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mzprox
10-31-2011, 02:56 PM
Behold this great axe wielding wraith!
Fun build and I have a feeling with the right gear it wouldn't suck too much.. biggest concern is that it would probably be hard to get accepted in lfms :).

The basic idea is to use extended divine power to have full bab, along with other buffs (haste, displacement, stoneskin, divine favor, recitation etc) and no-save damaging spells, firewall, acid rain, dot spells etc. Using Pale master and wraith form for some extra hp and defense. I assume i could heal myself with inflict spells and others with normal healing spells

I'm not decided on the race, Human probably but then I'd need to cast master's touch to be proficient with martial weapons. Other choice is Half-elf with fighter dili, so I would be proficient with all martial weapons.

If I wanted GTWF I would need to go 7 cleric/12 wizard/1 fighter (at lvl 20), but I'm thinking to go with Two-handed.

Stats something like this:
Half Elf (34 points, one less con and one more int with 32 point)
S: 18
D: 8
C: 18
I: 10
W:8
Ch:8

If someone would go twf route then some points from con could be moved into dex.

Feats I have in mind (not in order):
W1: empower
W2: maximize
w3: extend

1 toughness
3 spell focus: necro
6 GSF: necro
9 power attack
12 improved critical: slashing
15 mental toughness
18 THF1/Quicken

Helf: fighter dil. (if human I have an extra feat here but no weapon proficiency)

levelling points into str, I think I would start as a standard melee cleric for the first levels. Biggest issue is hp even with 18 con, fortunately human, pale master can get some extra hp and then I could heal myself quite well too.

So what do you think? Anyone tried something like this? :)

Hellllboy
10-31-2011, 03:37 PM
Very interesting Build Concept.

I love thinking out of the box. :)

Any thought of dropping Extend for Quicken (due to being in the scrum-melee)?

Ravoc-DDO
10-31-2011, 03:45 PM
Unless I'm mistaken, wraith form requires mental toughness, so I assume you meant vampire form instead. If so, why not go TWF with 1 monk instead of 1 fighter? That would open up unarmed combat which synergizes nicely.

mzprox
10-31-2011, 03:47 PM
Very interesting Build Concept.

I love thinking out of the box. :)

Any thought of dropping Extend for Quicken (due to being in the scrum-melee)?

I wouldn't drop extend with so low caster levels, I'd rather drop two handed fighting.
Too bad that Wraith form requires 3 feats which are not really useful by themself. I couldn't test it, but just hope that
displacement and incorporal ability somewhat works together

mzprox
10-31-2011, 03:50 PM
Unless I'm mistaken, wraith form requires mental toughness, so I assume you meant vampire form instead. If so, why not go TWF with 1 monk instead of 1 fighter? That would open up unarmed combat which synergizes nicely.

I just edited in mental toughness. GTWF requires 11 bab and I would only have it at lvl 20, so to be able to get the feat I need to get a fighter bonus feat then. But my build wouldn't go for twf.

Arkadios
10-31-2011, 03:52 PM
Just thought you'd like to know, there is a build like this already out there: http://forums.ddo.com/showthread.php?t=302035

mzprox
10-31-2011, 04:06 PM
Just thought you'd like to know, there is a build like this already out there: http://forums.ddo.com/showthread.php?t=302035

That build is a caster, while this would be mostly a melee. I might change my mind and go vampire after all. Requires one less feat, gives +2 str, vulnerable to light damage and no 25% miss chance but cool life-stealing ability+con damage

Arkadios
10-31-2011, 04:48 PM
That build is a caster, while this would be mostly a melee. I might change my mind and go vampire after all. Requires one less feat, gives +2 str, vulnerable to light damage and no 25% miss chance but cool life-stealing ability+con damage

Yes of course, I was just making you aware that such a split does exist.

mzprox
10-31-2011, 05:57 PM
Thinking about it, I don't know how much would I like playing a character so much dependent on buffs, I like soloing, let's assume I have the ship buffs, so if I wanted to be fully prepared I'd cast:

Divine power
Divine favor
Displacement
Haste
Rage
Master's touch
Stoneskin
Greater Heroism

Optional:
Freedom of movement
protection of energy
fire shield
Death aura

Many of them won't last too long even extended.

Vargrave
11-16-2011, 03:00 PM
I very much like this build layout. I would like to see it more in depth. Is there a possiablity I could see a character planner from atleast level one through fifthteen?

Entelech
11-16-2011, 10:50 PM
Hitpoint and Spell Point totals are the kicker with this.

wax_on_wax_off
11-17-2011, 12:50 AM
The low caster level on both wizard and cleric spells will hurt a lot. You'd be much better off trying a build like this (http://forums.ddo.com/showthread.php?t=347595) that I was thinking about a while ago.

The extra caster levels give better self healing, SP efficiency and offensive no-save spells. Having access to high level spells like Symbol of Death, Polar Ray, Black Dragon Bolt and Energy Drain and having the Spell Penetration to actually get them through (where relevant) is important.

Defensively, you can combine some DR from (Epic) Ring of the Mire/Bloodrage Symbiot/Golden Greaves, displacement, cloudkill, 5% DR from earth stance, Boon of Undeath from Epic Mabar Robe/Shroud of the Abbott and the temporary HP procs from lich form and you are pretty unkillable. The extra HP from Lich Form and PMIII make up for the low HD of wizards nicely (50 bonus HP for PMIII basically).

Offensively, Lich form gives inflict wounds on hit so provides as much damage as any other option. The only real draw back is not being able to take GTWF but the higher caster levels on DoTS will make up for that nicely.