Spoonwelder
08-13-2011, 10:05 AM
If you are a rogue (or rogue splash) and you want to make sure you can hit your DC's - just test them once in a while....Go into an appropriate quest with an early trap and maybe a lock or two - check yourself against it.
Ie. I did this in Von5 - just to make sure my newly flagged Ra10/Ro1 could hit the trap and lock DC's.
Started with North. Since I hadn't done the traps before ever I also got to learn the right order - I found that I needed a few more points to get never fail/don't blow the boxes level of trap DC's. Then I went and fixed those and retested - no problems. Went east to check lock DC's - had to kill some stuff first but it was doable and got to the garbage incinerator door - picked on first try with a middling roll.
I suggest any rogue/rogue splash do this kind of testing (especially before a Von run to make sure you aren't gonna embarass yourself (I am thinking of a pure rogue I ran with once who couldn't hit the locks...and is now on my friends list). Do it every couple of levels on different quests. Say Haywire at L8, Maze of Madness - L13-15 or Fleshmakers (you can run to the first trap without fighiting anything if you want).
Heck you can probably do this for Von5 while the raid is forming (I can't think of a problem with this but let me know if this is wrong). While it is forming just enter - go North see how you do on the traps - if you have no problem great let the party leader know or just be smugly self satisfied. There are no fights before these traps so it's an easy test. If the party fills while you are doing this even better since one more step will be out of the way. If not and it looks like it will be more than 5min before it does then leave and let it reset - not that there is a timer on this raid.
Ie. I did this in Von5 - just to make sure my newly flagged Ra10/Ro1 could hit the trap and lock DC's.
Started with North. Since I hadn't done the traps before ever I also got to learn the right order - I found that I needed a few more points to get never fail/don't blow the boxes level of trap DC's. Then I went and fixed those and retested - no problems. Went east to check lock DC's - had to kill some stuff first but it was doable and got to the garbage incinerator door - picked on first try with a middling roll.
I suggest any rogue/rogue splash do this kind of testing (especially before a Von run to make sure you aren't gonna embarass yourself (I am thinking of a pure rogue I ran with once who couldn't hit the locks...and is now on my friends list). Do it every couple of levels on different quests. Say Haywire at L8, Maze of Madness - L13-15 or Fleshmakers (you can run to the first trap without fighiting anything if you want).
Heck you can probably do this for Von5 while the raid is forming (I can't think of a problem with this but let me know if this is wrong). While it is forming just enter - go North see how you do on the traps - if you have no problem great let the party leader know or just be smugly self satisfied. There are no fights before these traps so it's an easy test. If the party fills while you are doing this even better since one more step will be out of the way. If not and it looks like it will be more than 5min before it does then leave and let it reset - not that there is a timer on this raid.