gurth83
09-30-2011, 08:30 AM
For fun build, f2p friendly (32 version can have starting 14 cha )
Can do some buffing via spells (blur, rage, haste, displacement, good hope) and songs (inspire courage morale 5 to-hit 6 dmg 6 fear save, inspire cometence +2 skills, IronSkin 5 dr, Inspire Greateness + 2 comtetence to-hit), can shot (many shot, improve pierce shot, AA Pre) and fight melee (full twf line), evasion with good reflex. Max umd, haggle.
Character Plan by DDO Character Planner Version 03.11.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Elf Male
(11 Ranger / 9 Bard)
Hit Points: 254
Spell Points: 415
BAB: 17/17/22/2727
Fortitude: 12
Reflex: 17
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 21
Dexterity 16 18
Constitution 14 14
Intelligence 8 8
Wisdom 8 8
Charisma 10 10[/COLOR]
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 7
Bluff 0 0
Concentration 2 15
Diplomacy 0 0
Disable Device n/a n/a
Haggle 4 22
Heal -1 -1
Hide 3 3
Intimidate 0 0
Jump 7 18
Listen -1 1
Move Silently 3 3
Open Lock n/a n/a
Perform 3 12
Repair -1 -1
Search -1 1
Spot -1 22
Swim 3 5
Tumble 4 4
Use Magic Device 4 23
Level 1 (Bard)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Perform (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Extend Spell
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Expeditious Retreat
Level 2 (Ranger)
Skill: Spot (+5)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Jump (+2)
Skill: Spot (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Ranger)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Automatic) Diehard
Level 5 (Ranger)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Spot (+1)
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Point Blank Shot
Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 8 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Wild Empathy
Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Evasion
Level 11 (Bard)
Skill: Use Magic Device (+5)
Spell (1): Focusing Chant
Level 12 (Bard)
Skill: Perform (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Inspire Competence
Spell (1): Detect Secret Doors
Level 13 (Bard)
Skill: Perform (+4)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Rage
Level 14 (Bard)
Skill: Haggle (+3)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Feather Fall
Spell (2): Invisibility
Level 15 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Suggestion
Level 16 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Spell (2): Heroism
Spell (3): Haste
Spell (3): Good Hope
Level 17 (Ranger)
Skill: Spot (+5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Ranger)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 19 (Bard)
Skill: Haggle (+3)
Skill: Use Magic Device (+2)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Displacement
Level 20 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Feat: (Automatic) Inspire Greatness
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspiredd Attack II
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Enhancement: Elven Dexterity I
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Attack II
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Bard Energy of the Music I
Enhancement: Ranger Dexterity I
Enhancement: Bard Wand and Scroll Mastery I
Enhancement: Bard Wand and Scroll Mastery II
Enhancement: Bard Wand and Scroll Mastery III
Can do some buffing via spells (blur, rage, haste, displacement, good hope) and songs (inspire courage morale 5 to-hit 6 dmg 6 fear save, inspire cometence +2 skills, IronSkin 5 dr, Inspire Greateness + 2 comtetence to-hit), can shot (many shot, improve pierce shot, AA Pre) and fight melee (full twf line), evasion with good reflex. Max umd, haggle.
Character Plan by DDO Character Planner Version 03.11.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Elf Male
(11 Ranger / 9 Bard)
Hit Points: 254
Spell Points: 415
BAB: 17/17/22/2727
Fortitude: 12
Reflex: 17
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 21
Dexterity 16 18
Constitution 14 14
Intelligence 8 8
Wisdom 8 8
Charisma 10 10[/COLOR]
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 7
Bluff 0 0
Concentration 2 15
Diplomacy 0 0
Disable Device n/a n/a
Haggle 4 22
Heal -1 -1
Hide 3 3
Intimidate 0 0
Jump 7 18
Listen -1 1
Move Silently 3 3
Open Lock n/a n/a
Perform 3 12
Repair -1 -1
Search -1 1
Spot -1 22
Swim 3 5
Tumble 4 4
Use Magic Device 4 23
Level 1 (Bard)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Perform (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Extend Spell
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Expeditious Retreat
Level 2 (Ranger)
Skill: Spot (+5)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Jump (+2)
Skill: Spot (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Ranger)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Automatic) Diehard
Level 5 (Ranger)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Spot (+1)
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Point Blank Shot
Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 8 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Wild Empathy
Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Evasion
Level 11 (Bard)
Skill: Use Magic Device (+5)
Spell (1): Focusing Chant
Level 12 (Bard)
Skill: Perform (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Inspire Competence
Spell (1): Detect Secret Doors
Level 13 (Bard)
Skill: Perform (+4)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Rage
Level 14 (Bard)
Skill: Haggle (+3)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Feather Fall
Spell (2): Invisibility
Level 15 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Suggestion
Level 16 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Spell (2): Heroism
Spell (3): Haste
Spell (3): Good Hope
Level 17 (Ranger)
Skill: Spot (+5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Ranger)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 19 (Bard)
Skill: Haggle (+3)
Skill: Use Magic Device (+2)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Displacement
Level 20 (Bard)
Skill: Haggle (+4)
Skill: Use Magic Device (+1)
Feat: (Automatic) Inspire Greatness
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspiredd Attack II
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Enhancement: Elven Dexterity I
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Attack II
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Bard Energy of the Music I
Enhancement: Ranger Dexterity I
Enhancement: Bard Wand and Scroll Mastery I
Enhancement: Bard Wand and Scroll Mastery II
Enhancement: Bard Wand and Scroll Mastery III