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Thrudh
12-21-2011, 01:05 PM
So my guy is a 12/6/2 fighter/ranger/monk

TWF AC character... Stalwart Defender II with evasion.

He also has the three healing dragonmarks.

Looking to find a good balance between AC, hit points, healing amp, threat, DPS, self-healing power, intimidate.

How important is healing amp on a high AC tank? I don't expect to get hit too much... I think I'm going to have to give up a 20% healing amp ToD ring... There are just too many good rings out there to waste a slot on what will basically just be a healing amp ring.

I'm looking at the following items....


Head - Epic Chimera crown - +5 Nat armor, 30 Spell resistance, 20 extra hps, extra dragonmarks, Yellow slot (+6 CON), Colorless slot (+6 WIS)
Neck - Epic Grims Bracelet - +7 STR, +3 Dodge, Green slot (Good luck +2)
Trinket - Epic Gem of Many Facets- Yellow Slot (+6 CHA)
Cloak - Epic Cloak of Night - +2 Dodge, Ghostly, Deathblock, DR 5/good
Belt - Greensteel Min II- 45 hps, Protection +5, Heavy Fort
Gloves - Epic Gloves of the Claw- +6 STR, +5 Intimidate, 30% Healing amp
Boots - Madstone Boots - +6 Dex, Sup Pot VII, Striding 30%
Bracers - Epic Scorched Bracers - 8 Armor, Greater Fire Resist, Green slot(Toughness)
Goggles - Epic Raven's Sight - True Seeing, Exc Wis +2, Epic Will Save +3
Armor - Icy Raiments, +4 Dodge, +3 Resistance, +4 Protection
Ring #1 - AA ring, +6 DEX, +1 Exc Dex, +2 Exc Dex
Ring #2 - Disease Immunity of Greater False Life with Large Guild slot (20 hp)



Weapon #1 - Epic Chimera's Fang - +8, 15% Incite, Superior Parrying (+4 Insight AC), Shocking Burst, Disintegration, Destruction, Shatter +10, Silver, Keen, Red Slot
Weapon #2 - ??


Epic Gem of Many Facets combines with Epic Gloves of the Claw and Epic Raven's Sight to give me +4 Damage, 20% Incite, +4 to hit, +3 to Spot and Search (stacking)


So, in tanking mode, I've got solid AC (missing Abashi set, just not sure how to fit it in)
+7 STR
+9 Dex
+6 CON
+8 WIS
+6 CHA

Hit points has toughness, GFL, 20 stacking from Chimera's crown, and 20 stacking from Large Guild slot, and SD II stance

Healing amp is 30%... Not sure how to get 20% in there as well.

Threat is 15% from Chimera's Fang, 20% from Claw and Gem set, and of course SD II bonues

DPS is not the highest... Not a high STR build, but I do have the claw set and good weapons

Dragonmarks with Sup Potency VI and some healing devotion enhancements, and 30% heal amp (quick question: Madstone does not proc when in Stalwart Defender stance, correct? I think I've actually found a use for the potency on Madstone boots - All you have to be is a halfling Stalwart Defender with the healing dragonmarks - lots of us out there :))

Intimidate is where I completely drop the ball... I have no place to put an intimidate item. I do have access to an epic Brawn's Spirit, but I'm not sure that swapping out Gem of Many facets is a good idea.

I'm also completely missing a seeker bonus... Not sure where I can fit that in...

I'm not 100% satisified with this setup... What all do you guys do? Anything better for belt or goggles? What about the rings? I'd love to fit a Ring of the Stalker in here.


FYI - I plan to swap out Raven's Sight with Tharnes when I'm not tanking or soloing.

Goggles - Tharnes Goggles, True Seeing, +5 sneak attack, +8 sneak damage.

Probably swap out the Gem of Many facets for a Blood Stone in that situation as well.

Thoughts? I could use some help...

Darknark
12-21-2011, 01:08 PM
How important is healing amp on a high AC tank? .

