View Full Version : Rogue Weapons for the upcoming patch
Havok.cry
10-10-2011, 02:36 AM
u11.1 is making some changes to destruction/improved destruction to give it a debuff to fortification and fortitude saves. With u11's changes to sunder I am wondering if a weapon with destruction and shattering might now be a rogue's best friend? I am seriously considering wielding efang on my rogue simply because it has those 2 effects, and maybe an E-greetings in the off hand. (pun intended)
What say ye rogues in the know?
karl_k0ch
10-10-2011, 03:00 AM
Since a large part of a rogue's DPS is delivered by the SA damage and rogues can still be deadly with a toothpick (just not quite as deadly), I think that Rogues are a good choice to be the guy to carry the utility weapons.
Personally, I wouldn't bother with tactics on a rogue, but I see that an Epic Kron'zek's Cruelty (Basically a Lit2 Scimitar with Improved Destruction) could offer the kind of versatility one is looking for. The martial proficiency can easily circumvented by UMD master touch scrolls, being an Elf or having a Fighter dilly.
The fact that it's keen is really nice for Rogues which are Piercing-specced. One could also opt to drop the IC: Slash/Pierc altogether, and use Kron'zek as Trash Weapon, and Min2 as a boss beater weapon, which allows the feat to be spent for OTWF, Quickdraw, or even Scimitar proficiency.
If you are interested in using some kind of dedicated utility weapon, consider crafting a +5 Improved Cursespewing Whatever of Improved Destruction.
Havok.cry
10-10-2011, 03:08 AM
I probably won't actually take improved sunder, but you do get normal sunder for free, so I might as well use it... with all the fortitude debuffs I could stack, the boss will eventually fail and loss another 10% fortification.
destiny4405
10-10-2011, 04:29 AM
if i didn't already have DT with destruction, i would craft it now :)
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