Lil_Jaxon
07-30-2011, 05:00 PM
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(1 Fighter \ 1 Rogue \ 18 Ranger)
Hit Points: 272
Spell Points: 442
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 19
Will: 9
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 20 20
Dexterity 16 17 22
Constitution 14 14 14
Intelligence 10 10 10
Wisdom 12 12 12
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 6 6
Bluff -1 -1 -1
Concentration 2 2 2
Diplomacy -1 -1 -1
Disable Device 4 23 24
Haggle -1 -1 -1
Heal 3 3 3
Hide 7 11 11
Intimidate -1 -1 -1
Jump 7 10 10
Listen 1 1 3
Move Silently 6 10 10
Open Lock 7 28 29
Perform n/a n/a n/a
Repair 0 0 0
Search 4 23 33
Spot 5 19 29
Swim 3 5 5
Tumble 4 7 7
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Fighter)
Skill: Disable Device (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 5 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Automatic) Diehard
Level 6 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Selected) Mental Toughness
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Level 7 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Dodge
Feat: (Automatic) Improved Wild Empathy
Level 10 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Mass Camouflage
Spell (2): Owl's Wisdom
Spell (2): Protection From Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II
Level 11 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Evasion
Level 12 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+3)
Feat: (Favored Enemy) Favored Enemy: Aberration
Feat: (Selected) Mobility
Level 13 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Spell (3): Cure Moderate Wounds
Spell (3): Neutralize Poison
Spell (3): Remove Disease
Spell (3): Summon Nature's Ally III
Spell (3): Wild Instincts
Level 14 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 15 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Shot on the Run
Level 16 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (4): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Mass Longstrider
Spell (4): Summon Nature's Ally IV
Level 17 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Human
Level 18 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Iron Will
Level 19 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 20 (Ranger)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Fighter Haste Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Arcane Archer: Imbue Acid Arrows
Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows
Enhancement: Ranger Arcane Archer: Imbue Force Arrows
Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows
Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows
Enhancement: Ranger Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Elven Perception I
Enhancement: Elven Perception II
Enhancement: Elven Perception III
Enhancement: Elven Perception IV
Enhancement: Elven Keen Eyes I
Enhancement: Elven Keen Eyes II
Enhancement: Elven Keen Eyes III
Enhancement: Elven Keen Eyes IV
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Arcane Archer: Conjure +2 Arrows
Enhancement: Ranger Arcane Archer: Conjure +3 Arrows
Enhancement: Ranger Arcane Archer: Conjure +4 Arrows
Enhancement: Ranger Arcane Archer: Conjure +5 Arrows
Enhancement: Ranger Arcane Archer I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Improved Search I
Enhancement: Improved Search II
Enhancement: Improved Search III
Enhancement: Improved Search IV
Enhancement: Improved Spot I
Enhancement: Improved Spot II
Enhancement: Improved Spot III
Enhancement: Improved Spot IV
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Energy of the Wild III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(1 Fighter \ 1 Rogue \ 18 Ranger)
Hit Points: 272
Spell Points: 442
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 19
Will: 9
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 20 20
Dexterity 16 17 22
Constitution 14 14 14
Intelligence 10 10 10
Wisdom 12 12 12
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 6 6
Bluff -1 -1 -1
Concentration 2 2 2
Diplomacy -1 -1 -1
Disable Device 4 23 24
Haggle -1 -1 -1
Heal 3 3 3
Hide 7 11 11
Intimidate -1 -1 -1
Jump 7 10 10
Listen 1 1 3
Move Silently 6 10 10
Open Lock 7 28 29
Perform n/a n/a n/a
Repair 0 0 0
Search 4 23 33
Spot 5 19 29
Swim 3 5 5
Tumble 4 7 7
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Fighter)
Skill: Disable Device (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 5 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Automatic) Diehard
Level 6 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Selected) Mental Toughness
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Level 7 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Dodge
Feat: (Automatic) Improved Wild Empathy
Level 10 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Mass Camouflage
Spell (2): Owl's Wisdom
Spell (2): Protection From Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II
Level 11 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Evasion
Level 12 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+3)
Feat: (Favored Enemy) Favored Enemy: Aberration
Feat: (Selected) Mobility
Level 13 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Spell (3): Cure Moderate Wounds
Spell (3): Neutralize Poison
Spell (3): Remove Disease
Spell (3): Summon Nature's Ally III
Spell (3): Wild Instincts
Level 14 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 15 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Shot on the Run
Level 16 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (4): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Mass Longstrider
Spell (4): Summon Nature's Ally IV
Level 17 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Human
Level 18 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Iron Will
Level 19 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 20 (Ranger)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Fighter Haste Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Arcane Archer: Imbue Acid Arrows
Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows
Enhancement: Ranger Arcane Archer: Imbue Force Arrows
Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows
Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows
Enhancement: Ranger Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Elven Perception I
Enhancement: Elven Perception II
Enhancement: Elven Perception III
Enhancement: Elven Perception IV
Enhancement: Elven Keen Eyes I
Enhancement: Elven Keen Eyes II
Enhancement: Elven Keen Eyes III
Enhancement: Elven Keen Eyes IV
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Arcane Archer: Conjure +2 Arrows
Enhancement: Ranger Arcane Archer: Conjure +3 Arrows
Enhancement: Ranger Arcane Archer: Conjure +4 Arrows
Enhancement: Ranger Arcane Archer: Conjure +5 Arrows
Enhancement: Ranger Arcane Archer I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Improved Search I
Enhancement: Improved Search II
Enhancement: Improved Search III
Enhancement: Improved Search IV
Enhancement: Improved Spot I
Enhancement: Improved Spot II
Enhancement: Improved Spot III
Enhancement: Improved Spot IV
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Energy of the Wild III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I