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dondaley
08-14-2011, 01:35 AM
My attempt at an old build, Had a hard time actually finding one on the forums that had been done fairly recently. Quick down and dirty soloable build. Did I screw it up entirely or is this suitable?


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Wizard)
Hit Points: 246
Spell Points: 1411
BAB: 10\10\15\20
Fortitude: 10
Reflex: 17
Will: 9

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 10 10 10
Dexterity 8 8 8
Constitution 16 16 18
Intelligence 18 23 26
Wisdom 6 6 6
Charisma 10 10 10

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 2 2
Bluff 0 0 0
Concentration 5 27 27
Diplomacy 0 0 0
Disable Device 8 31 32
Haggle 4 4 4
Heal -2 -2 -2
Hide 3 3 3
Intimidate 0 0 0
Jump 4 4 4
Listen -2 -2 -2
Move Silently 3 3 3
Open Lock 3 3 3
Perform n/a n/a n/a
Repair 8 12 12
Search 8 31 32
Spot 2 10 10
Swim 0 0 0
Tumble 0 0 0
Use Magic Device 4 23 23

Level 1 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Repair (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Insightful Reflexes
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Warforged Immunities
Enhancement: Rogue Skill Boost I
Enhancement: Improved Disable Device I
Enhancement: Improved Search I


Level 2 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Enhancement: Repair Manipulation I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Warforged Inscribed Armor I


Level 3 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Selected) Spell Penetration
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Reconstructive Spellcasting I
Enhancement: Wizard Intelligence I
Enhancement: Warforged Constitution I


Level 4 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Enhancement: Mighty Reconstruction I
Enhancement: Repair Manipulation II


Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)


Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Feat: (Selected) Empower Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Enhancement: Wizard Improved Empowering I
Enhancement: Reconstructive Spellcasting II
Enhancement: Repair Manipulation III
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Subtle Spellcasting I
Enhancement: Warforged Damage Reduction I


Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Enhancement: Wizard Pale Master I


Level 8 (Rogue)
Ability Raise: INT
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+5)
Skill: Use Magic Device (+6)
Feat: (Automatic) Evasion
Enhancement: Wizard Intelligence II


Level 9 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Toughness
Enhancement: Warforged Constitution II


Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1.5)
Enhancement: Wizard Improved Empowering II


Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Wizard Spell Penetration II


Level 12 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Greater Spell Focus: Necromancy
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II


Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Wizard Energy of the Scholar III


Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire


Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Heighten Spell
Enhancement: Wizard Intelligence III


Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)


Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Maximize Spell
Enhancement: Wizard Improved Heightening I
Enhancement: Wizard Improved Maximizing I
Enhancement: Reconstructive Spellcasting III
Enhancement: Mighty Reconstruction II
Enhancement: Mighty Reconstruction III


Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Spell Penetration
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II


Level 19 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Wizard Improved Maximizing II


Level 20 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master III

dondaley
08-14-2011, 03:47 AM
Looking at an alternate build, less enhances in repair a lot more hp. At higher levels I can switch out flame enhances for electric, since most devils have resistance to fire, but at the lower levels its nice against fleshies and undead.


Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Wizard)
Hit Points: 322
Spell Points: 1411
BAB: 10\10\15\20
Fortitude: 10
Reflex: 8
Will: 9

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 10 10 10
Dexterity 8 8 8
Constitution 16 16 18
Intelligence 18 23 26
Wisdom 6 6 6
Charisma 10 10 10

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 2 2
Bluff 0 0 0
Concentration 5 27 27
Diplomacy 0 0 0
Disable Device 8 31 32
Haggle 4 4 4
Heal -2 -2 -2
Hide 3 3 3
Intimidate 0 0 0
Jump 4 4 4
Listen -2 -2 -2
Move Silently 3 3 3
Open Lock 3 3 3
Perform n/a n/a n/a
Repair 8 12 12
Search 8 31 32
Spot 2 10 10
Swim 0 0 0
Tumble 0 0 0
Use Magic Device 4 23 23

Level 1 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Repair (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness


Level 2 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Mental Toughness


Level 3 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Selected) Toughness


Level 4 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Enhancement: Rogue Skill Boost I
Enhancement: Racial Toughness I
Enhancement: Improved Disable Device I
Enhancement: Improved Search I
Enhancement: Combustive Spellcasting I
Enhancement: Deadly Flame I
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Intelligence I
Enhancement: Warforged Constitution I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Inscribed Armor I


Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)


Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Spell Focus: Necromancy
Enhancement: Racial Toughness II
Enhancement: Combustive Spellcasting II
Enhancement: Flame Manipulation III
Enhancement: Wizard Energy of the Scholar II


Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Enhancement: Wizard Pale Master I


Level 8 (Rogue)
Ability Raise: INT
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+5)
Skill: Use Magic Device (+6)


Level 9 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Toughness


Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1.5)


Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 12 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Greater Spell Focus: Necromancy


Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Combustive Spellcasting III
Enhancement: Flame Manipulation IV
Enhancement: Flame Manipulation V
Enhancement: Flame Manipulation VI
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Warforged Constitution II
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire


Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness


Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)


Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Maximize Spell


Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Heighten Spell


Level 19 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)


Level 20 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Racial Toughness III
Enhancement: Combustive Spellcasting IV
Enhancement: Combustive Spellcasting V
Enhancement: Combustive Spellcasting VI
Enhancement: Deadly Flame II
Enhancement: Deadly Flame III
Enhancement: Deadly Flame IV
Enhancement: Deadly Flame V
Enhancement: Deadly Flame VI
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Flame Manipulation VII
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master III

dondaley
08-14-2011, 04:01 AM
Either build as a 32, get 18 con for 20 more hp. Also you can swap points to/fram charisma or str based on taste. Personally I prefer UMD, If I get enfeebled I cn always cast Bull Str on myself.