bando
07-29-2011, 03:10 AM
Okay, so my hitherto melee-only completionist toon is going to jump in the healing waters and go through his cleric life. What I'm looking for are suggestions mainly on when to take the feats I'm going to be taking, or if I'm overlooking something obvious because I've never played a healer before.
Here's the especially fancy loot I have:
-Litany of the Dead
-Upgraded Vibrant Purple Ioun Stone
-GS Goggles (150 SP, +5cha, conc opp)
-min II quarterstaff
-min II helm
Here's the especially fancy loot I don't have (and probably won't grind for before I TR):
-Torc
-Eardweller
-Mysterious Bauble
-Green Blade or Skiver
-No epic items except Mirror Cloak (but I'm planning on jumping to next TR as soon as I hit 20).
Other than that, I have almost all the stuff from VOD, HOX, Reavers, and VON.
Things I'm tied to in the build:
-I like the idea of being a Clonk
-Not trying to swap out a lot of gear during play.
Things I'm not tied to in the build:
-being a Halfling
-going 18/2 (although it looks like 17/3 is more of a headache)
-the feats I've taken or haven't
-my starting attributes
What I want out of this guy:
1) not noob it up too much when asked to heal people
2) throw some blade barriers around once in a while
3) keeping up in TR xp runs where I'm the only healer
What I'm not looking for out of this guy:
1) Solo-healing TOD while eating a sandwich
2) being on par with Prelude.
Anyway, Cannith will appreciate it over the next few months if I get some good suggestions here.
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Purr I'm a Kitten
Level 20 Lawful Neutral Halfling Female
(2 Monk \ 18 Cleric)
Hit Points: 326
Spell Points: 1358
BAB: 14\14\19\24
Fortitude: 18
Reflex: 15
Will: 24
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 14 16
Constitution 14 16
Intelligence 8 10
Wisdom 18 28
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 14
Bluff -1 0
Concentration 6 26
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 1
Heal 4 11
Hide 2 7
Intimidate -1 0
Jump 6 9
Listen 4 11
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 4 9
Swim 2 3
Tumble n/a 4
Use Magic Device n/a 0.5
Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Enhancement: Halfling Luck (Reflex) I
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Improved Heal I
Enhancement: Cleric Divine Vitality I
Enhancement: Way of the Clever Monkey I
Enhancement: Cleric Extra Turning I
Enhancement: Follower of the Sovereign Host
Enhancement: Racial Toughness I
Enhancement: Cleric Life Magic I
Level 4 (Cleric)
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wand and Scroll Mastery I
Level 5 (Cleric)
Enhancement: Cleric Prayer of Life I
Enhancement: Halfling Luck (Reflex) II
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Improved Heal II
Enhancement: Racial Toughness II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Extra Turning II
Level 7 (Cleric)
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Turning I
Level 8 (Cleric)
Enhancement: Cleric Radiant Servant I
Level 9 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Unyielding Sovereignty
Level 10 (Cleric)
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Divine Vitality II
Level 11 (Cleric)
Enhancement: Cleric Prayer of Incredible Life II
Level 12 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Life Magic III
Enhancement: Cleric Divine Vitality III
Level 13 (Cleric)
Enhancement: Cleric Prayer of Life III
Level 14 (Cleric)
Enhancement: Cleric Radiant Servant II
Level 15 (Cleric)
Feat: (Selected) Empower Spell
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic IV
Level 16 (Cleric)
Enhancement: Cleric Improved Spell Penetration II
Level 17 (Cleric)
Enhancement: Cleric Wisdom II
Level 18 (Cleric)
Feat: (Selected) Extend Spell
Level 19 (Cleric)
Enhancement: Cleric Improved Spell Penetration III
Level 20 (Cleric)
Enhancement: Cleric Wisdom III
Here's the especially fancy loot I have:
-Litany of the Dead
-Upgraded Vibrant Purple Ioun Stone
-GS Goggles (150 SP, +5cha, conc opp)
-min II quarterstaff
-min II helm
Here's the especially fancy loot I don't have (and probably won't grind for before I TR):
-Torc
-Eardweller
-Mysterious Bauble
-Green Blade or Skiver
-No epic items except Mirror Cloak (but I'm planning on jumping to next TR as soon as I hit 20).
Other than that, I have almost all the stuff from VOD, HOX, Reavers, and VON.
Things I'm tied to in the build:
-I like the idea of being a Clonk
-Not trying to swap out a lot of gear during play.
Things I'm not tied to in the build:
-being a Halfling
-going 18/2 (although it looks like 17/3 is more of a headache)
-the feats I've taken or haven't
-my starting attributes
What I want out of this guy:
1) not noob it up too much when asked to heal people
2) throw some blade barriers around once in a while
3) keeping up in TR xp runs where I'm the only healer
What I'm not looking for out of this guy:
1) Solo-healing TOD while eating a sandwich
2) being on par with Prelude.
Anyway, Cannith will appreciate it over the next few months if I get some good suggestions here.
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Purr I'm a Kitten
Level 20 Lawful Neutral Halfling Female
(2 Monk \ 18 Cleric)
Hit Points: 326
Spell Points: 1358
BAB: 14\14\19\24
Fortitude: 18
Reflex: 15
Will: 24
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 14 16
Constitution 14 16
Intelligence 8 10
Wisdom 18 28
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 14
Bluff -1 0
Concentration 6 26
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 1
Heal 4 11
Hide 2 7
Intimidate -1 0
Jump 6 9
Listen 4 11
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 4 9
Swim 2 3
Tumble n/a 4
Use Magic Device n/a 0.5
Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Enhancement: Halfling Luck (Reflex) I
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Improved Heal I
Enhancement: Cleric Divine Vitality I
Enhancement: Way of the Clever Monkey I
Enhancement: Cleric Extra Turning I
Enhancement: Follower of the Sovereign Host
Enhancement: Racial Toughness I
Enhancement: Cleric Life Magic I
Level 4 (Cleric)
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wand and Scroll Mastery I
Level 5 (Cleric)
Enhancement: Cleric Prayer of Life I
Enhancement: Halfling Luck (Reflex) II
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Improved Heal II
Enhancement: Racial Toughness II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Extra Turning II
Level 7 (Cleric)
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Turning I
Level 8 (Cleric)
Enhancement: Cleric Radiant Servant I
Level 9 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Unyielding Sovereignty
Level 10 (Cleric)
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Divine Vitality II
Level 11 (Cleric)
Enhancement: Cleric Prayer of Incredible Life II
Level 12 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Life Magic III
Enhancement: Cleric Divine Vitality III
Level 13 (Cleric)
Enhancement: Cleric Prayer of Life III
Level 14 (Cleric)
Enhancement: Cleric Radiant Servant II
Level 15 (Cleric)
Feat: (Selected) Empower Spell
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic IV
Level 16 (Cleric)
Enhancement: Cleric Improved Spell Penetration II
Level 17 (Cleric)
Enhancement: Cleric Wisdom II
Level 18 (Cleric)
Feat: (Selected) Extend Spell
Level 19 (Cleric)
Enhancement: Cleric Improved Spell Penetration III
Level 20 (Cleric)
Enhancement: Cleric Wisdom III