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View Full Version : Is Holy Aura worth spamming in Epic Devil Assault?



Spontiff
07-29-2011, 05:02 AM
Or does a cleric just spam mass cures in there?

Has anyone ever healed this without drinking pots or using mass heal scrolls?

TheDearLeader
07-29-2011, 05:07 AM
Or does a cleric just spam mass cures in there?

If you could cast a single spell, and give everyone Displacement, would you?

And with that, your question has been answered.

Spontiff
07-29-2011, 05:08 AM
If you could cast a single spell, and give everyone Displacement, would you?

And with that, your question has been answered.

Exactly what I was thinking to be honest. i would say you cant healbot EDA, and would get frustrated quick attempting to

TheDearLeader
07-29-2011, 05:10 AM
Exactly what I was thinking to be honest. i would say you cant healbot EDA, and would get frustrated quick attempting to

Especially with a Cleric's aura, provided your Wizard understands the dual utilities of both Enchantment and Necromancy (rather than just one or the other), you're probably going to end up with spell points to spare.

Of course, we run with Spellsingers, so maybe I'm biased. :D

FuzzyDuck81
07-29-2011, 05:18 AM
Holy aura to blind stuff, symbol of death to level drain stuff, maybe the occasional BB for damage, all combined with a halfway decent DC on ottos glitterball plus wail & implosion... melees will be the ones getting bored ;)

Viisari
07-29-2011, 05:23 AM
Exactly what I was thinking to be honest. i would say you cant healbot EDA, and would get frustrated quick attempting to

Oh yes you can, depends on the caster you have there :)

zwiebelring
07-29-2011, 06:20 AM
Or does a cleric just spam mass cures in there?

Has anyone ever healed this without drinking pots or using mass heal scrolls?

I spam Holy Aura on every divine meleetype I have. It negates DEX to Saves/AC on affected monsters and makes Assassins happy along with increased chance on failed save vs. Blade Barrier.

But, since effects which hold or paralyze monsters aren't working reliably blinded mobs run around even while dancing, (Minotaurs charge through with their charge attack even if they are affected) so I don't use it when this kind of cc is given but generally, I don't see any reason not to use it except sp limits.

Sarisa
07-29-2011, 07:44 AM
Because the "sliding around while blind and dancing/held/stunned" bug is back in full force, I only use it when the group is taking too much damage.

Blackbird
07-29-2011, 08:00 AM
Has anyone ever healed this without drinking pots or using mass heal scrolls?

I don't think I've ever used a pot in eDA on my healers (FvS or Cleric). If I did it was probably the first time I ran it. I don't have mass heal scrolls so that answers that. I have probably used a heal scroll or 2 but it's rare. This is before and after the change to hold. What really matters the most is whether you have a good party. I think I have only run it with people/guilds I know and I've always had a lot of spell points left as a healbot. Since the change I've been more offensive with destruction/implosion/symbol of death/etc but still don't need to use pots. I think the only time I've had a spellsinger was when I was on my WF wizard :) With my aura and holds/disco I can almost walk away and go get a drink :)

sweez
07-29-2011, 08:06 AM
Because the "sliding around while blind and dancing/held/stunned" bug is back in full force, I only use it when the group is taking too much damage.

This. When I'm on my caster (in any quest), I politely request that no blindness effects be used, it just messes up my CC.

Monkey_Archer
07-29-2011, 08:09 AM
If you have a caster who is even half-way decent please do not cast holy aura. EVER.

Nothing is more annoying to me then wasting sp on perfectly good 45 DC discoballs then watching blind devils dance right through them :mad:
If your caster is good this stupid spell will INCREASE damage to your party, not reduce it, and can reduce your party's dps very significantly (depending on how good your melees are at chasing moronic dancing devils)
The only situation where this might be a good idea is if your caster is terrible and you have a party of rogues...

perylousdemon
07-29-2011, 08:31 AM
Because the "sliding around while blind and dancing/held/stunned" bug is back in full force, I only use it when the group is taking too much damage.

Back? When was it ever gone? Anyway, if you've got a good caster (high DCs on disco balls/mass holds), cleric shouldn't need to use this spell much. Although I do have to admit, the blindness aspect *is* nice for rogues (17d6 + 16 per weapon per attack, baby).

Bodic
07-29-2011, 10:05 AM
eDA is cheese with the right group even solo heals is fine.

I get by on heal scrolls and the healing word with enough SP to dump on the reds I use my baubble sure, but no pots if you have an assassin w/40DC you want him/her to get SA so yes Aura is a must.
think a 50% miss chance from blind add in a blur. That is a 60% chance they miss you, or a displace that is 75%.

TheDearLeader
07-29-2011, 03:07 PM
Because the "sliding around while blind and dancing/held/stunned" bug is back in full force, I only use it when the group is taking too much damage.


This. When I'm on my caster (in any quest), I politely request that no blindness effects be used, it just messes up my CC.


If you have a caster who is even half-way decent please do not cast holy aura. EVER.

Nothing is more annoying to me then wasting sp on perfectly good 45 DC discoballs then watching blind devils dance right through them :mad:


In regard to the three things posted above.

If everyone is standing in the corner, inside the dancing ball, like they are supposed to? The Devils don't "dance right through the ball". They are still danced, still do not attack, and still are effectively "CCed". Move a little? Yeah, maybe. But they only move to where the party is, and the party's still inside the ball.

So, if the party is taking additional damage from Holy Aura being cast, it's because someone is standing where they weren't supposed to be.

The_Brave2
07-29-2011, 03:28 PM
In regard to the three things posted above.