Quite useful, based on what I've seen others do:

If you aren't getting hit much (only getting hit on a 20) and you have high amp, [this refers to things like n/hLob, Elite Tod... etc] you can literally be kept up with fvs capstone & heal scroll at damage spikes (it can also actually let you effectively scroll heal yourself in a very bad situation)

It even lets low umd characters with CSW wands hit you for a semi-respectable amount (in relation to the damage you are taking).

Thrudh
12-21-2011, 01:17 PM
Also, is there any armor out there better than the Icy Raiments for TWF AC characters?

dkyle
12-21-2011, 01:26 PM
Also, is there any armor out there better than the Icy Raiments for TWF AC characters?

There's no other source of Dodge +4 suitable for your character (only other options are a set of Leather Armor, and a QStaff). So that's 4 less AC you can't get anywhere else if you drop the Raiments. As long as you have useful AC, hard to imagine a better armor. If your AC is ever useless (ELoB, for example), you'd probably want some healing amp, threat and/or guard DT.

stainer
12-21-2011, 01:26 PM
Also, is there any armor out there better than the Icy Raiments for TWF AC characters?

Could you do better with DT armor?

Thrudh
12-21-2011, 01:33 PM
Can someone confirm this?

"Madstone does not proc when in Stalwart Defender stance, correct?"

grodon9999
12-21-2011, 01:34 PM
Also, is there any armor out there better than the Icy Raiments for TWF AC characters?

If you're a Monkey and you're talking about AC then no. The event leathers are better if you aren't but who isn't a monkey in the ***ing tank world?

Meathelmet has this now in max-AC mode:

Head Epic Moron Helm (+1 EXC WIS)
Neck Stalwart (+2 action boosts and 15% threat make this cirtical even if I'm not getting the AC bonus)
Belt Epic Siren's Belt (8 Armor AC)
Armor Icy Rainments
Ring 1 Stalwart (20% healing amp)
Ring 2 ToD +9 DEX ring (it really doesn't matter which one)
Boots Madstone/Striding/FF/Anchoring/CHR skills GS (most often slotted)
Bracers Non-Epic Bracers of Wind (+3 dodge from item, +1 Dodge crafted).
Cloak Epic Mabar
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

Gives a raid buffed sustainable AC of . . .

10 Base
1 Dodge
4 Icy Raiments Dodge
1 Alchemical Dodge
8 Wisdom
10 Dexterity
1 TWD
1 Monk
4 Dodge +3 Bracers (dodge 1 crafted on them)
4 Insight (Shroud Crafted)
5 Protection
3 Barkskin Pot
8 Epic Siren's Belt
2 Tempest I
5 Combat Expertise
1 Haste
2 Ranger Bark
2 Shield Wand
4 Bard song
2 Recitation
2 Yugo
5 Airship
3 Stance
2 Mabar Cloak
2 Stalwart
1 FE

93 - sustainable AC with common raid buffs.

So what do I wear when I don't need 93 AC? Say I'm only doing hard or I'm on Sulu for example and 80s AC will do?

Head Epic Moron Helm (+1 EXC WIS)
Neck kensai/Stalwart
Belt Ravager
Armor Icy Rainments
Ring 1 Stalwart (20% healing amp)
Ring 2 Ravager
Boots Madstone/Striding/FF/Anchoring/CHR Skills Green Steel
Bracers Epic Jidz-Tet'ka (GFL, +6 DEX)
Cloak Epic Mabar
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

Now it's time to tank the CAD in eChrono? Darn, AC do work so think differently . . .

Head +6 Seeker Pirate hat with 15 Intim
Neck Stalwart
Belt Ravager
Armor Vulkorum fighting Leathers with Toughness
Ring 1 Stalwart (20% healing amp)
Ring 2 Ravager
Boots Madstone/Striding/FF/Anchoring/CHR Skills Green Steel
Bracers Epic Jidz-Tet'ka (GFL, +6 DEX)
Cloak Resist 5 Cloak (AC don't work, but a 40 reflex stops a toon of damage)
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

thinking of making actual Claw bracers for this setup, moving +6 DEX to Fighting leathers, and using some other trinket but it hasn't been that important yet.

grodon9999
12-21-2011, 01:35 PM
Can someone confirm this?

