Viren1
11-09-2011, 05:53 AM
Primarily, do YOU think this build would work overly well? Where could it be improved?(wouldn't mind fitting gm earth but not sure what I could/should lose for it)
The basic premise is to hit hard and fast (gmWind) with as many powerful strikes as I can fit and decent survivability.
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Neutral Half-Orc Male
(20 Monk)
Hit Points: 302
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 17 26
Dexterity 16 18
Constitution 16 18
Intelligence 6 8
Wisdom 14 16
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 22
Bluff -2 -1
Concentration 7 40
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -1
Heal 2 3
Hide 3 8
Intimidate -2 -1
Jump 3 10
Listen 2 3
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 2 3
Swim 3 8
Tumble 5 8
Use Magic Device -1 10
Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Enhancement: Way of the Elegant Crane I
Enhancement: Void Strike I
Enhancement: Improved Concentration I
Level 4 (Monk)
Enhancement: Orcish Strength I
Enhancement: Static Charge
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Jump II
Level 5 (Monk)
Enhancement: Porous Soul
Enhancement: Improved Tumble II
Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Stunning Blow
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Level 7 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch
Level 8 (Monk)
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Void Strike II
Enhancement: Adept of Rain
Level 10 (Monk)
Enhancement: Touch of Death
Level 11 (Monk)
Enhancement: Way of the Elegant Crane II
Enhancement: Racial Toughness II
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Level 13 (Monk)
Enhancement: Master of Thunder
Enhancement: Master of Stone
Level 14 (Monk)
Enhancement: Master of Bonfires
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Master of the Sea
Level 16 (Monk)
Enhancement: Void Strike III
Level 17 (Monk)
Enhancement: Monk Improved Recovery II
Level 18 (Monk)
Feat: (Selected) Improved Sunder
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Enhancement: Void Strike IV
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength II
So how does it look? (be as brutal as you like)
The basic premise is to hit hard and fast (gmWind) with as many powerful strikes as I can fit and decent survivability.
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Neutral Half-Orc Male
(20 Monk)
Hit Points: 302
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 17 26
Dexterity 16 18
Constitution 16 18
Intelligence 6 8
Wisdom 14 16
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 22
Bluff -2 -1
Concentration 7 40
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -1
Heal 2 3
Hide 3 8
Intimidate -2 -1
Jump 3 10
Listen 2 3
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 2 3
Swim 3 8
Tumble 5 8
Use Magic Device -1 10
Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Enhancement: Way of the Elegant Crane I
Enhancement: Void Strike I
Enhancement: Improved Concentration I
Level 4 (Monk)
Enhancement: Orcish Strength I
Enhancement: Static Charge
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Jump II
Level 5 (Monk)
Enhancement: Porous Soul
Enhancement: Improved Tumble II
Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Stunning Blow
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Level 7 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch
Level 8 (Monk)
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Void Strike II
Enhancement: Adept of Rain
Level 10 (Monk)
Enhancement: Touch of Death
Level 11 (Monk)
Enhancement: Way of the Elegant Crane II
Enhancement: Racial Toughness II
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Level 13 (Monk)
Enhancement: Master of Thunder
Enhancement: Master of Stone
Level 14 (Monk)
Enhancement: Master of Bonfires
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Master of the Sea
Level 16 (Monk)
Enhancement: Void Strike III
Level 17 (Monk)
Enhancement: Monk Improved Recovery II
Level 18 (Monk)
Feat: (Selected) Improved Sunder
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Enhancement: Void Strike IV
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength II
So how does it look? (be as brutal as you like)