If everyone is standing in the corner, inside the dancing ball, like they are supposed to? The Devils don't "dance right through the ball". They are still danced, still do not attack, and still are effectively "CCed". Move a little? Yeah, maybe. But they only move to where the party is, and the party's still inside the ball.

So, if the party is taking additional damage from Holy Aura being cast, it's because someone is standing where they weren't supposed to be.


Alright, I run eDA almost daily and nothing angers me more than the divines using holy aura.

Sure the devils are still getting danced in the ball, but they are moving around, effectivly lowering the parties DPS making the quest go slower. If you have a half decent wizard in there dont both using it, and if you dont? recall and reform. lol.

If you are running out of sp healing the quest to the point where you think you need to spam holy aura then guess what, you have a bad caster ;o

In any case, on my caster im going to keep displacements up during the entire quest anywase, as all casters should do for that quest, so... eh.

DeltaBravo
07-29-2011, 04:11 PM
I have solo healed EPic DA tons of times. And i tend not to use Holy auro all the time.. So i dont spam it. however i do use it when i can see i have pleanty of SP left or when i just Used my LOTD clikie, abbot staff, monk havens and so on. But other then that i only use it when we are near a boss or that i see its getting a bit pear shaped and a lil boost could help.
Thats how i use it anyways


Cheers
DB

Tirisha
07-29-2011, 04:25 PM
eDA is cheese with the right group even solo heals is fine.

I get by on heal scrolls and the healing word with enough SP to dump on the reds I use my baubble sure, but no pots if you have an assassin w/40DC you want him/her to get SA so yes Aura is a must.
think a 50% miss chance from blind add in a blur. That is a 60% chance they miss you, or a displace that is 75%.

Are you sure blindness stacks with blur? It shouldn't for the same reason blur doesn't stack with concealment.

Tirisha
07-29-2011, 04:32 PM
To the OP.

I only use Holy Aura when CC is failing. Like if I see the disco fade just as a bunch of devils port in, my first reaction is Aura. Some casters will keep the party Displaced during the tough fights, so the question you posed can only be answered given context (group+situation).

For the larger part I don't use it, but there are scenarios that I find it necessary.

Using mass cures should only be needed if the CC is failing *or the occasional spike in damage from say a fire ele* If you are largely concerned about your SP lasting use mass heal. If you know you have good CC backing you up, I'd stick to mass cures and do other stuff *like melee* in the time saved.

ThePrincipal
07-29-2011, 04:34 PM
if youre pugging EDA, it's a good idea to bring at least two healing capable members to avoid drinking pots. and yes holy aura is worth using here since the misses translate to saved sp on healing.

moops
07-29-2011, 06:04 PM
I dont use Holy Aura ATM, it just messes up the CC.

However, have your melee focus on the Devils/Orthons, so you can throw mass heal on them or Mass Cures if needed. And YOU, as well as casters can zap the Lions, Trogs, Tieflings and Elementals. You should not run out of sp this way unless your cc or pug is under mediocre. The only time I ever run out of SP in here is when the melee do not keep to one confined area and decide they are all going to fight a different mob. My Cleric has 1960 sp, but she does have Bauble and other SP clickies.
I also use heal scrolls as much as I can cuz I'm no healbot, I like to use my sp for fun:)

If you can make it thru the first fight with no pots, you are golden.

Spontiff
07-29-2011, 08:38 PM
Thanks for the excellent responses, so consensus is due to a bug, dont use it when CC is working and displacement throughout the entire quest is well worth the SP. Having pugged this on both a caster and a melee none of this is as obvious as you might think...

mute_mayhem
07-29-2011, 10:47 PM
I don't spam holy aura, but I do cast it every 4 minutes for the +4 bonus to saves.

IBCROOTBEER
07-29-2011, 10:54 PM
I heal eDA on my FvS without using any pots ...

If you don't have a caster or bard casting displace (or even if you do) definately toss holy aura / holy smite when you get a bunch of mobs on your group ... it blinds them and thus reduces teh damage that they do, which in turn reduces the healing that you do ... thus you use less SP ... I use this in VoD also ... I probably end up tossing more holy aura than I do heals

shadow_419
07-29-2011, 10:55 PM
In regard to the three things posted above.

If everyone is standing in the corner, inside the dancing ball, like they are supposed to? The Devils don't "dance right through the ball". They are still danced, still do not attack, and still are effectively "CCed". Move a little? Yeah, maybe. But they only move to where the party is, and the party's still inside the ball.

So, if the party is taking additional damage from Holy Aura being cast, it's because someone is standing where they weren't supposed to be.


Maybe it's because they don't stand in a corner waiting for the fight to come to them? I don't know how you run eDA, but I usually cc everything in the center for waves 1-3 and where it spawns for waves 4 and 5.

The_Brave2
07-29-2011, 11:29 PM
Maybe it's because they don't stand in a corner waiting for the fight to come to them? I don't know how you run eDA, but I usually cc everything in the center for waves 1-3 and where it spawns for waves 4 and 5.


Yep, it depends on how you run it. Personally I like to stand by the right portal and set up a disco ball. The reason for this is that the stuff on the left, will either take longer to get to the party, or not aggro at all (in the case of the fire eles at waves 4-5, allowing me time to finger/pk the ele's and flesh to stone the caster if there is one in the group.)

Its all about flavor. On a sidenote, if you have the star and ur not a wiz/sorc then you dont have controll in this quest. the Wizard/Sorc is going to run it the way he/she is comfortable with. :D

sirgog
07-29-2011, 11:59 PM
Keep Displacement up as much as possible, but don't be afraid to throw Holy Aura when it's needed. That quest can be intense at times, and not every bard will remember to recast Displacements (and Arcanes often are really tight on SP).

If Displacement wears off and people are taking a pounding, throw that Holy Aura fast.