"Madstone does not proc when in Stalwart Defender stance, correct?"

Confirmed.

grodon9999
12-21-2011, 01:36 PM
Could you do better with DT armor?

No

Thrudh
12-21-2011, 01:38 PM
Could you do better with DT armor?

Hmm... I could get a 10% healing amp, 20% healing amp, and a guard I guess.

grodon9999
12-21-2011, 01:40 PM
Hmm... I could get a 10% healing amp, 20% healing amp, and a guard I guess.

For situations when AC won't work that can't hurt. I've found 30% + 20% to be enough, enough that a 4 rank scroll-mastery guys will break 300 on a heal scroll. Much more than that and you're just gonna get over-hjealed every shot.

I went with the Fighting Leathers because I happened to have a the ingredients laying around. The +4 t-hit helps a lot as a TWFing stalwart's to-hit is a little wanting.

Thrudh
12-21-2011, 02:54 PM
What weapons do you use grodon9999?

grodon9999
12-21-2011, 02:56 PM
What weapons do you use grodon9999?

What am I fighting?

Thrudh
12-21-2011, 02:57 PM
What am I fighting?

When in max AC mode.

grodon9999
12-21-2011, 02:59 PM
When in max AC mode.

A mineral II Khopesh with Holy/acid/4 AC in the off-hand and the most appropriate damage dealer in the main. I've got sets of Dual HBoGxB weapons, an adamantine +5 HB of Improved Destruction, and dual holy/shock/shock lightning IIs available. One more shard away from an epic Chaos blade to, and yes I can get enough UMD to equip it :)

I can make a tier II Alchemical any time I want, but I'm delaying it because I'm not sure if I want it. I don't run with artificers enough to ensure it'll break DR.

K_0tiC
12-21-2011, 03:28 PM
If you're a Monkey and you're talking about AC then no. The event leathers are better if you aren't but who isn't a monkey in the ***ing tank world?

Meathelmet has this now in max-AC mode:

Head Epic Moron Helm (+1 EXC WIS)
Neck Stalwart (+2 action boosts and 15% threat make this cirtical even if I'm not getting the AC bonus)
Belt Epic Siren's Belt (8 Armor AC)
Armor Icy Rainments
Ring 1 Stalwart (20% healing amp)
Ring 2 ToD +9 DEX ring (it really doesn't matter which one)
Boots Madstone/Striding/FF/Anchoring/CHR skills GS (most often slotted)
Bracers Non-Epic Bracers of Wind (+3 dodge from item, +1 Dodge crafted).
Cloak Epic Mabar
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

Gives a raid buffed sustainable AC of . . .

10 Base
1 Dodge
4 Icy Raiments Dodge
1 Alchemical Dodge
8 Wisdom
10 Dexterity
1 TWD
1 Monk
4 Dodge +3 Bracers (dodge 1 crafted on them)
4 Insight (Shroud Crafted)
5 Protection
3 Barkskin Pot
8 Epic Siren's Belt
2 Tempest I
5 Combat Expertise
1 Haste
2 Ranger Bark
2 Shield Wand
4 Bard song
2 Recitation
2 Yugo
5 Airship
3 Stance
2 Mabar Cloak
2 Stalwart
1 FE

93 - sustainable AC with common raid buffs.

So what do I wear when I don't need 93 AC? Say I'm only doing hard or I'm on Sulu for example and 80s AC will do?

Head Epic Moron Helm (+1 EXC WIS)
Neck kensai/Stalwart
Belt Ravager
Armor Icy Rainments
Ring 1 Stalwart (20% healing amp)
Ring 2 Ravager
Boots Madstone/Striding/FF/Anchoring/CHR Skills Green Steel
Bracers Epic Jidz-Tet'ka (GFL, +6 DEX)
Cloak Epic Mabar
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

Now it's time to tank the CAD in eChrono? Darn, AC do work so think differently . . .

