coolshade
11-28-2011, 09:19 AM
Sorry for the half of page submit .Iam trying to make a Halfing commando Build sneaking in to do damge from behide enemy Lines and Do a ton of Damage from Behide,also for soloing and End Game Raids in another words a Mini Arnold Schwarzenegger ,What do i need to change or improve on with this build iam will take any advice,Should i take toughness soon or what and what Skill do i need to drop or improve on,also is Spring Attack worth the Fates or Just go with toughnes for thr rogues Fates??And What Tomes Should i add to it,I Also know that Khopesh and dwarven axes or Better but the prices or way too much these day what other cheaper weapons should i use
Level 20 Lawful Good Human Male
(1 Fighter \ 1 Rogue \ 18 Ranger)
Hit Points: 302
Spell Points: 230
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 16
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 14 20
Dexterity 13 16
Constitution 15 16
Intelligence 14 14
Wisdom 11 11
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 14
Bluff -1 -1
Concentration 2 3
Diplomacy -1 -1
Disable Device 6 25
Haggle 3 3
Heal 2 2
Hide 1 3
Intimidate -1 -1
Jump 6 10
Listen 3 3
Move Silently 1 3
Open Lock 5 26
Perform n/a n/a
Repair 2 2
Search 6 25
Spot 4 23
Swim 6 9
Tumble 2 4
Use Magic Device 3 22
Level 1 (Rogue)
Feat: (Selected) Dodge
Feat: (Human Bonus) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I
Enhancement: Rogue Sneak Attack Training I
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Human Improved Recovery I
Enhancement: Ranger Favored Damage I
Level 3 (Ranger)
Feat: (Selected) Mobility
Enhancement: Racial Toughness I
Enhancement: Ranger Devotion I
Enhancement: Ranger Dexterity I
Level 4 (Ranger)
Enhancement: Human Versatility II
Level 5 (Ranger)
Enhancement: Ranger Skill Boost II
Enhancement: Human Adaptability Strength I
Enhancement: Ranger Devotion II
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Enhancement: Ranger Tempest I
Level 8 (Ranger)
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage II
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Ranger Dexterity II
Level 10 (Ranger)
Enhancement: Ranger Skill Boost III
Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Human Versatility III
Level 12 (Ranger)
Feat: (Selected) Power Attack
Enhancement: Ranger Skill Boost IV
Level 13 (Ranger)
Enhancement: Ranger Tempest II
Level 14 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Ranger Devotion III
Enhancement: Fighter Toughness I
Level 15 (Ranger)
Feat: (Selected) Extend Spell
Enhancement: Racial Toughness III
Level 16 (Ranger)
Enhancement: Ranger Favored Damage III
Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Enhancement: Ranger Extra Action Boost I
Level 18 (Ranger)
Feat: (Selected) Maximize Spell
Enhancement: Ranger Favored Damage IV
Level 19 (Ranger)
Enhancement: Ranger Dexterity III
Level 20 (Ranger)
Enhancement: Ranger Tempest III
Enhancement: Ranger Devotion IV
Level 20 Lawful Good Human Male
(1 Fighter \ 1 Rogue \ 18 Ranger)
Hit Points: 302
Spell Points: 230
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 16
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 14 20
Dexterity 13 16
Constitution 15 16
Intelligence 14 14
Wisdom 11 11
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 14
Bluff -1 -1
Concentration 2 3
Diplomacy -1 -1
Disable Device 6 25
Haggle 3 3
Heal 2 2
Hide 1 3
Intimidate -1 -1
Jump 6 10
Listen 3 3
Move Silently 1 3
Open Lock 5 26
Perform n/a n/a
Repair 2 2
Search 6 25
Spot 4 23
Swim 6 9
Tumble 2 4
Use Magic Device 3 22
Level 1 (Rogue)
Feat: (Selected) Dodge
Feat: (Human Bonus) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I
Enhancement: Rogue Sneak Attack Training I
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Human Improved Recovery I
Enhancement: Ranger Favored Damage I
Level 3 (Ranger)
Feat: (Selected) Mobility
Enhancement: Racial Toughness I
Enhancement: Ranger Devotion I
Enhancement: Ranger Dexterity I
Level 4 (Ranger)
Enhancement: Human Versatility II
Level 5 (Ranger)
Enhancement: Ranger Skill Boost II
Enhancement: Human Adaptability Strength I
Enhancement: Ranger Devotion II
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Enhancement: Ranger Tempest I
Level 8 (Ranger)
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage II
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Ranger Dexterity II
Level 10 (Ranger)
Enhancement: Ranger Skill Boost III
Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Human Versatility III
Level 12 (Ranger)
Feat: (Selected) Power Attack
Enhancement: Ranger Skill Boost IV
Level 13 (Ranger)
Enhancement: Ranger Tempest II
Level 14 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Ranger Devotion III
Enhancement: Fighter Toughness I
Level 15 (Ranger)
Feat: (Selected) Extend Spell
Enhancement: Racial Toughness III
Level 16 (Ranger)
Enhancement: Ranger Favored Damage III
Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Enhancement: Ranger Extra Action Boost I
Level 18 (Ranger)
Feat: (Selected) Maximize Spell
Enhancement: Ranger Favored Damage IV
Level 19 (Ranger)
Enhancement: Ranger Dexterity III
Level 20 (Ranger)
Enhancement: Ranger Tempest III
Enhancement: Ranger Devotion IV