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cherokee83pride
09-12-2011, 09:19 PM
Ok tried the new update, tried to like it. And I gotta say. I am very dissapointed. Nerfs all around, and nothing good from it. With the added overpowered new class. Good job in ruining DDO, Turbine. Im very disgusted with this new update.

die
09-12-2011, 09:22 PM
can i have your stuff?

Grenada
09-12-2011, 09:23 PM
The only nerf I can think of is to wings.

Crossbows are now the New Cool Toy.


And my defender got a nice and well received buff.

ballsz
09-12-2011, 09:26 PM
Worst update ever. I can't believe how buggy everything is. You have out done yourself this time Turbine.

Therigar
09-12-2011, 09:31 PM
I am actually very pleased with U11.

It is now 2230 and the servers are still up. :eek:

cdr
09-12-2011, 09:47 PM
And my defender got a nice and well received buff.

Other than the tier III stance still being broken...

Ziindarax
09-12-2011, 09:47 PM
I, for one, sincerely enjoy this update.

R0cksteady
09-12-2011, 10:03 PM
Great update. All raids are a bit tougher. Epic chrono seemed much more difficult. New raids are fun as hell, and I got a chance to fail both of them on elite. New quests aren't great, but some good loot and not too long, decent for high level XP which is lacking in the game. Melee is actually important in the new raids, which was something we were missing in the old ones with casters and FvS being so powerful, it's nice to see Melee being needed in the new ones.

Metamagic system is flawed but still nice to have.

FvS needed a nerf, wings wouldn't be my first choice in how to nerf them but it's a start.

Bug fixes, although I would have liked to see Monk crafted wraps working like they should.

Barb pastlife fixed, which is good because melee classes need to start being balanced before buffed.

Damage boost was an ok fix, other than it kind of puts fighters behind for the most part unless you're half elf or human, time for another TR!

Good new gear that's somewhat easy to get, feels nice to get a quick fix instead of more grind on some stuff.

Amazing new gear in amazingly difficult raids with some grind, definitely adding to my desire to get as much game time as I can.

How can someone hate it? because FvS are no longer invincible? Oh snap you're barely even the best class anymore! TR into an artifacer if it bothers you that much ;)

Maxallu
09-12-2011, 10:05 PM
I like U11, except my quiver is broken and I cant shoot arrows.

NaturalHazard
09-12-2011, 10:19 PM
I like U11, except my quiver is broken and I cant shoot arrows.

people still use arrows???!!! :eek::eek::eek:

Just kidding :p

Chalhubard
09-12-2011, 10:34 PM
Can I have yer cookies and single-malt whiskey bottles?

Shishizaru
09-12-2011, 10:36 PM
I am actually very pleased with U11.

It is now 2230 and the servers are still up. :eek:

This might be cause for celebration. If Cannith hadn't crashed. Twice. XD
(To be fair, it's up now though)

Arshan
09-13-2011, 01:11 AM
Didnt play the quests yet, i'm not VIP. Though the only thing i was really fearing was the barb PL nerf (or back to WAI if you prefer.). I am greatly and nicely suprised that it has been intelligently nerfed. It's not as powerful as it was for a barb, though it is still a good past life, able to replace thoughness greatly (+ 1 rage, + 1 clickie rage. Can go for x3 stack on a fighter for the rages clickie ...).

Thanks Turbine, you didnt just NERD something cause everyone (not playing a barb) was crying for it, it is well done.
For the rest i gotta see, but i'm convinced by this update so far.

And dont worry witchy, you know that if artificer is too powerful it will be nerfed ^^ Just let enough people spend 1k turbine point on it while it's OP, then nerf is expectable.

GateauHAPPY(so far)

An YES i like the new party setup even if it hiding half of my screen :p I can say things on people HP without feeling elitist anymore since i dont have to say "I myddoed you and...".

UrbanPyro
09-13-2011, 01:38 AM
Deleted.

Ilindith
09-13-2011, 01:54 AM
Ok tried the new update, tried to like it. And I gotta say. I am very dissapointed. Nerfs all around, and nothing good from it. With the added overpowered new class. Good job in ruining DDO, Turbine. Im very disgusted with this new update.