Head +6 Seeker Pirate hat with 15 Intim
Neck Stalwart
Belt Ravager
Armor Vulkorum fighting Leathers with Toughness
Ring 1 Stalwart (20% healing amp)
Ring 2 Ravager
Boots Madstone/Striding/FF/Anchoring/CHR Skills Green Steel
Bracers Epic Jidz-Tet'ka (GFL, +6 DEX)
Cloak Resist 5 Cloak (AC don't work, but a 40 reflex stops a toon of damage)
Gloves Epic Claw
Goggles Mineral II (+45 HP)
Trinket Epic Gems of many Facets (GFL)

thinking of making actual Claw bracers for this setup, moving +6 DEX to Fighting leathers, and using some other trinket but it hasn't been that important yet.

You counted 2dodge on the bracers of wind and mabar cloak so -2 since they dont stack and means you get to wear better bracers or a better cloak can also go to scorched + different belt.

Op how about epic baphomet for exceptional con2/str2 and your intim15 if you can offset the -1cha/wis somewhere (ap/exceptionals/tomes)
For madstone stance off click boots stance on gives you the hp bonus dont think the str stacks?

Chrono helm cloak boots, scorched bracers changed to dodge 2 crafted dodge1 bracers of wind to replace mabar. you gain 3str 4ac 1con and all the slots you lost vs your 20hp dragon marks your getting 4natural from a yugo wis pot so -1ac from helm still up 3str 3ac 1con when a ranger isnt around. When tanking tod bracers switched to scorched lose 3ac but can wear anchoring boots. can also go goggles to crafted dodge2 to offset 2 of the 3 lost. with the ac gained you could drop dodge 4icys for dodge 3 dt giving you slots 1 and 2 on the dt for anything you like.

grodon9999
12-21-2011, 03:29 PM
You counted 2dodge on the bracers of wind and mabar cloak so -2 since they dont stack and means you get to wear better bracers or a better cloak can also go to scorched + different belt.

Wrong. The Tier III level 16 bracers of Wind are Dodge 3, with a craftable dodge 1 in addition.

pretty much as it stand now the Chattering Ring is NOT NEEDED for tank builds.

voodoogroves
12-21-2011, 03:39 PM
Wrong. The Tier III level 16 bracers of Wind are Dodge 3, with a craftable dodge 1 in addition.

pretty much as it stand now the Chattering Ring is NOT NEEDED for tank builds.

This fact alone has me TRing one of my toons to be tank-like. It'll take me a bit to grind the remaining gear, but as a Clonk he'd already scored a number of decent items on the list.

K_0tiC
12-21-2011, 03:59 PM
Wrong. The Tier III level 16 bracers of Wind are Dodge 3, with a craftable dodge 1 in addition.

pretty much as it stand now the Chattering Ring is NOT NEEDED for tank builds.

My bad I have some made @ the level 12 version with 2dodge 1dodge on them was thinking they were the 16s since i tossed -2 cannith levels on them and there ml13 now. Good to know frees me up from wearing grims bracelet on my current project thanks.

Khellendros13
12-21-2011, 04:28 PM
If you have solid intim you can afford to lose some tanking DPS.

I would go Cha skill goggles + Brawns Spirit for tanking (I did as 18/2 pally monk and do now as 12/6/2 Monk pally fighter). That is 31intim just from Gloves, Brawns and goggles.

Yes you lose 1ac but really, no fail intim is a wonderful thing.

Thrudh
12-22-2011, 08:38 AM
Looks like I've got

10 Base
8 Epic Scorched Bracers
1 Dodge
4 Icy Raiments Dodge
1 Alchemical Dodge
8 Wisdom (14 +3 tome +1 enhancement +8 items) = 26
12 Dexterity (18 +4 tome +3 enhancement +9 items) = 34
1 Halfling
1 Monk
3 Dodge
4 Insight (Shroud Crafted)
5 Protection
5 Natural
2 Tempest I
3 Stance
2 Mabar Cloak
2 Stalwart
1 Haste
5 Combat Expertise
2 Shield Wand
2 Yugo
5 Airship
1 FE (Evil Outsiders and Constructs)
= 88 self-buffed

4 Bard song
2 Recitation

= 94 raid buffs

plus a possible Paladin aura.

