View Full Version : Cool down Bar Flash!
smatt
10-18-2011, 06:48 AM
OK, so I was and still am a major hater of the new party UI... While the changes made in 11.1 improved it slightly... It's STILL not even close to what it was pre U-11. Sure the numbers are nice and the options, well cool. But the over look and feel is just wrong.... In other words it still sucks.... If the old UI was a 7 the U 11 was a -1, and U 11.1 is a 3..... Poorly designed poorly thought out, poorly implemented. More on this later...
Now to the topic at hand, the Devs changing the the way cooldowns are shown on our hotbars.....
#1 Why?
#2 Do you really think, for those of us that use multiple bars visable on our screen, that a black flash EVERY FRICKEN time we click anything to do anything that interacts with them?
#3 Do we really need to know that somethign is on globabl cooldwon for 1 second? Really, REALLY?
OK, I get it... Some people in some exit surevey, most likely people who played for 30 minutes or something, or some focus group with the same qualifications said.... The UI is too hard to see, I kept clicking but nothing would happen. But the problem here is that most of your player base, as far as I can tell had no problems with it. I'm hearign now that at least some people had no idea there was an option in your UI settigns that would let you see a cool down timer on your bars, which was VERY useful and effective. And I will admit that at least for some of them, the white shading on that lone hotbar item that was on long cool dwon was hard to see. But I simply can't understand who thought that a black flash on the screen is somehow better?
Remove the global cooldwon black flash if you must keep any of this new "Cool Thing". I feel really sorry for anybody that has epilepsy... Because if anything in this game is going to cause seizures.. That's it... Let me guess, same person who came up with the brilliance that is the party UI?
Yes, there are going to be a few who like it.... I found 1.... :o
Chilldude
10-18-2011, 07:49 AM
It's STILL not even close to what it was pre U-11
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me. I really like the CD timers, especially for hirelings/pets.
Nagantor
10-18-2011, 08:07 AM
Good to know that this is working as intended. I'm playing under Linux with Wine and was wondering wheter it is a bug.
OTOH I think that patch1 was an improvement and would hope the next update simply adds even more customization options. Supporting different UI styles shouldn't cause too much hassle in the code and no solution will be good for all users.
Flavilandile
10-18-2011, 08:10 AM
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me.
The bars are back to their original length, but they are still a bit smaller, and the annoying fact that now your bar is visible even when you're not in a party, added with the fact that you cannot move it somewhere where it won't bother you ( like way down or in a corner ) when you don't need forementionned small bar.
The cooldown is a PITA for some, especially for those that are sensitive to rapid contrast change.
Eventually as things are it may cause seizures too.
Personnally /shrug. ( even if I prefer the old cooldown )
Once again we said so when it was put on Lammania, once again it was released 'as is'.
As we seems to come after the Kobolds in the development process it's no wonder.
MrLarone
10-18-2011, 08:15 AM
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me. I really like the CD timers, especially for hirelings/pets.
whilst the darker UI is a help for long cool-downs i agree with the OP that the flashing is annoying.
there is an option to use number's in stead but iirc you still get the black background. i mention that as the numbers were sufficent when the background was lighter.
AnYtHiNg23
10-18-2011, 08:22 AM
Yes, there are going to be a few who like it.... I found 1.... :o
I have no issues with it, in fact I quite like it, its certainly not "Rant Worthy" (ah man, am i gonna get flamed for that comment)
I'd rather they fix all the other 'actual problems' instead of mucking about with our old pre-U11 UI that was fine before.
Urist
10-18-2011, 08:36 AM
Personally, I love the new cooldown effect. Not everyone has perfect vision.
I can see how it might be irritating for those with a large number of toolbars scattered around, though. Perhaps the answer is to revert the "global" cooldown indicator to something more subtle, but keep the darker version for actively used abilities.
Memnir
10-18-2011, 08:56 AM
I don't think the new cooldown look is all that bad. I mean, I don't like it... but I don't hate it either. It's just a minor annoyance as far as I'm concerned.
But, I'd like it if we could have it as a check-box option to have or not.
Or maybe a slider for intensity of the new effect. Those that like it can keep it dark - those who don't can lighten it up.