It's not that bad! I mean, from what I've seen today:

-I cannot see names on minimap with cursor on blue dots anymore.
-Artificers cost way too many points to bother buying now (for me).
-My quest objective panel keeps flickering and my eyes really hate it.
-I find out that 85% of the people joining my low level zerg groups have less than half my HP, at the same level, I'm a wizard.
-Auto-attack removed.
-Cannot sell by clicking on item names at shops anymore, only the item icon works.
-New party screen takes WAY too much space, my screen isn't a mile high. (Can't imagine how it looks in a raid...)
-I really didn't need to see my face next to my HP.
-No green, is my voice chat working or not?
-Character bar too big? Oh I'll use the small version. Way too small. /sigh
-Cannot see my helmet anymore (not that I care that much though).
-Turbine reminding me everytime I open the inventory that I should give them more money.
-Bravery bonuses are useless.
-Quest window is huge like xbox.


Hmmm...well...at least Goggles look cool on a Warforged :p

Arshan
09-13-2011, 02:21 AM
It's not that bad! I mean, from what I've seen today:

-I find out that 85% of the people joining my low level zerg groups have less than half my HP, at the same level, I'm a wizard.
-Auto-attack removed



Hehhe, the terrible truth :p Then people insult me when i say they are squeeshee (meh 110 HP lvl 13 WAKE UP).
You can get auto-attack back in your feat panel, get "attack" on your hotbar.

dragon2fire
09-13-2011, 02:57 AM
FvS needed a nerf, wings wouldn't be my first choice in how to nerf them but it's a start.



How can someone hate it? because FvS are no longer invincible? Oh snap you're barely even the best class anymore! TR into an artifacer if it bothers you that much ;)

Got to hate the fvs cause we are powerful fine heal yourself honestly you play a barbarian right?

I dont hate everything about the update i can even understand why they nerfed the wings after running the new raid....i do think better answers but i get it to.

Pallol_One-Eye
09-13-2011, 07:40 AM
Didn't play the new content yet, still to busy leveling TRs, but I did notice the following:

Shroud- Harry seems to be a bit more buffed than usual, even on Normal. Solo healed for the fist time on my 18 FvS and he seemed to be going down fairly slow, even with 2 Sorcs unloading on him. Luckily only 1 death, from one of the biggest Shroud pikers on our server no less.

I did notice, unlike before U11, when I was DoTing Harry in part 5, he kept teleporting me into melee range, which I had honestly never seen before.

The new party "bars" I do not like. Seemed like multiple times I'd click on someone and they would not show in my Orb, despite being very near me. I don't like using my "F" keys to heal mass, I'd rather focus on 1 person and stay there.

Also, Holy Christ do some people have Silly low HP in some of these quests. I guess I already knew it, but to actually see some of the the HP totals I was trying to keep alive was a bit obscene.

Pro Tip- If you are a level 16 Wizard running Vale quests on Hard, please have more than 148 HP irrespective of the fact that you are a PM. I'm just saying is all.

Templarion
09-13-2011, 07:43 AM
I like the new update.

And I am actually getting used to the new UI as well. (Yes, it distracted me first a little.)

Overall: Good job Turbine! :)

Gempoult
09-13-2011, 07:54 AM
It's not that bad! I mean, from what I've seen today:

-I cannot see names on minimap with cursor on blue dots anymore.
-Artificers cost way too many points to bother buying now (for me).
-My quest objective panel keeps flickering and my eyes really hate it.
-I find out that 85% of the people joining my low level zerg groups have less than half my HP, at the same level, I'm a wizard.
-Auto-attack removed.
-Cannot sell by clicking on item names at shops anymore, only the item icon works.
-New party screen takes WAY too much space, my screen isn't a mile high. (Can't imagine how it looks in a raid...)
-I really didn't need to see my face next to my HP.
-No green, is my voice chat working or not?
-Character bar too big? Oh I'll use the small version. Way too small. /sigh
-Cannot see my helmet anymore (not that I care that much though).
-Turbine reminding me everytime I open the inventory that I should give them more money.
-Bravery bonuses are useless.
-Quest window is huge like xbox.