That's good enough for every non-epic raid, right? Good enough for hard LoB? What about elite?

grodon9999
12-22-2011, 08:41 AM
Looks like I've got

10 Base
8 Epic Scorched Bracers
1 Dodge
4 Icy Raiments Dodge
1 Alchemical Dodge
8 Wisdom (14 +3 tome +1 enhancement +8 items) = 26
12 Dexterity (18 +4 tome +3 enhancement +9 items) = 34
1 Halfling
1 Monk
3 Dodge
4 Insight (Shroud Crafted)
5 Protection
5 Natural
2 Tempest I
3 Stance
2 Mabar Cloak
2 Stalwart
1 Haste
5 Combat Expertise
2 Shield Wand
2 Yugo
5 Airship
1 FE (Evil Outsiders and Constructs)
= 88 self-buffed

4 Bard song
2 Recitation

= 94 raid buffs

plus a possible Paladin aura.

That's good enough for every non-epic raid, right? Good enough for hard LoB? What about elite?

That should be fine for hard, especially after he's been cursed. You'll get missed lots more then you'll get hit. if you die just pull out a shield and meat-bag him.

I haven't done elite so I cannot comment.

Thrudh
12-22-2011, 08:48 AM
If you have solid intim you can afford to lose some tanking DPS.

I would go Cha skill goggles + Brawns Spirit for tanking (I did as 18/2 pally monk and do now as 12/6/2 Monk pally fighter). That is 31intim just from Gloves, Brawns and goggles.

Yes you lose 1ac but really, no fail intim is a wonderful thing.

If I take away Gem of Many Facets and Raven's Sight, I lose +4 Damage, 20% Incite, +4 to hit, and 2 AC.

I would love to fit an intimidate item in. I could go with a standard Intimidate ring, but then I'd lose Disease Immunity and 50 hps.

How well can I tank in the new raids without intimdiate? I've found that if I lose aggro from a boss in the older, and he starts chasing someone else, a quick manyshot in his back usually regains his attention.

grodon9999
12-22-2011, 08:50 AM
You can hot-swap intim Items if needed if your base Intim isn't enough. Mine isn't that hot anyway so I don't worry about it that much, just use threat to keep aggro.

HanTheMan
12-22-2011, 09:23 AM
Didnt read through the whole thread but have u considered Epic Duelist's Leathers? You will lose centered, not sure if that's important.

*Edit: well if you want to use chimera's fang I guess centered isn't important. Included the stats:

Epic Duelist's Leathers
+6 Enhancement Bonus
Feat: Mobility
Epic Nimbleness
Balance +15
Attack Bonus +2
+4 AC Dodge bonus
Upgradeable - Tier 3
Empty Blue Augment Slot

grodon9999
12-22-2011, 09:23 AM
Didnt read through the whole thread but have u considered Epic Duelist's Leathers? You will lose centered, not sure if that's important.

He'll lose AC.

Thrudh
12-22-2011, 09:41 AM
Didnt read through the whole thread but have u considered Epic Duelist's Leathers? You will lose centered, not sure if that's important.

*Edit: well if you want to use chimera's fang I guess centered isn't important. Included the stats:

Epic Duelist's Leathers
+6 Enhancement Bonus
Feat: Mobility
Epic Nimbleness
Balance +15
Attack Bonus +2
+4 AC Dodge bonus
Upgradeable - Tier 3
Empty Blue Augment Slot

I actually made these (all the way upgraded) when the Crystal Cove first came around. I was very excited to replace Icy Raiments.

Completely forgot that I would lose my wisdom bonus to AC. Very dumb of me. I was very sad.

Uncentered (from using non-monk weapons), you still get wisdom bonus to AC... Wearing armor or a shield though does strip away the wisdom bonus...

