View Full Version : Favored Soul want a 32 point build
mandria
09-01-2011, 10:48 PM
Whats the best way to do a 32 point build fvs??I want to be able to have all the dps and still want to be able to play healer when needed. :)I want to do 2 hand fighting so I can use 2 handed weapons such as great swords,great axes ect.any help will be apriciated very much.and as always hunt hard kill fast have fun!! :)
Luckness
09-02-2011, 01:00 PM
2hf FvS = Warforged race. Stay pure my friend!
I've got one of them to level 15 and it is loads of fun. I smirk when I join a group and the other FvS claims not to be healing because he is an offensive caster. Melee DPS doesn't chew through your SP so you can show up on the kill count and solo heal at the same time. Maintining Divine Favor is cheap to do. You can still lay down a Maximized Blade Barrier or stack Divine Punishment when appropriate. Being a Favored Soul means you have the spell points without any real effort.
The build post "Soul Survivor" is highly popular, but I think it needs revising to incorporate the PrE. The extra DPS is just so very useful, and taking the Smiting line adds about as much threat as taking Brute Fighting with the virtue of being DPS instead of just threat.
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Warforged Male
(20 Favored Soul)
Hit Points: 382
Spell Points: 1951
BAB: 15\15\20\25\25
Fortitude: 18
Reflex: 12
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 8 10
Constitution 18 22
Intelligence 8 10
Wisdom 6 8
Charisma 12 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 1
Bluff 1 4
Concentration 8 29
Diplomacy 1 4
Disable Device n/a n/a
Haggle 1 4
Heal -2 -1
Hide -1 -5
Intimidate 1 6
Jump 4 3
Listen -2 -1
Move Silently -1 -5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 2
Search -1 0
Spot -2 -1
Swim 4 -3
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Favored Soul)
Skill: Concentration (+4)
Feat: (Selected) Adamantine Body
Feat: (Deity) Favored by the Lord of Blades
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Level 2 (Favored Soul)
Skill: Concentration (+1)
Spell (1): Bless
Level 3 (Favored Soul)
Skill: Concentration (+1)
Feat: (Selected) Toughness
Spell (1): Nightshield
Level 4 (Favored Soul)
Ability Raise: STR
Skill: Concentration (+1)
Spell (2): Cure Moderate Wounds
Level 5 (Favored Soul)
Skill: Concentration (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Spell (2): Resist Energy
Level 6 (Favored Soul)
Skill: Concentration (+1)
Feat: (Selected) Maximize Spell
Spell (3): Cure Serious Wounds
Level 7 (Favored Soul)
Skill: Concentration (+1)
Spell (3): Prayer
Spell (2): Eagle's Spendor
Level 8 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (4): Cure Critical Wounds
Level 9 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Power Attack
Spell (2): Remove Paralysis
Spell (3): Mass Aid
Spell (4): Divine Power
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (5): Raise Dead
Level 11 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (3): Magic Circle Against Evil
Spell (4): Freedom of Movement
Spell (5): Divine Punishment
Level 12 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (6): Heal
Level 13 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (6): Blade Barrier
Spell (4): Recitation
Spell (5): True Seeing
Level 14 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (7): Mass Cure Serious Wounds
Level 15 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Feat: (Selected) Quicken Spell
Spell (5): Stalwart Pact
Spell (6): Word of Recall
Spell (7): Mass Spell Resistance
Level 16 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (8): Mass Cure Critical Wounds
Level 17 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (8): Mass Death Ward
Spell (7): Mass Protection From Elements
Level 18 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Empower Healing Spell
Spell (9): Mass Heal
Level 19 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Spell (9): True Resurrection
Spell (8): Death Pact
Level 20 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Deity) Favored Soul Damage Reduction: Adamantine
Spell (9): Energy Drain
Enhancement: Favored Soul Ascendency: Lord of Blades
Enhancement: Bladesworn Transformation
Enhancement: Favored Soul Angel of Vengeance I
Enhancement: Favored Soul Angel of Vengeance II
Enhancement: Favored Soul Greatsword Specialization I
Enhancement: Favored Soul Greatsword Specialization II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Smiting IV
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Charisma II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Damage Reduction I
Enhancement: Warforged Damage Reduction II
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
You might take less Power Attack if you have hit issues. You could still choose a little Brute Fighting if you want to focus on tanking. Perhaps get more smiting crit. Or you could take more wand and scroll mastery to be better in the role you'll usually fill... Bladesworn is for the PrE, it's just not that useful otherwise. You can switch adamantine body for something else you want. I love the little lantern.
Once again, very fun build!
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