Or a way to choose the color of the cooldown appearance.... Something to be able to control it's appearance better would be awesome.
Diyon
10-18-2011, 09:00 AM
Personally, I love the new cooldown effect. Not everyone has perfect vision.
I can see how it might be irritating for those with a large number of toolbars scattered around, though. Perhaps the answer is to revert the "global" cooldown indicator to something more subtle, but keep the darker version for actively used abilities.
This would be an excellent solution.
While I can manage with the new shading, I do find it incredibly annoying when the global cooldown flashes the screen. I use 12 action bars on my rogue, and I use stunning blow/trip almost constantly and often throw in some monk strikes. My UI is attempting to be a strobe light. I've not ran my paladin or monk recently but I only imagine it's worse.
somenewnoob
10-18-2011, 09:04 AM
I kind of like it, makes it a little bit easier to see for me when my boosts are over.
Options are always good though, lets get the option to run it off or to the "classic" view.
arminius
10-18-2011, 09:10 AM
I love the new cooldowns. I am color blind and prefer the darker tone even in addition to the numeric timer. It just makes the numeric timer show up even better.
gloopygloop
10-18-2011, 09:24 AM
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me. I really like the CD timers, especially for hirelings/pets.
There is a checkbox to include your health bar with the rest of the party's health bars (and you get to keep your separate health bar as well when you check this box).
dkyle
10-18-2011, 09:24 AM
I don't get the complaints about the Party UI. Seems just about perfect to me, aside from the issue with character with both SP and Ki.
The global cooldown flash is annoying, though. Would it be possible to make just the global cooldown flash in the old colors (or not at all... I mean, what useful info does it actually give us? Does anyone really use that animation to time their actions?), but use the darker cooldown for the other cooldowns?
Sarisa
10-18-2011, 09:25 AM
Just open the bank, and have the whole screen flash black for a second.
While I can see that people without good vision benefit from this change, it's a bit overboard. It's too dark now, and it's glaring and very annoying whenever you trigger a global cooldown. Somewhere in between pre-u11p1 and now would probably be good, or give us a slider to adjust the cooldown shade.
gloopygloop
10-18-2011, 09:27 AM
I like the new global cooldown flash. I haven't had a siezure in months and I've really missed them.
Gandalfs_Ghost
10-18-2011, 09:31 AM
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me. I really like the CD timers, especially for hirelings/pets.
In case you werent aware, theres an option in the UI settings to display your health bar in the party UI.
You can also deselect having your own separate large health bar.
So you can have separate health bar, a party health bar, or both. I use both.
jortann
10-18-2011, 09:38 AM
I like the darker cooldown timers. They are easier to see.
Lanthum
10-18-2011, 09:43 AM
I like the new cooldown timers - but they are a little confusing. I have a Fghtr/Rog, and I used to use Power Surge, Fighter Haste Boost, and Rogue Damage Boost all the time - all AT the same time. But when I jumped on the other day after update 11.1, the timer made it seem like I couldnt use the Haste boost with the Damage boost. Not sure if this is an intended change, or if it's an affect of the new timer graphics - and I didn't even think to try both to see if it would work anyway.
But other than that issue (which may not be related), I like the new cooldown timer graphics. It makes it easier to focus on the main area of the screen while only keeping the corner of my eye on the timers. But I do agree giving more choices would be better. And I do agree even more that the Devs should be working on real issues and problems. Especially some of these problems that have been around since 2007 or longer!
MadFloyd
10-18-2011, 09:45 AM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
CaptGrim
10-18-2011, 09:51 AM
Personally, I love the new cooldown effect. Not everyone has perfect vision.
I can see how it might be irritating for those with a large number of toolbars scattered around, though. Perhaps the answer is to revert the "global" cooldown indicator to something more subtle, but keep the darker version for actively used abilities.
+1, this is the solution, and best of both worlds.
honkuimushi
10-18-2011, 10:01 AM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
I like the darker cooldowns for longer timers, but the global one-- not so much. I used the show countdown option before and adding a darker cooldown is a nice addition, but having pretty much the entire screen flash any time I use a hotbarred item is a little distracting.
