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View Full Version : Any archers think this would be kinda neat?



Gregen
08-05-2011, 12:32 PM
I had been thinking that it would be cool if there were a rare item that you could loot, a single returning arrow that deals extra damage. Maybe something like a golden arrow, made of mithral instead of wood, and deals an additional 1d6 Light damage. Light damage is pretty sweet since most things don't have resistance to it. Mithral would be cool because it's light and harder than wood, so it wouldn't break as easily if you take damage. Even if it's something that binds on acquire, I think items can still temporarily break (right?). And since it's harder, maybe it can deal slightly more physical damage?

Or you know, any single returning arrow with an addition 1d6 or even 1d8 extra damage of some type. I just like the idea of a special golden arrow, and Light damage seems like it would fit that kind of profile. I don't think there's any (100%) returning arrows that deal addition damage in DDO.
There's arcane arrows that arcane archers can conjure, but they don't deal additional damage. And there's those +5 Screaming Amethyst Arrows that deal an extra 1d6 Sonic damage, but they come in a stack of 100 and they're only 50% returning. I never use those because I'm afraid of wasting them when I don't need them.

What do you think- Cool, lame? Pointless? Too powerful? Or anything you want to add?

somenewnoob
08-05-2011, 12:39 PM
I don't use a bow much as a pure fighter (I do have one and use it occasionally).

But I still think this is a cool idea. I really don't know how you archers stay stocked with arrows. Would be a nice addition. We have return throwers, so why not and endless arrow. Make it some sort of chain end reward. I'd even say make many different types and have them as chain end rewards, favor reward options, etc.

Solid idea. I like it.

krackythehoodedone
08-05-2011, 12:42 PM
Well i'm gonna agree to anything (well almost)

That increases Ranged DPS

Some Special Epic Arrow type is an idea

RangerOne
08-05-2011, 12:55 PM
I like it. A whole raft of Green Arrow type arrows would be kitschy-keen. A net arrow. A chain arrow, shooting from one victim to another.

I'd also like to see the imbued Exploding arrow actually be exploding, causing splash damage to mobs.

Claransa
08-05-2011, 12:59 PM
I don't use a bow much as a pure fighter (I do have one and use it occasionally).

But I still think this is a cool idea. I really don't know how you archers stay stocked with arrows. Would be a nice addition. We have return throwers, so why not and endless arrow. Make it some sort of chain end reward. I'd even say make many different types and have them as chain end rewards, favor reward options, etc.

Solid idea. I like it.

House D with enough favor sells arrows that are 75% returning. Arcane Archers can conjure 100% returning arrows for their own use. In many cases DR breaking arrows are also stocked in quivers. There is also a chance of getting 75% returning Silver arrows from the end reward of threnal. Flame arrow, a level 1 wiz/sorc spell (available as wands) will turn 1 normal arrow into 50 flaming arrows that do +1d6 fire damage but drop on exiting the instance.

Cam_Neely
08-05-2011, 01:02 PM
Shards of Light are sort of similar (vs undead, as opposed to light dmg)
http://ddowiki.com/page/Shard_of_Light

Requiro
08-05-2011, 01:05 PM
More unique arrows? sure

/signed

Silverwren
08-05-2011, 01:17 PM
I run an arcane archer. I like the idea, particularly since AA's can't conjure up their returning arrows until....I forget which level....9?.....12?

I wonder if it would overpower arrow chuckers in general, since we try to maximize the DPS we can do with a bow through various means (good bows, feats, enhancements, etc)?

Doxmaster
08-05-2011, 01:24 PM
I run an arcane archer. I like the idea, particularly since AA's can't conjure up their returning arrows until....I forget which level....9?.....12?

I wonder if it would overpower arrow chuckers in general, since we try to maximize the DPS we can do with a bow through various means (good bows, feats, enhancements, etc)?

Elf AAs-about level 8 or 9.
Ranger AAs-level 6.

somenewnoob
08-05-2011, 01:28 PM
You pew pews have it rough, in general I'm for anything that will make you useful and not just "the guy who keeps kiting things away from me when I want to kill it"

^^^ Also liked that idea up there about web, chain arrows. Nice idea.

Claransa
08-05-2011, 01:49 PM
You pew pews have it rough, in general I'm for anything that will make you useful and not just "the guy who keeps kiting things away from me when I want to kill it"

^^^ Also liked that idea up there about web, chain arrows. Nice idea.

If you stay in one place I'll run him past you, I'm not really trying to kite I'm trying to convince him to leave me alone.

Go away (pew, pew), no really I'm not the ranger your looking for we all carry bows (pew pew)

macubrae
08-05-2011, 02:43 PM
Not all rangers are AAs! I like to do wilderness areas with my tepest solo. In some areas, it's best to lure a couple at a time away from a red name before whipping out the vorpals. My toon is carrying 6 quivers, including a couple from house D and a couple from the DDO store. This 'Golden Arrow' idea would greatly benefit him.