I gave those leathers to my bard/rogue...

elraido
12-22-2011, 09:45 AM
Wrong. The Tier III level 16 bracers of Wind are Dodge 3, with a craftable dodge 1 in addition.

pretty much as it stand now the Chattering Ring is NOT NEEDED for tank builds.

Craftable dodge 1?

grodon9999
12-22-2011, 09:47 AM
Craftable dodge 1?

Yup. The Tier III Level 16 Bracers of wind are craftable +3 so you can put a +1 Dodge shard on them.

Thrudh
12-22-2011, 12:59 PM
One last question... Can you see any place for me to add a seeker bonus?

I may have to work on an alchemical weapon for my off-hand...

Silver fire/air/air with good slotted is probably worthwhile for 6% doublestrike, +10 seeker, and lightning strike

Think that's more powerful than a HBoGB in the off-hand?

grodon9999
12-22-2011, 01:14 PM
One last question... Can you see any place for me to add a seeker bonus?

I may have to work on an alchemical weapon for my off-hand...

Silver fire/air/air with good slotted is probably worthwhile for 6% doublestrike, +10 seeker, and lightning strike

Think that's more powerful than a HBoGB in the off-hand?

When bosses get 65-80% fort I stopped giving a hoot about seeker.

I swap on a seeker 6 Pirate hat when useful, most of the time I just don't bother. Ravager belt is Seeker 2 for what it's worth.

How many ELOBs have you done? enough to considered the gear reliable? I'd stick with the HBoGxB.

Thrudh
12-22-2011, 01:22 PM
How many ELOBs have you done?

<cough> Err, none... :o

grodon9999
12-22-2011, 01:25 PM
<cough> Err, none... :o

Me neither, so don't count on it for gear.

LeLoric
12-22-2011, 03:07 PM
Head - Epic Chimera crown - +5 Nat armor, 30 Spell resistance, 20 extra hps, extra dragonmarks, Yellow slot (+6 CON), Colorless slot (+6 WIS)
Neck - Epic Grims Bracelet - +7 STR, +3 Dodge, Green slot (Good luck +2)
Trinket - Epic Gem of Many Facets- Yellow Slot (+6 CHA)
Cloak - Epic Cloak of Night - +2 Dodge, Ghostly, Deathblock, DR 5/good
Belt - Greensteel Min II- 45 hps, Protection +5, Heavy Fort
Gloves - Epic Gloves of the Claw- +6 STR, +5 Intimidate, 30% Healing amp
Boots - Madstone Boots - +6 Dex, Sup Pot VII, Striding 30%
Bracers - Epic Scorched Bracers - 8 Armor, Greater Fire Resist, Green slot(Toughness)
Goggles - Epic Raven's Sight - True Seeing, Exc Wis +2, Epic Will Save +3
Armor - Icy Raiments, +4 Dodge, +3 Resistance, +4 Protection
Ring #1 - AA ring, +6 DEX, +1 Exc Dex, +2 Exc Dex
Ring #2 - Disease Immunity of Greater False Life with Large Guild slot (20 hp)



Weapon #1 - Epic Chimera's Fang - +8, 15% Incite, Superior Parrying (+4 Insight AC), Shocking Burst, Disintegration, Destruction, Shatter +10, Silver, Keen, Red Slot
Weapon #2 - ??




Thoughts? I could use some help...

Possibly consider this:

Drop epic cloak of night
Drop madstone boots
drop your 2nd ring and goggles

Add

+2 dodge blindness ward goggles with large guild augment slot w/ hit points
Epic envenomed cloak w/ gfl
Epic Boots of corrosion w/ good luck and whatever in other colorless
2nd tod ring w/ +2 wis or healing amp or epic stalker ring



This gives 3 piece abashai for 3 more str and ac.

Thrudh
12-22-2011, 03:37 PM
Possibly consider this:

Drop epic cloak of night
Drop madstone boots
drop your 2nd ring and goggles

Add

+2 dodge blindness ward goggles with large guild augment slot w/ hit points
Epic envenomed cloak w/ gfl
Epic Boots of corrosion w/ good luck and whatever in other colorless
2nd tod ring w/ +2 wis or healing amp or epic stalker ring



This gives 3 piece abashai for 3 more str and ac.