I think the subjectivity of the UI is an old issue that has come back to the forefront with the recent reworks of the UI. For me, the option I would prefer to use is to use the darker colors when the cooldown is longer than 1 second, possibly with options to extend or reduce the time. I mostly want to see what options are not available or will soon be available again. The universal cooldown is so fast that it seldom becomes an issue and, as I said before, becomes a distraction with the darker background.
If you're thinking about options, I just want to try to get my preference included.
zorander6
10-18-2011, 10:01 AM
Personally I liked the old UI before the changes. I thought the cool down was just fine. For the most part I find the new UI and cool down distracting at best. Personal opinion.
TempestAlphaOmega
10-18-2011, 10:04 AM
I personally like the darker cool down.
It has lead me to notice (and question) some of the items that are on common cool downs.
I think it would be nice to have a seperate color for the global cool down. Better yet would be selectable colors (think someone already mentioned this) in the UI options for the different cool downs.
Finally a nice document (because it has reached that point) on all the UI options and what they do would be nice.
SickCat
10-18-2011, 10:32 AM
Appreciate the feedback.
(especially with our butt-ugly, unorganized mess of an option panel)
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
YES!!! I always wondered if you guys loved how the options section was set up. The long list of options is a chore to trudge through, and, I think, keeps people from going through it to customize their client.
I couldn't agree more. The more options you give the player base, the better. I'll bet the scrolling toilet paper list of options didn't start out as long as it is now...the organization of it doesn't appear to have kept pace with the updates.
smatt
10-18-2011, 10:38 AM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
Thanks for the look in Madfloyd, as i said I can understand that perhaps some people had problems seeing if beofre. But man the flash of the global cooldown is painful. Option panel, well yes... But you know it's only on our screen for a bit every once in a whle :D
Coldin
10-18-2011, 10:45 AM
I personally like the darker cooldown. Makes them much easier to see.
I think the best option for Devs is to open up the UI system to players. LOTRO has that nice LUA extension thing. Any chance we could get that over here? :)
Seikojin
10-18-2011, 11:03 AM
I don't think the new cooldown look is all that bad. I mean, I don't like it... but I don't hate it either. It's just a minor annoyance as far as I'm concerned.
But, I'd like it if we could have it as a check-box option to have or not.
Or maybe a slider for intensity of the new effect. Those that like it can keep it dark - those who don't can lighten it up.
Or a way to choose the color of the cooldown appearance.... Something to be able to control it's appearance better would be awesome.
+1 to the slider idea. I agree that the origional effect to me is better than the new one, but I could also see a desire to have it change. especially for people who use custom UI skins.
Terminus-Est
10-18-2011, 11:23 AM
Personally, I'm fine with the new cooldown. The contrast is slightly higher than I've grown accustomed to, but its not distracting. Having an option to switch from high to low contrast would probably be the best solution; and really I think this is the kind of approach anyone should have to most UI issues.
Simply put, in this day and age, people expect to be able to craft their UI; whether it is on their cellphone, their music player, their OS or their MMORPG. Exceptions to this basic functionality get called out as such and rightfully so. My favorite OS (ubuntu) has recently made a giant leap backwards in their UI customization and I'm likely going to switch because of it.
Memnir
10-18-2011, 11:28 AM
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.I agree that UI is a subjective thing, and that is why I think more options in a UI are good things. Maybe even have a few different Turbine-made looks to the Official UI.
Classic UI
Darkened UI
Silver UI
-etc
The mechanic exists to change the UI, and it's been kinda confusing why Turbine has only made the one look when clearly many people enjoy the freedom to customize. I mean - y'all gave us a lot of options for D20 appearance... why not a few UIs to match?
Another thing that is fairly subjective is the term "right around the corner"... Care to enlighten the good people? :D
mournbladereigns
10-18-2011, 11:45 AM
Remove the global cooldwon black flash if you must keep any of this new "Cool Thing". I feel really sorry for anybody that has epilepsy... Because if anything in this game is going to cause seizures.. That's it... Let me guess, same person who came up with the brilliance that is the party UI?
Yes, there are going to be a few who like it.... I found 1.... :o
While I do like the cooldown indicator, the black flash is a definitelytoo strong. Tone it down, make it more subtle, it's overwhelming when you have a lot of bars.
needs to be more subtle, and idealy focused on the button you clicked. So maybe black for the item you clicked, and a slight gray tint on rest.
but not the super clicky flash.
Backley
10-18-2011, 11:49 AM
1. Make the global 1-second cooldown a separate effect vs. the longer cooldowns. Default the short one to the old light effect, and the longer one the new dark effect.
2. Make both effects skinnable.
redspecter23
10-18-2011, 11:50 AM
I actually like the darker cooldown, but only on longer timers. Anything less than a few seconds, such as the global cooldown, should just fade into the background a nice light shade, but for longer cooldowns, the darker shade does help. The best option however is just allowing us to toggle it on/off or add a slider.
I'm pretty sure it's obvious to the UI team by now that we do not like having changes forced on us. I really don't mind having more options to choose from, but don't force me to use them. Even if I do like the new thing, it's the forced application that still makes me dislike the change. The timing of the custom UI bug at the same time is also extremely unfortunate. It almost seemed like you were making us try these wonderful new UI changes whether we wanted to or not by disabling the custom UI's on purpose, but I'm sure that's not the case... I hope ;)
AZgreentea
10-18-2011, 11:58 AM
The long list of options is a chore to trudge through, and, I think, keeps people from going through it to customize their client.
(Raises his hand)
Thats me. Its actually so long that I'm afraid to play with it. Some of the options in there are unclear to me, and I dont really know what they do. It took me a few days to go in and play with the new options post U11.1, and I still havent bothered to do it on more than one character. It would help if they were at least arranged by sub categories, so I could bypass or ignore some of the options I have little or no interest in (like changing the HUD colors).
Book_O_Dragons
10-18-2011, 12:25 PM
(Raises his hand)
Thats me. Its actually so long that I'm afraid to play with it. Some of the options in there are unclear to me, and I dont really know what they do. It took me a few days to go in and play with the new options post U11.1, and I still havent bothered to do it on more than one character. It would help if they were at least arranged by sub categories, so I could bypass or ignore some of the options I have little or no interest in (like changing the HUD colors).
Please make options global or at least per server.
Jendrak
10-18-2011, 01:18 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
Glad to see you recognize the mistake as well as fessing up to your involvment. This goes along way with me (and i would guess others) to help the repore.
That beign said, I find it really strange that you felt this was necessary considering there is already an option to add a cooldown timer to the UI wich is far less visable (or seizure inducing :D) than the current balck flash but still lets you see whats on timer. This definatly needs to be re-set to pre-U11 or at the very least added to the options menu.
While I understand you trying to improve things I have this suggestion in regards to any further "improvments":
1) If it aint broke dont fix it
and if you still feel the need to fix it
2) Add it to the options so we can turn it off if we dont like it.
The vast majority of complaints yall recieve over UI issues (and others) could be avoided if you simple give us the option to trun on the features we like and turn off the ones we don't. Nobody responds well to being force fed anything even if you call it an improvement.
Galeria
10-18-2011, 01:18 PM
I am a fan of the darker cooldown effect myself. And I can now see countdown number timers too, which I like once I realized what they were.
Diyon
10-18-2011, 01:22 PM
I am a fan of the darker cooldown effect myself. And I can now see countdown number timers too, which I like once I realized what they were.
I don't think I've seen anyone here against that in and of itself, just on the global cooldown 1s timer that happens on every action bar slot when you do literally anything on them. Having a third of my screen flicker black whenever I use an ability/change item/change stance/cast a spell is a little jarring.
TBot1234
10-18-2011, 01:26 PM
I don't like the new cool downs flash. It is not aesthetically pleasing, hurts my eyes, and just 'feels' wrong. What was wrong with the old cooldown graphics? It might be especially bad because I have 20 toolbars showings all the time.
arcticsparro
10-18-2011, 01:32 PM
I like the darker background for things on cool down timer but also don't like the flash it generates - especially since I play with bars on all four sides of the screen. I didn't instantly hate the new UI either, but the patched version isn't great- the names overlap the numbers and generally make it a PITA. I don't even mind the ki/sp overlap much as only 1 of my chars is affected and it's pretty easy to see most of the time - but I would still prefer a third bar. I love the addition of the pet bars underneath the players and think the pet bars in general were very well done. I would LOVE to see the hotbars available in different sizes or scalable so when I switch from my 24" screen to my laptop I could keep a similar layout and still see the screen.
Elixxer
10-18-2011, 01:33 PM
I rather like the new cooldown. I didn't mind the old one, and it's not worth ranting about this impo.
I have been playing over 2 years, the flash doesn't annoy me, it doesn't affect my gameplay. I am fine if it gets changed back. But I like the new cooldown more.
TekkenDevil
10-18-2011, 01:34 PM
I am like 80% sure you can turn off the cooldown, or at least replace them with countdown numbers.
Also, I don't know what galaxy you're from, but the cooldowns help me a *lot*. Especially now that they work for hirelings/pets.
slimkj
10-18-2011, 02:38 PM
Agreed. As I said in the thread over in the other section;
Please revert the change made to a darker, more distinct grey on all cooldowns, or give us some control over its properties. The flash it produces during gameplay when you have multiple hotbars open is unbearable, and I currently can't play for all the flashing it produces.
Every time I change weapon set, items, cast spells, use ki abilities, etc. there's the global cooldown flash again for ~1 sec. It's atrocious looking, was an unneeded change and given hotbars cover about a third of my screen, just means I have to look at flashing stuff all the time I play. I had to stop playing after it was introduced.
I really can't understand why this was tweaked in the first place. I can only assume it was thought to be useful on longer cooldowns. Yes, on a 30s timer, a more distinctive cooldown might've been nice for some (although actually I prefer still being able to see the icon below) but it's absolutely not required on the global cooldown.
DDO already doesn't meet reasonable accessibility standards in it's offering to the user in terms of UI & customisation, and in my view this has just taken you a step further in the wrong direction. When you introduce features like this in future, please consider adding options to refine the elements for the end user, or revert it. As people requested with the unliked new party UI. Just an option to go back to the old style would've solved their issues, and available now a reversion or opacity/colour setting would've solved mine.
slimkj
10-18-2011, 02:47 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
Thank you, it's appreciated. I may have been happy, sad, angry and whatever with the game before but no change 'til now has ever meant I can't play.
(Having many hotbars open is key to how I enjoy the game and the classes I play so reducing them won't make it any more playable, and the flashing is just too much. It hurts me brain. :/ )
Yokido
10-18-2011, 03:58 PM
Still unable to play the game, I think the global cool-down may have helped Turbine if they were say,
trying to get realistic statistics on how many of their players can't stand flickering lights.
However, it isn't proper business strategy to flush out a 10th of your players for an update.
smatt
10-18-2011, 04:21 PM
Still unable to play the game, I think the global cool-down may have helped Turbine if they were say,
trying to get realistic statistics on how many of their players can't stand flickering lights.
However, it isn't proper business strategy to flush out a 10th of your players for an update.
LOL....
Yep... Not sure what Madfloyd was thinking on this lets make all the bars flash on every click thing...
Survey says..... *y9tutu9fy98345qufsh :D
My2Cents
10-18-2011, 04:32 PM
I love the new darker cooldown, its a -lot- easier to see. I am not sure what others mean by "the global cooldown flash" but for me, I also find the other cooldowns flashing at the sametime very useful, they are making me think more about how I use the cooldowns.
As for the options, on balance its better to provide more options than less. If the sections had section titles and were grouped by general "option topic" they'd be a lot easier to use and could easily support many many more options without much concern.
Osharan_Tregarth
10-18-2011, 04:57 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
Hmm.. Well, I appreciate you coming out and letting us know you are looking at it.
I can't really repeat here what I said about this change in guild chat, but just take it as said that it wasn't very flattering. There may or may not have been questions posed concerning the intelligence of who ever made this change. :D
With that said, I'm with the group of people that this change induced actual, physical pain in. I'm having to remove half of my hotbars on the characters I use regularly, and I needed to adjust the brightness/contrast settings to make the entire game dimmer just so I could keep playing without my eyes twitching out on me and headaches starting.
