PDA

View Full Version : Where is the fun in Cannith



dv8Maker
09-21-2011, 10:41 PM
Ok, so I recently came back to check out the new material in the latest release, and while Artificer has been fun so far for a low level toon, I have to say..I found the first quest in the new high level Cannith series to be one of the dullest dungeons in all of DDO. The devs really set the bar when they created Lordsmarch, so unless I'm missing something, I am bewildered as to why this quest would even be a draw to a high level character with much better options available. Did they run out of ideas after working on the cove? With all that Turbine created in the past I really find this to be a disappointing experience.

Dolphious
09-21-2011, 10:49 PM
Ok, so I recently came back to check out the new material in the latest release, and while Artificer has been fun so far for a low level toon, I have to say..I found the first quest in the new high level Cannith series to be one of the dullest dungeons in all of DDO. The devs really set the bar when they created Lordsmarch, so unless I'm missing something, I am bewildered as to why this quest would even be a draw to a high level character with much better options available. Did they run out of ideas after working on the cove? With all that Turbine created in the past I really find this to be a disappointing experience.

Humm, I think the Cannith quests are generally of high quality, but they aren't really to my taste either. I loved both the lordsmarch and the Madness series though, so I can't really complain.

MeliCat
09-21-2011, 10:49 PM
Did you try Blown to Bits? That's lots of fun.

I know that one of the 3 I find slightly less inspiring (forget it's name) but all 3 on elite are still fun.

Diyon
09-21-2011, 10:54 PM
Ok, so I recently came back to check out the new material in the latest release, and while Artificer has been fun so far for a low level toon, I have to say..I found the first quest in the new high level Cannith series to be one of the dullest dungeons in all of DDO. The devs really set the bar when they created Lordsmarch, so unless I'm missing something, I am bewildered as to why this quest would even be a draw to a high level character with much better options available. Did they run out of ideas after working on the cove? With all that Turbine created in the past I really find this to be a disappointing experience.

Which one are you referring to?

Power play isn't too interesting I'll admit.

Blown to Bits is one of the funnest quest I've played in a while.

Schemes of the Enemy has tons of options to get the job done, and has a tough end fight, especially on elite.

Master Artificer raid takes coordination and strategy, requiring multiple things to win the fight. A great challenge. Only thing is the titan beat downs on epic are a quite a bit lengthy.

Lord of Blades raid basically the same as above just in different ways. Both these raids are challenging and more interactive than any of the other raids.

Kmnh
09-21-2011, 11:02 PM
You didn't have fun with the cannon on schemes of the enemy or the golem on blown to bits?

Go see a priest/shaman/your local divine caster. You seem to be lacking a soul.