cru121
06-08-2011, 01:44 AM
Superior stability (+6 deflection to AC, +6 resistance to saves for true neutral characters) is a craftable ability (lvl 73 elemental). In one of the crafting resources that the community produced (either on wiki or on a google spreadsheet) it says that it is a +3 base price modifier ability. Is that true? Big IF.
A +0 superior stability item should be ML5, dirt cheap for the effect. But not many lvl 5 characters will be able to craft it (unless TR).
A +5 mithral full plate of superior stability should be around ML14-15. (Just when my splashed warchanter gets second level of her PrE.)
A deathblock +5 mfp of ss should be a +12 base price modifier, i.e. ML20.
Now my question: How good would be the superior stability item at each level, compared to other (named) options. Should I strive for it?
Leveling in 3 crafting schools is not exactly easy (+5 enh is lvl 75 arcane; deathblock is 71 divine, superior stability is 73 elemental). I'd need to hit lvl 65 arcane and lvl 63 elemental at level 15.
How does this grind compare to the grind needed to get named items that offer similar (or other of similar power) benefits?
And actually, what are the medium armors that I am competing with? (Note that this is my first character, first life)
(I know that armor bonus is not actually worth that much at higher levels; but for soloing on normal, a +19 AC on a single item sounds like a good thing.)
A +0 superior stability item should be ML5, dirt cheap for the effect. But not many lvl 5 characters will be able to craft it (unless TR).
A +5 mithral full plate of superior stability should be around ML14-15. (Just when my splashed warchanter gets second level of her PrE.)
A deathblock +5 mfp of ss should be a +12 base price modifier, i.e. ML20.
Now my question: How good would be the superior stability item at each level, compared to other (named) options. Should I strive for it?
Leveling in 3 crafting schools is not exactly easy (+5 enh is lvl 75 arcane; deathblock is 71 divine, superior stability is 73 elemental). I'd need to hit lvl 65 arcane and lvl 63 elemental at level 15.
How does this grind compare to the grind needed to get named items that offer similar (or other of similar power) benefits?
And actually, what are the medium armors that I am competing with? (Note that this is my first character, first life)
(I know that armor bonus is not actually worth that much at higher levels; but for soloing on normal, a +19 AC on a single item sounds like a good thing.)