This is reminding me of the global screen changes that were introduced when barbarians raged a while back. You guys really need to test things out on a wider base before you introduce global visual effects. With the amount of immersion that people get into games like this, anything that causes screen effects is going to have a severe effect on someone out there.
I'll throw the morphing screen effect that I get on my monk into the pot for good measure. I'd love to be able to swap stances more quickly, but that whole effect when I change into wind stance means that I can't afford to swap stances more than a few times a quest. So instead of being able to pick the right stance for every single fight, I end up having to just pick one stance and stick with it forever.
TimoteoDeLani
10-18-2011, 05:04 PM
My suggestions:
In all cases, preferably, the colours are selectable.
1.
The item that was actually used gets the new, darker cooldown.
Any items on the same timer get the old, lighter cooldown.
2.
Slider for a timer (in seconds) at which the change from light to dark happens. By default, anything that takes less than 2 seconds to cool down uses the lighter colour.
smatt
10-18-2011, 05:07 PM
This is reminding me of the global screen changes that were introduced when barbarians raged a while back. You guys really need to test things out on a wider base before you introduce global visual effects. With the amount of immersion that people get into games like this, anything that causes screen effects is going to have a severe effect on someone out there.
Ahh yes.. The joy of a red flashing screen.... I killed A LOT of cuddly little kittens around that time...
:eek::D
Oakianus
10-18-2011, 05:32 PM
I honestly really like it, tbh. It's much easier to see when something on my bar is on cooldown, and how much longer it'll be until it's not, without having to directly look down at the hotbar.
Myznar
10-18-2011, 05:37 PM
I like the new UI ^^! i found it easier to see the coldown, just my opinion anyways
ReaperAlexEU
10-18-2011, 05:51 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
i really like the new darker scheme as some icons just didnt have enough contrast with the old cooldown. however maybe there could be scope to suppress the cooldown for the shortest actions, so the whole quickbar system doesnt have to flash? say if its under 1 second don't bother to draw the cooldown? adding it as an option is always good, i know its getting crowded in there but i'm all for allowing players to make the choice as often as possible.
WolfSpirit
10-18-2011, 07:24 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
~
While we are on the subject MadFloyd, Can we look into doing something about the tiny Pointer that seems to blend in with every other color background in the game? All these years and I STILL lose the pointer Hourly...
Even with skins, nothing ever changes the color or size of the pointer.
Bronko
10-18-2011, 08:45 PM
Appreciate the feedback.
I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
I'll see what I can do. Update 12 is right around the corner.
You nailed it on the head.
Arbitrary changes to the UI drastically can change the gaming experience for a lot of people. Please continue to consult with the playerbase before making any more changes to the UI. Either that allow for complete customization of the UI so people can play the game in an environment they enjoy.
blerkington
10-18-2011, 09:33 PM
Hi,
This is just to say that I have the same problems as Wolfspirit when it comes to losing sight of the pointer onscreen.
I think it would be great if there were more pointers available, one of which contrasted better with the background.
Thanks.
mystafyi
10-19-2011, 04:53 AM
Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.
thank you MadFloyd, the flashing global cooldowns is very annoying to me.
sheepface
10-19-2011, 06:43 AM
Aside from having your personal health bar separate from everyone else's, which has gotten me into trouble a time or two, the updated update seems pretty much like it used to be to me. I really like the CD timers, especially for hirelings/pets.
You can have a personal health bar and one in party also.
umeannothing
10-19-2011, 06:50 AM
I also find that seeing a 1 second CD on every action bar item, even gear that is only there to swap back into, my main set of non clickie gear I keep hotbarred for faster changing back into on the run, is pointless. I do not like it at all when I see gear that has absolutely no castables on it, no clickies on it showing me a cooldown.
Then add that when I use 'trip' I get to see a visual of 'taunt' being on CD, along with every other action bar slot I have with an item in it. And I run 10 action bars minimum on every character, with my casters running even more.
I would really prefer to see a CD only on the spells/items I used that require a CD, not the entire actionbar set.
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