This is an interesting idea... Epic stalker ring especially

Keep in both configurations:

+2 dodge
GFL
20 hit points from large guild slot
Disease Immunity (Slot on epic stalker ring)
Ghostly


Okay, so I lose:

Deathblock
DR 5 (got plenty of stoneskin clickables)
Spell Potency VII (For dragonmarks)
30% Striding (got haste clickables)
True Seeing
+4 to hit
1 AC (losing +2 wisdom bonus)


But I gain:

Blindness ward
Seeker +6
Exc Sneak attack +3
Manslayer
3 AC
3 STR
+1 CON
Posion guard
Disintegration guard
Greater Acid Resistance
+2 to my saves (+5 resist over the +3 resist I have on Icy Raiments)
Plus (and this is big) it gives me an extra green slot and two extra colorless slots (where I could slot +1 STR and +1 CON giving me +4 and +2 effective with this change)


Wow... that looks really good...

Guess I'm back on the eChrono grind... Your suggested changes will have to be a long term goal... I'm pretty close to getting my original config... But I'm long ways away from an envenomed cloak or corrision boots... I think I only have the cloak shard, and NONE of the boots parts.

Thanks for the input!

elraido
12-22-2011, 03:49 PM
How are you keeping Ghostly? The cloak makes you ghostly on bad guys attacking you, the ring gives you ethereal hands....your attacks vs bad guys.

Not to say the second set isn't better....cause it is LOL

NaturalHazard
12-22-2011, 03:49 PM
There's no other source of Dodge +4 suitable for your character (only other options are a set of Leather Armor, and a QStaff). So that's 4 less AC you can't get anywhere else if you drop the Raiments. As long as you have useful AC, hard to imagine a better armor. If your AC is ever useless (ELoB, for example), you'd probably want some healing amp, threat and/or guard DT.

Destruction DT as well maybe and if theres not bard maybe something like epic vulkorim fighting leathers in epics?

Just one question Op do you think your getting enough out of 6 ranger levels? instead of more fighter levels or monk levels? maybe even some paladin if you want to tank for threat, or a rogue splash for umd and sneak attack damage?

3 piece abishai set is nice for 3 str and AC.

with madstone boots you could always switch it in for a proc its what I do often.

Thrudh
12-22-2011, 03:59 PM
How are you keeping Ghostly? The cloak makes you ghostly on bad guys attacking you, the ring gives you ethereal hands....your attacks vs bad guys.

Not to say the second set isn't better....cause it is LOL

ddowiki says the upgraded ring changes from etheral to ghostly.

Thrudh
12-22-2011, 04:24 PM
Destruction DT as well maybe and if theres not bard maybe something like epic vulkorim fighting leathers in epics?

Just one question Op do you think your getting enough out of 6 ranger levels? instead of more fighter levels or monk levels? maybe even some paladin if you want to tank for threat, or a rogue splash for umd and sneak attack damage?

3 piece abishai set is nice for 3 str and AC.

with madstone boots you could always switch it in for a proc its what I do often.

6 more fighter levels gets me +2 STR and +2 CON, +2 AC, 3 feats, two of which are needed to replace TWF and ITWF

6 levels of ranger gives Ram's Might, favored enemies, and a solid ranged attack. Plus sprint boost. Never discount sprint boost! and 10% off-hand attack, and 2 AC when not bothering with Shield wands.

I think the ranger splash is stronger than a straight 18/2 fighter/monk.

But a 12/8 fighter/monk or a 12/7/1 fighter/monk/rogue...

That IS interesting... Mountain stance with 10% DR, +1 effective AC, 40% more threat, Monk Improved Recovery I and II... Shadow Fade from Ninja Spy. But I'd have to completely change to handwraps... Can't stay in stance otherwise.

I have too extensive a collection of weapons to switch to handwraps on this guy now. But you're definitely got me thinking now... :mad::mad: