nomaddog
09-15-2011, 03:37 PM
Last night a few guildies and couple of friends decided to check out the new Weapons Shipment. We were all level 20's, so we decided to give it a go on elite. Party consisted of 2 Necro/Enchant spec'd Archmages, FvS, Cleric, Spellsinger Bard, and a Fighter/Monk.
The run through the cavern was unchanged and rather uneventful. Once we zoned into the end fight though, all the changes made were evident. Immediately, we were facing a horde of Shavarath archers. When I say horde, I mean probably 12-20 in one shot. We did some basic crowd control, thinned out the group, but then were attacked by several hellhounds before all of the Archers were dead. This may have been because we had several things fascinated, but who knows. Release notes said next wave spawns when all are dead or charmed.
Still no big deal, but there was A LOT of stuff. We hit orange dungeon alert 3 or 4 times in the quest, usually when a new wave spawned. The waves spawn on a specific timer, not on when the previous wave is all dead. It was continuous wave after wave of baddies from Shav: Archers, Casters, Hellhounds, Bearded Devils, Orthons, and Succubi. We laid down MASSIVE crowd control to keep everything tame.
There was general agreement from the party that the changes made have increased the enjoyability of the quest immensely. Liella no longer sits in her circle, but now has a force field bubble around her. They shortened the distance between the cave entrance and the gate the Titan comes through. You are still able to go back into the cave and shrine, you just need to do it in shifts rather than all at once.
At the end of elite, you do get 3 chests, all with the possibility of dropping Bauble/Arrowhead. Nothing dropped for anybody except some boot ingredients. Overall, two thumbs up for the quest changes. Infinitely more enjoyable. Thanks Turbine.
The run through the cavern was unchanged and rather uneventful. Once we zoned into the end fight though, all the changes made were evident. Immediately, we were facing a horde of Shavarath archers. When I say horde, I mean probably 12-20 in one shot. We did some basic crowd control, thinned out the group, but then were attacked by several hellhounds before all of the Archers were dead. This may have been because we had several things fascinated, but who knows. Release notes said next wave spawns when all are dead or charmed.
Still no big deal, but there was A LOT of stuff. We hit orange dungeon alert 3 or 4 times in the quest, usually when a new wave spawned. The waves spawn on a specific timer, not on when the previous wave is all dead. It was continuous wave after wave of baddies from Shav: Archers, Casters, Hellhounds, Bearded Devils, Orthons, and Succubi. We laid down MASSIVE crowd control to keep everything tame.
There was general agreement from the party that the changes made have increased the enjoyability of the quest immensely. Liella no longer sits in her circle, but now has a force field bubble around her. They shortened the distance between the cave entrance and the gate the Titan comes through. You are still able to go back into the cave and shrine, you just need to do it in shifts rather than all at once.
At the end of elite, you do get 3 chests, all with the possibility of dropping Bauble/Arrowhead. Nothing dropped for anybody except some boot ingredients. Overall, two thumbs up for the quest changes. Infinitely more enjoyable. Thanks Turbine.