Aelonwy
08-05-2011, 06:21 PM
If you stay in one place I'll run him past you, I'm not really trying to kite I'm trying to convince him to leave me alone.

Go away (pew, pew), no really I'm not the ranger your looking for we all carry bows (pew pew)

You can't use the jedi mind trick without waving your hand... you can't wave your hand if one is on the bow and the other on the bowstring.... just saying. ;P

Gregen
08-06-2011, 05:02 AM
I don't use a bow much as a pure fighter (I do have one and use it occasionally).

But I still think this is a cool idea. I really don't know how you archers stay stocked with arrows. Would be a nice addition. We have return throwers, so why not and endless arrow. Make it some sort of chain end reward. I'd even say make many different types and have them as chain end rewards, favor reward options, etc.

Solid idea. I like it.

Different types, that's a good idea. I really would like to see returning arrows in DDO that add damage, and different types is good for everyone.

Maxelcat
08-06-2011, 07:20 AM
No endless Arrows with out Endless Thieves Tools!

Gregen
08-06-2011, 08:56 AM
No endless Arrows with out Endless Thieves Tools!

You know I'm sure that would be helpful. But I couldn't help but laugh at your sig, it's hilarious.

ssgcmwatson
08-07-2011, 11:00 PM
I think anything that makes non-AA archers more viable is needed. May I humbly suggest a Fletcher's shop/pawnbroker (http://forums.ddo.com/showthread.php?t=289726) with ammo.

Dwane_Diblie
08-08-2011, 12:12 AM
Returning arrows with damage. Nice.
Prefix and Suffix on Arrows. Would also be nice.

But what I want more than anything else is Wide Tiped Arrows (Slashing) and Blunt Arrows (Bludgeon)

And then you can give me extra damage on top of that.

TimethiefXVI
08-08-2011, 04:03 AM
the base idea is very nice and i totally agree.
BUT the 100% returning ITEM would be too much. It would make the arcane arrows useless (whihc is a mainfeature of the AA chain)

lets say Kind of a potion/shard that can be added to the arrow altering the dmg is smth i would favor more.
the returning % of the arrow is untouched, the effect is applied.

Gregen
08-08-2011, 07:04 AM
the base idea is very nice and i totally agree.
BUT the 100% returning ITEM would be too much. It would make the arcane arrows useless (whihc is a mainfeature of the AA chain)

lets say Kind of a potion/shard that can be added to the arrow altering the dmg is smth i would favor more.
the returning % of the arrow is untouched, the effect is applied.

Yeah it would make the arcane arrows pretty useless, but would anyone really care? I wouldn't say the arcane arrows are the main feature of the AA, but rather the arrow imbues.

Ikuryo
08-08-2011, 09:41 AM
A problem would arise.

When using manyshot if you need to have 4 arrows of the type you are firing. If I am using other ammo and it switches to the arcane arrows I can lose the 100% returning arrows as well. This is the reason the AA get a stock of 100 instead of just 1 when they summon them.

There were days where I ended a session down around 10 arrows even though they were the 100% returners.

I'm sure it would also be annoying if your 1 special arrow was broken from being hit.

Gregen
08-08-2011, 09:49 AM
A problem would arise.

When using manyshot if you need to have 4 arrows of the type you are firing. If I am using other ammo and it switches to the arcane arrows I can lose the 100% returning arrows as well. This is the reason the AA get a stock of 100 instead of just 1 when they summon them.

There were days where I ended a session down around 10 arrows even though they were the 100% returners.

I'm sure it would also be annoying if your 1 special arrow was broken from being hit.

Well that's an easy fix. I think it might already be fixed actually. I remember when I used to lose arcane arrows randomly, but I had tested out using 1 arrow and manyshot. I destroyed 99 of my arcane arrows and was using just one, and manyshot still worked just as normal. I used that one arrow for the rest of the day and it was still there by the time I logged off.

And that's also why I suggested making it out of mithral, for added durability, it should also bind on aquire, so it won't take any permanent damage.

Templarion
08-08-2011, 09:56 AM
I like the idea so /signed

To push this even further, how about making all arrows and throwables returning?

TimethiefXVI
08-09-2011, 02:05 AM
Yeah it would make the arcane arrows pretty useless, but would anyone really care? I wouldn't say the arcane arrows are the main feature of the AA, but rather the arrow imbues.

well it could be compared to an item granting you superior? two weapon fighting. This is only accessable through the tempest line. OFC there are other boni aswell , but an item worth 4 or 5 Aps?. hell no. It would be too much.
There should be another solution