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View Full Version : Modules what works and what doesn't



EssenceofEvil
10-08-2011, 05:25 PM
Well I don't have a definitive list.. so maybe this thread can shed some light on what can be made for modules and what module prefix/suffixes work and what doesn't[either effectively or bugged].


I don't think the vicious one works.. that or my dog doesn't get hurt using it. I wish they'd patch it so I see numbers when my dog attacks so i know what works and what doesn't.

djsonar919
10-09-2011, 09:06 AM
Here is a list of modules that I used while capping an arti. They are not in any particular order but these are the ones I just found most effective for me:

Screaming of Bleeding
Holy of Pure Good
Improved Cursespewing of Tendon Slice 8%
Paralyzing
Anarchic of smiting
Acid of Disruption
Crippling of Improved Slowburst

GeneralDiomedes
10-09-2011, 09:49 AM
Screaming of Bleeding


Sounds like a good Mabar item.

djsonar919
10-09-2011, 10:25 AM
Actually it's a lowbie twink item. Easy to craft and only min lvl 3. Rips kobolds, oozes, sahaugin and korthos cultists to shreds.