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View Full Version : Helf Kensai II/Tempest I with Wizard Dilettante, advice please.



Zipwire
11-01-2011, 01:47 PM
This is my first build from scratch so it probably needs tuning and improvement.
Any advice would be appreciated.

What I am building for:
Nice DPS
UMD
Rogue Skills
Evasion
Scimitars

Not sure if I chose the classes at the best level to optimize it (UMD, Rogue Skills) but I think it worked fairly well.
I know Khopesh is recommended best weapon but I have a stack of scimitars from an old toon and read they are not that far behind.

Planning on switching out FE Undead to Construct after mid level.
May switch for Artificer Dilettante for the +2 on scrolls if I am having trouble using them at high level.

I welcome any suggestions, pointing out any mistakes or improvements you have to offer.
Thanks for taking the time to look it over, I appreciate it!


Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Chaotic Good Half-Elf Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 374
Spell Points: 70
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 16
Will: 6

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 14 18
Constitution 16 18
Intelligence 14 16
Wisdom 8 10
Charisma 8 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 2
Concentration 3 10
Diplomacy -1 2
Disable Device 6 24
Haggle 3 4
Heal -1 0
Hide 2 4
Intimidate -1 2
Jump 7 12
Listen -1 0
Move Silently 6 8
Open Lock 6 12
Perform n/a n/a
Repair 2 3
Search 6 22
Spot 3 12
Swim 3 7
Tumble 6 8
Use Magic Device 3 23

Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Wizard
Feat: (Selected) Toughness
Enhancement: Human Versatility I
Enhancement: Rogue Sneak Attack Training I


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Improved Recovery I
Enhancement: Fighter Toughness I


Level 3 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Sprint Boost I
Enhancement: Fighter Strategy (Sunder) I
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Damage I


Level 4 (Rogue)
Enhancement: Human Versatility II
Enhancement: Rogue Wand and Scroll Mastery I


Level 5 (Ranger)
Enhancement: Improved Wizard Dilettante I
Enhancement: Human Adaptability Strength I
Enhancement: Ranger Dexterity I


Level 6 (Ranger)
Feat: (Selected) Mobility
Enhancement: Human Improved Recovery II


Level 7 (Ranger)
Enhancement: Racial Toughness II
Enhancement: Ranger Energy of the Wild I


Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Human Versatility III
Enhancement: Ranger Favored Damage II


Level 9 (Ranger)
Feat: (Selected) Spring Attack
Enhancement: Ranger Tempest I


Level 10 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Improved Wizard Dilettante II
Enhancement: Fighter Strength I


Level 11 (Fighter)
Enhancement: Human Versatility IV


Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Power Attack
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II


Level 13 (Fighter)
Enhancement: Fighter Haste Boost II
Enhancement: Ranger Favored Attack I


Level 14 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Kensei I


Level 15 (Fighter)
Feat: (Selected) Improved Sunder
Enhancement: Kensei Scimitar Mastery I
Enhancement: Improved Wizard Dilettante III


Level 16 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Fighter Scimitar Specialization I
Enhancement: Fighter Toughness II


Level 17 (Fighter)
Enhancement: Fighter Haste Boost III


Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Toughness
Enhancement: Fighter Toughness III


Level 19 (Fighter)
Enhancement: Fighter Strength II


Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Scimitar Mastery II
Enhancement: Fighter Kensei II

Reos
11-01-2011, 01:55 PM
A variation of the Monster build?

Adrian99
11-01-2011, 01:58 PM
You need to start with a 15 dex (assuming +2 tome) in order to qualify for Greater Two-Weapon Fighting.

Zipwire
11-01-2011, 02:08 PM
I used my ability increase at level 4 to raise Dexterity to 15.
Then a +2 Dex tome at level 7 to raise it to 17.
Doesn't that qualify for Greater Two Weapon Fighting?

Kadriel
11-01-2011, 02:15 PM
I used my ability increase at level 4 to raise Dexterity to 15.
Then a +2 Dex tome at level 7 to raise it to 17.
Doesn't that qualify for Greater Two Weapon Fighting?

It does

Valakai
11-03-2011, 09:28 AM
Seems interesting. Did not find any real flaws. A few questions though.

Why half elf? The wizard dilettante does not seem to do anything too special since you can UMD most stuff anyways. How about Rogue dilettante? The 3d6 SA you get from it does not stack with the 1d6 from rogue but you still get +2d6 which is great.

Also worth considering - elf. +2 scimis to hit and damage is pretty nice. Also IF you could fit in the dragonmarks I and II they are quite decent. Not sure what to drop though. Imp. sunder I could live without...OSTWF could be dropped since you would get +2 to scimis to put you on equal ground. That would give you nice invisibility and displacement clickies that increase survivability.

I would drop 1 from con and put to Dex so you can put all levelups to STR. That way you would not waste any build points. Or if elf up starting dex to 16 since its "cheap".

I would also get imp. crit at level 10 ASAP esp. with scimis and get OSTWF later.