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vicsav
09-11-2011, 02:14 PM
Ive seen this mentioned as a good split for a soloing, can someone point me to a good build?

THF, ftp race if possible

Koshy11
09-11-2011, 02:31 PM
Human perhaps?

1 human feat
1 fighter feat
7 feats
-------
9 feats to pick from...

As for how you want your ability scores, I think you'll have to first ask yourself what you want to do with it...

vicsav
09-11-2011, 10:57 PM
here is what i came up with, how well would this solo? any huge errors any advice





Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Human Male
(1 Fighter \ 2 Rogue \ 17 Cleric)
Hit Points: 300
Spell Points: 998
BAB: 14\14\19\24
Fortitude: 15
Reflex: 9
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 12 13
Constitution 15 16
Intelligence 12 12
Wisdom 14 17
Charisma 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 5
Bluff -1 -1
Concentration 4 26
Diplomacy -1 -1
Disable Device 5 25
Haggle -1 -1
Heal 4 5
Hide 1 1
Intimidate -1 -1
Jump 7 10
Listen 2 3
Move Silently 1 1
Open Lock 5 14.5
Perform n/a n/a
Repair 1 1
Search 5 5
Spot 2 3
Swim 3 6
Tumble 5 5
Use Magic Device 3 3

Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Enhancement: Rogue Skill Boost I
Enhancement: Human Versatility I


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness I


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Cleric Life Magic I


Level 4 (Cleric)
Enhancement: Human Versatility II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Wisdom I


Level 5 (Cleric)
Enhancement: Human Adaptability Strength I


Level 6 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II


Level 7 (Cleric)
Enhancement: Human Versatility III


Level 8 (Cleric)
Enhancement: Cleric Wisdom II


Level 9 (Cleric)
Feat: (Selected) Improved Two Handed Fighting


Level 10 (Rogue)


Level 11 (Cleric)
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility IV
Enhancement: Rogue Dexterity I


Level 12 (Cleric)
Feat: (Selected) Power Critical


Level 13 (Cleric)
Enhancement: Cleric Wisdom III


Level 14 (Cleric)
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness III


Level 15 (Cleric)
Feat: (Selected) Greater Two Handed Fighting


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV


Level 19 (Cleric)
Enhancement: Cleric Prayer of Incredible Life II


Level 20 (Cleric)
Enhancement: Cleric Prayer of Incredible Life III

smeggy1384
09-11-2011, 11:03 PM
More balance, search, probably want spot/listen too (if you don't know where all the traps/hidden baddies are already).

Seems the focus is on melee, why not dwarf for the axe line? Applies to greataxes, or a dwarven axe and shield if you wanted/needed extra AC/blocking damage reduction at some points(early game perhaps).

Power critical i wonder about.. should be a lot better of choices out there. Edit: Put pwoer attack here, apply to all hits.. including those crit immunes where power critical will do nothing.

vicsav
09-12-2011, 08:01 AM
I did Human mainly for the skill points. how much Disable device, and open locks is enough. how much concentration?

Aganthor
09-12-2011, 08:27 AM
Here is my take. More cleric oriented. Took empower heal, quicken, maximize, empower and extend.


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Chaotic Neutral Human Male
(1 Fighter \ 2 Rogue \ 17 Cleric)
Hit Points: 300
Spell Points: 1238
BAB: 14\14\19\24
Fortitude: 15
Reflex: 9
Will: 18

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 18
Dexterity 12 12
Constitution 14 16
Intelligence 10 10
Wisdom 16 26
Charisma 8 8

Tomes Used
+2 Tome of Strength used at level 20
+1 Tome of Constitution used at level 20
+1 Tome of Wisdom used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 1
Bluff -1 -1
Concentration 2 3
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 3 10
Hide 1 1
Intimidate -1 -1
Jump 3 4
Listen 3 8
Move Silently 1 1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 3 8
Swim 3 4
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Rogue)
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Handed Fighting


Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell


Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Extend Spell


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Maximize Spell


Level 10 (Rogue)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Empower Spell


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Quicken Spell


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Cleric Radiant Servant I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Cleric Improved Empower Healing I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Enhancement: Cleric Wand and Scroll Mastery III

Atree
09-12-2011, 09:42 AM
My take on it can be found here: http://forums.ddo.com/showthread.php?t=299390.

This was before the spell-pass, so now I would probably take imp. crit instead of extend.

From my experience this is a very solo-friendly build that also works quite well as a raid healer.

Gear helps a lot, esp sp-regening items such as the Torc and GS con-op, but you can get by without anything fancy in most quests (I'm now running a 28pt version of this on an alt account that dumped dex and TWF feats, doesn't have any raid gear yet still performs adequately).

vicsav
09-12-2011, 01:23 PM
after looking at your take and the spot suggestions I made some tweaks


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Human Male
(1 Fighter \ 2 Rogue \ 17 Cleric)
Hit Points: 300
Spell Points: 1183
BAB: 14\14\19\24
Fortitude: 15
Reflex: 8
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 20
Dexterity 10 11
Constitution 15 16
Intelligence 14 16
Wisdom 14 17
Charisma 8 8

Tomes Used
+2 Tome of Intelligence used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 8
Bluff -1 -1
Concentration 4 26
Diplomacy -1 -1
Disable Device 6 27
Haggle 3 3
Heal 2 3
Hide 0 0
Intimidate -1 -1
Jump 7 9
Listen 6 7
Move Silently 0 0
Open Lock 4 12
Perform n/a n/a
Repair 2 3
Search 6 7
Spot 6 25
Swim 3 5
Tumble 4 4
Use Magic Device 3 3

Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Enhancement: Human Versatility I
Enhancement: Improved Disable Device I


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Improved Recovery I
Enhancement: Fighter Toughness I


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I


Level 4 (Cleric)
Enhancement: Human Versatility II
Enhancement: Racial Toughness I
Enhancement: Cleric Wisdom I


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Racial Toughness II


Level 7 (Cleric)
Enhancement: Human Versatility III
Enhancement: Cleric Life Magic II


Level 8 (Cleric)
Enhancement: Cleric Improved Empower Healing II


Level 9 (Cleric)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Cleric Wisdom II


Level 10 (Rogue)
Enhancement: Cleric Energy of the Zealot II
Enhancement: Rogue Dexterity I


Level 11 (Cleric)
Enhancement: Human Versatility IV


Level 12 (Cleric)
Feat: (Selected) Power Attack
Enhancement: Cleric Life Magic III


Level 13 (Cleric)
Enhancement: Human Greater Adaptability Constitution I


Level 14 (Cleric)
Enhancement: Racial Toughness III


Level 15 (Cleric)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Cleric Wisdom III


Level 16 (Cleric)
Enhancement: Cleric Life Magic IV


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Human Improved Recovery III


Level 19 (Cleric)
Enhancement: Cleric Improved Empower Healing III


Level 20 (Cleric)
Enhancement: Cleric Energy of the Zealot III