earlran
10-22-2011, 02:30 PM
Hey all, after playing my artificer this life, I decided to work up a variant of Valiance's solo cleric build. Except geared towards ranged combat through artificer. Lemme know what you think.
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Halfling Male
(2 Monk \ 17 Cleric \ 1 Artificer)
Hit Points: 307
Spell Points: 1234
BAB: 13\13\18\23
Fortitude: 17
Reflex: 14
Will: 25
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 6 8
Dexterity 16 20
Constitution 14 16
Intelligence 10 12
Wisdom 18 28
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff 2 6
Concentration 5 27
Diplomacy 2 3
Disable Device 4 6
Haggle 2 3
Heal 4 11
Hide 3 9
Intimidate 2 3
Jump -2 1
Listen 4 11
Move Silently 3 7
Open Lock 4 6
Perform n/a n/a
Repair 0 2
Search 4 6
Spot 4 9
Swim -2 -1
Tumble n/a 5.5
Use Magic Device 6 25
Level 1 (Artificer)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Point Blank Shot
Level 2 (Cleric)
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Rapid Shot
Level 7 (Cleric)
Level 8 (Monk)
Feat: (Monk Bonus) Toughness
Level 9 (Monk)
Feat: (Selected) Precise Shot
Feat: (Monk Bonus) Toughness
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Maximize Spell
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Empower Spell
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Skill Boost I
Enhancement: Artificer Crossbow Damage I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Cunning IV
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Cleric Improved Empower Healing I
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
This is a 36 point build, although is doable with 32 point if you forgoe cha for Divine Might.
With the proper gear should be able to get almost every trap in the game, 70ish AC, etc. Very gear heavy build!
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Halfling Male
(2 Monk \ 17 Cleric \ 1 Artificer)
Hit Points: 307
Spell Points: 1234
BAB: 13\13\18\23
Fortitude: 17
Reflex: 14
Will: 25
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 6 8
Dexterity 16 20
Constitution 14 16
Intelligence 10 12
Wisdom 18 28
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff 2 6
Concentration 5 27
Diplomacy 2 3
Disable Device 4 6
Haggle 2 3
Heal 4 11
Hide 3 9
Intimidate 2 3
Jump -2 1
Listen 4 11
Move Silently 3 7
Open Lock 4 6
Perform n/a n/a
Repair 0 2
Search 4 6
Spot 4 9
Swim -2 -1
Tumble n/a 5.5
Use Magic Device 6 25
Level 1 (Artificer)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Point Blank Shot
Level 2 (Cleric)
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Rapid Shot
Level 7 (Cleric)
Level 8 (Monk)
Feat: (Monk Bonus) Toughness
Level 9 (Monk)
Feat: (Selected) Precise Shot
Feat: (Monk Bonus) Toughness
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Maximize Spell
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Empower Spell
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Skill Boost I
Enhancement: Artificer Crossbow Damage I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Cunning IV
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Cleric Improved Empower Healing I
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
This is a 36 point build, although is doable with 32 point if you forgoe cha for Divine Might.
With the proper gear should be able to get almost every trap in the game, 70ish AC, etc. Very gear heavy build!