heal 3 8
Hide 2 5
Intimidate -1 1
Jump 7 11
Listen 3 10
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 7 21
Swim 3 5
Tumble 4 7
Use Magic Device n/a n/a
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Sorcerer
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Level 3 (Ranger)
Feat: (Selected) Toughness
Level 4 (Monk)
Ability Raise: WIS
Feat: (Monk Bonus) Zen Archery
Level 5 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 6 (Monk)
Feat: (Selected) Past Life: Arcane Prodigy
Level 7 (Monk)
Level 8 (Monk)
Ability Raise: WIS
Feat: (Monk Bonus) Stunning Fist
Level 9 (Fighter)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: WIS
Feat: (Selected) Deflect Arrows
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 15 (Fighter)
Feat: (Selected) Precise Shot
Level 16 (Fighter)
Ability Raise: WIS
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: WIS
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Kensei Longbow Mastery I
Enhancement: Kensei Longbow Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Longbow Specialization I
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Improved Recovery I
Enhancement: Monk Ninja Spy I
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Enhancement: Racial Toughness I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Fighter Toughness I
Build:
~12 Fighter~
-Kensei II
-7 Feats (including Greater/Weapon Spec for +4 Dmg)
-Higher Base HP
-Haste Boost IV
~6 Monk~
-Ninja Spy I (Ki Regen, 1d6 SA Dmg, and Shadow Fade)
-3 Feats (not counting Monk Path)
-10K Stars (with Zen Archery, both weapon attack and chance to shoot more arrows are based on Wisdom)
-Healing Amp I
-Stances (Wind needed for 10K Stars, Earth to generate Ki without meleeing and for damage reduction, Fire to increase to-hit and faster Ki gain when meleeing, Water for to-hit and extra arrow chance)
~2 Ranger~
-Bow Strength
-Rapid Shot
Notes: 32 Point Build, also takes Past Life: Sorcerer
Character Plan by DDO Character Planner Version 03.11.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(12 Fighter \ 6 Monk \ 2 Ranger)
Hit Points: 313
Spell Points: 145
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 20
Dexterity 15 17
Constitution 12 14
Intelligence 8 10
Wisdom 17 26
Charisma 8 8
Tomes Used
+2 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 16
Bluff -1 1
Concentration 5 27
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 -1
Heal 3 8
Hide 2 5
Intimidate -1 1
Jump 7 11
Listen 3 10
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 7 21
Swim 3 5
Tumble 4 7
Use Magic Device n/a n/a
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Sorcerer
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Level 3 (Ranger)
Feat: (Selected) Toughness
Level 4 (Monk)
Ability Raise: WIS
Feat: (Monk Bonus) Zen Archery
Level 5 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 6 (Monk)
Feat: (Selected) Past Life: Arcane Prodigy
Level 7 (Monk)
Level 8 (Monk)
Ability Raise: WIS
Feat: (Monk Bonus) Stunning Fist
Level 9 (Fighter)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: WIS
Feat: (Selected) Deflect Arrows
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 15 (Fighter)
Feat: (Selected) Precise Shot
Level 16 (Fighter)
Ability Raise: WIS
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: WIS
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Kensei Longbow Mastery I
Enhancement: Kensei Longbow Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Longbow Specialization I
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Improved Recovery I
Enhancement: Monk Ninja Spy I
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Enhancement: Racial Toughness I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Fighter Toughness I