Hmmm...well...at least Goggles look cool on a Warforged :p

Great observations :)

Same thing about HPs, I am also a TR Wizard/rogue splash 13/2, man those level 14s with 187 HP are everywhere :) I have seen them before update to chug a heal pot and get healed for 1/2 or 2/3 of hp bar but yeah now I got confirmation ;)

Lyzernn
09-13-2011, 07:55 AM
Got to hate the fvs cause we are powerful fine heal yourself honestly you play a barbarian right?

I dont hate everything about the update i can even understand why they nerfed the wings after running the new raid....i do think better answers but i get it to.

I'm not usually the grammar nazi type, but seriously, use a comma or something, that first sentence of yours is harder to decypher than the Storehouse's Puzzle.

Panacide.
09-13-2011, 07:56 AM
The xoriat arrows don't fire. Has this not come to anyone else's attention, or am I the only one who is experiencing this problem?
Edit: I keep forgetting to mention that this is post U11, although it should be assumed.

Sarisa
09-13-2011, 08:08 AM
New UI system, even set up to the compact version, is going to take some time to get used to. A lot more eye strain trying to piece out the health bars from the backgrounds, due to the annoying transparency. Also, due to the sheer size of it, I could not place my compact focus orb in the place it used to be, so I have to get used to looking elsewhere for that as well.

Did an eChrono with a very solid high DPS group. Not too bad, but everything was ungodly long. I didn't need a pot, and still had one shrine remaining, but a less experienced Cleric in group did drink one and used every shrine (he didn't carry scrolls).

The three big annoyances were:
Can't mouseover someone's dot (just their arrow) and see their name pop up.
The increased fort along with double HP really makes the fights drag, and really stretches the CC requirements. It also harms Rogues the most, one of the classes in the worst shape now.
The background distractions in the Steam Tunnels makes it hard to tell exactly how far down someone's bar is. I MAY get used to this, but no matter what, it'll result in a lot more eye strain.

I can't see most PUG's succeed in eChrono anymore. Only private/guild/heavily screened groups will have a good chance at success. I'm almost scared to try eVoN6 or eDQ. I'll still heal eDQ but only until I get the shards I want.

Weapons Shipment was crazy, and fun. Never thought I would say that about that quest. Drops still sucked.

I only have capped characters, but was running with a couple guildmates who didn't yet cap. They loved the Bravery bonus, and the increased first time bonuses for hard and elite.

Since we were running elite IQ for the Bravery bonus, we noticed the "secret" shrine in I Dream of Jeets has been reverted to the broken/bugged version from update 8. The shrines (both this time, in u8 only the rest shrine was broken) are both facing "up" rather than "down" and are inaccessible.

lhidda
09-13-2011, 08:14 AM
-Bravery bonuses are useless.

/flame on

At the moment I get +10+25%=+35% bonus xp from running quests first time at hard difficulty (single tr). Awesome.

DarkAlchemist
09-13-2011, 08:19 AM
/flame on

At the moment I get +10+25%=+35% bonus xp from running quests first time at hard difficulty (single tr). Awesome.
Wait, hard first time is supposed to be +40% not 25% so the first time with bravery should be 45% for hard not 35%.

lhidda
09-13-2011, 08:21 AM
Wait, hard first time is supposed to be +40% not 25% so the first time with bravery should be 45% for hard not 35%.

Well I was not talking about the first-time bonus. That was just the accumulated bravery bonus I was talking about. I did a few quest on hard first time already.

Edit: Oh I mixed bravery and streak bonus, but still its usefull.

KuRRuPT
09-13-2011, 08:24 AM
Love the new update, feel like back in the day to me were you run hard & elite to get good items... Thanks devs for bring this back us oldies know what u done the newbies have no clue lol Great job

Memnir
09-13-2011, 08:32 AM
I wouldn't call it the worst ever, but I'd rate it a B- or a C+ at most. It has it's fair share of problems and unwelcome changes, yes - but it also has a lot of good things to offer. However, the enjoyable aspects of the Update are often lost or clouded over by the bad changes.

Cyr
09-13-2011, 09:16 AM
-Bravery bonuses are useless.


