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buttaballslasha
08-19-2011, 12:51 PM
Ok what I am looking for from this build is a AC/dps build. Granted i know that these builds are controversial and yes i know i will be sacrificing either ac or dps or both with this build and as of now it has no gear on it. what i am wondering is. Is it a viable build? any criticism is welcome, as well as gear recommendations as i have yet to make it to end games


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

immatankin
Level 20 Lawful Good Human Male
(14 Fighter \ 6 Paladin)
Hit Points: 372
Spell Points: 100
BAB: 20\20\25\30\30
Fortitude: 21
Reflex: 12
Will: 12

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 12 14
Constitution 14 17
Intelligence 12 14
Wisdom 12 14
Charisma 12 15

Tomes Used
+1 Tome of Intelligence used at level 1
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 13.5
Bluff 1 4
Concentration 2 8
Diplomacy 1 4
Disable Device n/a n/a
Haggle 1 2
Heal 1 2
Hide 1 2
Intimidate 5 31
Jump 7 23.5
Listen 1 2
Move Silently 1 2
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot 1 9.5
Swim 3 8
Tumble n/a 3
Use Magic Device 3 13.5

Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Improved Intimidate I
Enhancement: Fighter Toughness I


Level 2 (Paladin)
Enhancement: Human Improved Recovery I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Smite Evil I


Level 3 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Shield Mastery
Enhancement: Paladin Armor Class Boost I
Enhancement: Racial Toughness I
Enhancement: Fighter Strength I


Level 4 (Paladin)
Enhancement: Paladin Saves Boost I
Enhancement: Fighter Armored Agility I
Enhancement: Paladin Charisma I


Level 5 (Paladin)
Enhancement: Human Adaptability Strength I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I


Level 6 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Tower Shield Mastery I


Level 7 (Paladin)
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness II


Level 8 (Fighter)
Feat: (Fighter Bonus) Power Attack
Enhancement: Human Improved Recovery II


Level 9 (Paladin)
Feat: (Selected) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Divine Might I


Level 10 (Paladin)
Enhancement: Paladin Defender of Siberys I


Level 11 (Fighter)
Enhancement: Fighter Critical Accuracy II
Enhancement: Paladin Divine Righteousness I


Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Improved Trip
Enhancement: Kensei Falchion Mastery I
Enhancement: Fighter Kensei I


Level 13 (Fighter)
Enhancement: Fighter Armor Mastery II


Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Falchion Specialization I
Enhancement: Improved Intimidate II
Enhancement: Fighter Toughness II


Level 15 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Human Greater Adaptability Constitution I


Level 16 (Fighter)


Level 17 (Fighter)
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness III


Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Improved Shield Mastery
Enhancement: Kensei Falchion Mastery II
Enhancement: Fighter Kensei II
Enhancement: Improved Intimidate III


Level 19 (Fighter)
Enhancement: Fighter Toughness IV


Level 20 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Racial Toughness III
Enhancement: Improved Intimidate IV

Brian_of_Oz
08-19-2011, 01:57 PM
I would consider splashing 2 levels of monk in there somewhere for evasion, 2 more feats and wisdom to AC when wearing robes.

buttaballslasha
08-20-2011, 01:22 AM
ok so 12/6/2 thx ill figure out where to put those in at any other suggestions

kuro_zero
08-20-2011, 01:41 AM
I agree with the 2 monk instead of 2 more fighter, which nets you 1 more feat ti play with. I'd take monk at level 1 for balance as a class skill. You trade a BAB for the feat, however.

I'd dump Int, personally, as human will still get 2 skill points per level and 3 post level 7 with int tome. The 4 build points can be spent on raising dex to 14 and wis to 14, netting you 2 of the 3 AC combat expertise gives you over defensive fighting. This allows you to have similar AC but maintaining power attack for dps and hate gen.

On phone, so not sure if you wanted it for the tactic feats needing it as a pre-req (imp trip, imp sunder). Sap has no save and is a decent CC alternative as replacement.

unbongwah
08-20-2011, 02:50 PM
Here's my take on the same basic idea: THF monk 2 / pally 6 / ftr 12 with Sentinel feats to take advantage of the U11 changes to epic Chimera's Fang. Monk adds feats & Evasion (note that the WIS AC bonus is not relevant as it will go S&B when AC and/or dmg mitigation from Shield Mastery is needed); pally 6 / DoS I boosts saves, adds hate bonuses (Divine Righteousness & DoS stance - note these don't stack though), pally wands, some burst DPS boosts (Exalted Smite, Divine Might I, Divine Sacrifice); ftr 12 / Kensai II brings the feats & DPS, of course. There's some flexibility in PrE combos and enhs too: KotC I / SD II, HotD I / Kensai II, less Intim for more HPs or STR - whatever you feel is most useful at any given time. It's also fairly tome-light; all it really needs is +1 INT for CE.


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Human Female
(12 Fighter \ 6 Paladin \ 2 Monk)
Hit Points: 343
Spell Points: 50
BAB: 19\19\24\29\29
Fortitude: 24
Reflex: 17
Will: 17

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 14 16
Constitution 14 16
Intelligence 12 14
Wisdom 8 8
Charisma 14 16

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7

Level 1 (Monk)
Feat: (Selected) Force of Personality
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Monk Bonus) Toughness


Level 2 (Paladin)


Level 3 (Paladin)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword


Level 4 (Monk)
Ability Raise: STR
Feat: (Monk Bonus) Power Attack


Level 5 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting


Level 6 (Fighter)
Feat: (Selected) Lesser Dragonmark of Sentinel
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 7 (Fighter)


Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 9 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting


Level 11 (Fighter)


Level 12 (Fighter)
Ability Raise: STR
Feat: (Selected) Greater Dragonmark of Sentinel
Feat: (Fighter Bonus) Greater Two Handed Fighting


Level 13 (Fighter)


Level 14 (Fighter)
Feat: (Fighter Bonus) Shield Mastery


Level 15 (Fighter)
Feat: (Selected) Combat Expertise


Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons


Level 17 (Paladin)


Level 18 (Paladin)
Feat: (Selected) Improved Shield Bash


Level 19 (Paladin)


Level 20 (Paladin)
Ability Raise: STR
Enhancement: Paladin Armor Class Boost I
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Greatsword Mastery I
Enhancement: Kensei Greatsword Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Fighter Greatsword Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Improved Recovery III
Enhancement: Deneith Intimidation I
Enhancement: Deneith Intimidation II
Enhancement: Deneith Intimidation III
Enhancement: Deneith Intimidation IV
Enhancement: Human Versatility I
Enhancement: Way of the Patient Tortoise I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Defender of Siberys I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Improved Intimidate IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Paladin Divine Might I