PDA

View Full Version : Rogue Spinning RazorArm with Bluff...



WangChi
10-05-2011, 08:40 AM
In my first post-U11 eChrono run, the most difficult battle (in terms of tactics, etc) was RazorArm, they definitely pumped his AI up a little, as surrounding him at the top of the stairs did not prevent him from teleporting away. This kept the fight just dragging and dragging. So, I started thinking, what tactic can be used to stop this teleporting madness and allow the fort-reduction (condemnation, imp. sunder, etc) abilities take hold and allow the dps to knock him down more effectively.

Now, I haven't had a chance to test this (I haven't actually seen an eChrono pug LFM up since the first after U11), but I'm wondering if you put a rogue (or anyone with a good bluff for that matter) or two in the group and had them use the bluff skill (forces the mob to turn around on success), could you get RazorArm to just spin in place using bluff rather than teleporting away?