Lol, me and lag were running last night and commenting upon how nice they were. Duoed most of level 13 elites and gained a large chunk of xp for it. Sure it's still more efficient to bang out TBF to death, but on double TR's it starts getting really boring if that's all you do.

Crystalizer
09-13-2011, 09:23 AM
...And dont worry witchy, you know that if artificer is too powerful it will be nerfed ^^ ...

new classes/races are ever overpowered, so players buy them and play them and the game keeps going
i have a very simple way of seeing nerfs : since i don't play hardcore but am rather a regular, the equation is simple : everytime i am about to reach the overpower potential of a class/race then it is nerfed :D

Ilindith
09-13-2011, 11:43 AM
Hehhe, the terrible truth :p Then people insult me when i say they are squeeshee (meh 110 HP lvl 13 WAKE UP).
You can get auto-attack back in your feat panel, get "attack" on your hotbar.

Yeah I know about the attack thing, was just less trouble with the old button. There was NO reason to remove it.

Zeruell
09-13-2011, 12:25 PM
Yeah I know about the attack thing, was just less trouble with the old button. There was NO reason to remove it.

"Your FACE is auto-attack!"

Lame visual pun...hmm, yeah, no good reason anyway.

At any rate, my screen is already full of hotbars. I'm really not looking forward to making room for another in addition to a bloated party display.

Gnorbert
09-13-2011, 01:44 PM
So far I'm liking the update. I haven't played the new content yet, or run with my cleric, but so far I've enjoyed the changes. Tonight I'll toy around with my mechanic rogue that I parked due to frustration at repeater glitches and maybe try to heal the new content to try it out. Then we'll see.

GrampaBill
09-13-2011, 01:53 PM
I'm really surprised how no one has mentioned the improvement in the graphics quality. It's almost like the prior High Def pack wasn't and now it is.

Ilindith
09-13-2011, 02:03 PM
It's not that bad! I mean, from what I've seen today:

-I cannot see names on minimap with cursor on blue dots anymore.
-Artificers cost way too many points to bother buying now (for me).
-My quest objective panel keeps flickering and my eyes really hate it.
-I find out that 85% of the people joining my low level zerg groups have less than half my HP, at the same level, I'm a wizard.
-Auto-attack removed.
-Cannot sell by clicking on item names at shops anymore, only the item icon works.
-New party screen takes WAY too much space, my screen isn't a mile high. (Can't imagine how it looks in a raid...)
-I really didn't need to see my face next to my HP.
-No green, is my voice chat working or not?
-Character bar too big? Oh I'll use the small version. Way too small. /sigh
-Cannot see my helmet anymore (not that I care that much though).
-Turbine reminding me everytime I open the inventory that I should give them more money.
-Bravery bonuses are useless.
-Quest window is huge like xbox.


Hmmm...well...at least Goggles look cool on a Warforged :p

Adding to the list, alt-tabbing now interrupts anything you are doing (I often tab out to reply on msn when I'm using levers/shrines/etc).
I could change the key (alt key artificer thingy), but it's just poorly implemented that it would cause anything to get interrupted on a class other than artificer.

LordPiglet
09-13-2011, 02:12 PM
Ok tried the new update, tried to like it. And I gotta say. I am very dissapointed. Nerfs all around, and nothing good from it. With the added overpowered new class. Good job in ruining DDO, Turbine. Im very disgusted with this new update.

my 3K repair bill says blown to bits kicked ass, especially the optional. The other ones were meh.

I've been in LoB but well frankly the party really didn't know anything about what to do (etc, etc). I might flag aly tonight.

dunklezhan
09-13-2011, 02:24 PM
Per spell metamagics. Win. This is full of it.

TempestAlphaOmega
09-13-2011, 02:28 PM
I have seen them before update to chug a heal pot and get healed for 1/2 or 2/3 of hp bar but yeah now I got confirmation ;)

And here I was giving them the benefit of thinking that they had mad healing amp........

Munesai
09-13-2011, 03:30 PM
I think the update is great.

A bunch of bugs to work out, I certainly miss stunning or tripping an enemy as the first move, which doesn't work right now on the first move, It'll all get worked out though.

In the meantime, I enjoy the buffed content and the new items seem pretty standard in relation to what I've seen from other updates.

