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CuteCorpseAlex
09-10-2011, 05:03 PM
I've been gone from the game for a while, looking for a 34 PT Dark Monk build.

He's got most of the pertinent gear, just looking to get some advice as to go Strength or Dex, to go void or not, and what race I should choose, as it seems Half Elves have become preferred with update 11 coming Monday.

Best Regard, Alex.

azmodeus1
09-10-2011, 06:37 PM
Here's a pretty basic dark monk build a friend drew up for my wife. it will be good dps, and also have enough for stuns, umd and some versatility.

build credit goes to sweez.

Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page

Level 20 Lawful Neutral Half-Elf Female
(20 Monk)
Hit Points: 346
Spell Points: 0


Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 15 18
Constitution 16 18
Intelligence 8 10
Wisdom 12 16
Charisma 8 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Level 1 (Monk)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting

Level 2 (Monk)
Feat: (Monk Bonus) Dodge

Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Stunning Fist

Level 6 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Toughness

Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting

Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons

Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting

Level 18 (Monk)
Feat: (Selected) Toughness (OR Skill Focus: UMD if she wants more reliable scroll healing)

Enhancement: Monk Serenity
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Static Charge
Enhancement: Way of the Faithful Hound I
Enhancement: Way of the Faithful Hound II
Enhancement: Way of the Faithful Hound III
Enhancement: Touch of Death
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Ninja Spy I
Enhancement: Monk Ninja Spy II
Enhancement: Winter's Touch
Enhancement: Adept of Flame
Enhancement: Grandmaster of the Sun
Enhancement: Master of Bonfires
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Half-Elf Rogue Dexterity I
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II

Skill points: 1 in tumble, rest in concentration/umd, leftovers in balance

Attainable end-game UMD:

11 Rank
03 Skill Focus: UMD
04 GH
02 Good luck
06 Greensteel CHA skills item
03 Competence (bunny hat while holding a scroll)
03 Enhancement (Epic Big Top/Epic Cove Trinket)
04 Charisma bonus (18 cha = 8 base + 2 tome + 2 ship + 6 situational item)
05 Human Versatility: Skills clicky
------------------------------------
41 UMD = Heal, Fireshield, Teleport, Blur scrolls (no-fail heal scrolls are 39 UMD)