I am, however, slightly bitter about not having Artificer available to me as a vip right away, but I'll get over it.

dragon2fire
09-13-2011, 03:51 PM
I'm not usually the grammar nazi type, but seriously, use a comma or something, that first sentence of yours is harder to decypher than the Storehouse's Puzzle.

Plus one for the laugh :)

I should never post at 5 am.

Missing_Minds
09-13-2011, 03:59 PM
Can I have yer cookies and single-malt whiskey bottles?

Bottles??? Wouldn't you rather have the whiskey instead?

Thaxlsillyia
09-13-2011, 04:08 PM
Rogues will have to start packing their bags and retire. Turbine has killed a class that has been struggling to keep up with this update. Guess i will reroll mine as an artificer when its released to f2p in the store.

Also has ANY dev tried playing this game before releasing the update?

1. the new party interphase sucks
2. you removed the auto attack button that was in a convenient place for no reason. if i wanted to see my mug i would rather do it on the observation panel
3. 99% of the players found existing content challenging enough. if you wanted to raise the bar make a new difficulty level with higher drop rate. you really need to come up with some better way to increase challenge than increase hit points and fortification.

so the next target to "fix" will be healer classes. I am guessing the druids (when they come) will make one f2p class (probably clerics) useless and VIP will have to buy them from store.

ballsz
09-13-2011, 04:33 PM
Rogues will have to start packing their bags and retire. Turbine has killed a class that has been struggling to keep up with this update. Guess i will reroll mine as an artificer when its released to f2p in the store.

Also has ANY dev tried playing this game before releasing the update?

1. the new party interphase sucks
2. you removed the auto attack button that was in a convenient place for no reason. if i wanted to see my mug i would rather do it on the observation panel
3. 99% of the players found existing content challenging enough. if you wanted to raise the bar make a new difficulty level with higher drop rate. you really need to come up with some better way to increase challenge than increase hit points and fortification.

so the next target to "fix" will be healer classes. I am guessing the druids (when they come) will make one f2p class (probably clerics) useless and VIP will have to buy them from store.

Maybe I missed it, but what did they do to Rogue's Thax? The only thing I can tell is they got some great new epic weapons.

qwert_yuiop
09-13-2011, 04:34 PM
so the next target to "fix" will be healer classes. I am guessing the druids (when they come) will make one f2p class (probably clerics) useless and VIP will have to buy them from store.

or they can "unlock it for free" by waiting for a yr to get new contents for enough favor.

qwert_yuiop
09-13-2011, 04:35 PM
Maybe I missed it, but what did they do to Rogue's Thax? The only thing I can tell is they got some great new epic weapons.

:) the worst thing that can happen to rogues is probable have their hp displayed next to the barbarians

ballsz
09-13-2011, 04:37 PM
:) the worst thing that can happen to rogues is probable have their hp displayed next to the barbarians


AHH!! Ya... but that's comparing apple's and oranges. Anybody with half a clue should know better.

I can see how that could be an issue with noobish pugs though....

Ilindith
09-13-2011, 04:42 PM
Maybe I missed it, but what did they do to Rogue's Thax? The only thing I can tell is they got some great new epic weapons.

Because rogues can only do traps and now another class can! Obviously.

dragon2fire
09-13-2011, 04:45 PM
Maybe I missed it, but what did they do to Rogue's Thax? The only thing I can tell is they got some great new epic weapons.


I assume, he is referring to how rouges damage against raid bosses, is way down form what it use to be.

Thaxlsillyia
09-13-2011, 04:46 PM
Maybe I missed it, but what did they do to Rogue's Thax? The only thing I can tell is they got some great new epic weapons.

1. high fortification + fortification bypass not counting towards sneak attack chance
2. artificers will replace rogues soon... spell buffs + rogue skills + viable dps
3. who are you going to pick for your raid group? a rogue with 420 hp or a 750 hp melee esp with the hp bars showing you numbers at start of a group?
4. bonus damage for held mobs and new changes to boosts don't affect sneak attack damage.

ballsz
09-13-2011, 04:52 PM
1. high fortification + fortification bypass not counting towards sneak attack chance
2. artificers will replace rogues soon... spell buffs + rogue skills + viable dps
3. who are you going to pick for your raid group? a rogue with 420 hp or a 750 hp melee esp with the hp bars showing you numbers at start of a group?
4. bonus damage for held mobs and new changes to boosts don't affect sneak attack damage.


I can see that, but I'd still rather have an assasin in my epics. :D

<Runs outside and screams "DEATH TO ARTIFICER!">

Captain_Wizbang
09-13-2011, 05:09 PM
However, the enjoyable aspects of the Update are often lost or clouded over by the bad changes.

True, but;
You have to admit that house C has to be the best looking area (especially being one of the major houses) since the Menechatrun Dessert era Mod 3 / update (whatever).

I really think the long awaited (& long overdue) addition of new House is a great move, and the themes they used for the quest & story line were pretty clever.
And if I'm not mistaken, I think a few of the animators @ Turbine are using different programs than they have been for a few years now. ;)

Chalhubard
09-13-2011, 05:24 PM
Bottles??? Wouldn't you rather have the whiskey instead?

That's where she stores the liquor.

samthedagger
09-13-2011, 05:33 PM
I'm happy with the update just because I can now individually metamagic all my spells. Saves me a lot of time and headache and needless button-pushing.

destiny4405
09-13-2011, 05:39 PM
1. high fortification + fortification bypass not counting towards sneak attack chance
2. artificers will replace rogues soon... spell buffs + rogue skills + viable dps
3. who are you going to pick for your raid group? a rogue with 420 hp or a 750 hp melee esp with the hp bars showing you numbers at start of a group?
4. bonus damage for held mobs and new changes to boosts don't affect sneak attack damage.

1. even at 50% fort, rogues' dps is the highest. tests indicate that elite/epic bosses don't have fort more then 55%.
2. that was also said for 18/2 wiz/rog and they didn't.
3. evasion and improved evasion is worth at least 1/3 more hp. especially now that bosses are getting maximize.
4. they do affect SA.

cherokee83pride
09-13-2011, 06:24 PM
Can I have yer cookies and single-malt whiskey bottles?

Nevah

jcoffey
09-13-2011, 06:37 PM
I am all for fun too but if you increse Boss/mobs hitpoints then increase the rewards.
DDO already has some pretty sad risk vs rewards,I hate going for hours to do a quest that is a few lvls higher than me to get loot that is many,many levels below me.

I would imagine if DDO pays thier workers the same way they stock chests I would hate to work for them. =P

Chalhubard
09-13-2011, 10:15 PM
Nevah

Pwetty pwease?

cherokee83pride
09-14-2011, 08:21 PM
Pwetty pwease?

Only if I get to see that kilt, muah ha ha ha ha

Yan_PL
09-15-2011, 08:09 PM
pros:
I liked artificer on lama, and I'lll definately TR my char into it.
Per spell metamagic selection is saving me a lot of SP (as I was too lazy to switch heighten off for auras, or manage extend to turn it off for long buffs, on for short ones)
I like being able to see HP of other people in party display. And based on the fact you can put yourself back in first slot of party display through options -> ui and turn off the portrait on large display, or even turn off hp/sp numbers, you can almost move back to how things were before update.
I like my new house P epic items.
I like auto-reloading of consumables on hot bars.
I like more xp from same quests (+15% base for hard and +30% base on elite on first completion, plus possible bravery bonuses on top of that.
I like hard open for TRs and elite open for 36 pt TRs

Also, new update quests had me a blast. say, when you have freedom of movement, and someone sets exploding charge and does not have FoM in blown to bits, is it okay to go "oops, grease" to kill him? Or, is it okay to set the charge under this big chest after burning golem fight? (there are rez shrines everywhere, and whatever, I can spare a raise scroll just to see it happen once in a while, and it's not like it's a flawless run anyway or not enough resources to rebuff... just another player dying to friendly fire and swearing revenge (and when he got his revenge, it was fun for me too :D) )

cons:
I dislike new collision check issues while moving with my melee.
I dislike the issues with alt key (and it goes deeper than interrupting actions).
I dislike buggy-ness.
I dislike that people rant A LOT over FvS wings, new UI, overpoweredness of alchemical items, and other things turbine intentionally did for players.