Natean
06-05-2011, 08:32 AM
This Thread is about how much Essence you aquire from deconstructing Items and Shards. For those who do not know already, each level of deconstruction gives a different amount of Lesser and Greater Essence.
Links below for Raw Data
Item Data/Results
Shard Data/Results
Combined Data/Results
Notes
Deconstructing items should have a higher essence rate than shards due to the update where you get more essence for deconstructing higher leveled items. (Since Shards has no listed ML).
I do not expect these to be completely accurate, even from deconstructing hundreds of times, especially higher level deconstructions where the range of essence is much larger. I consider data for Level 1 to be the most accurate.
You can exhange 1 Greater Essence to 5 Lesser Essence, but not the other way around.
I have combined both Item and Shard deconstruction data to give a better sense in the overall average Essence aquired from deconstruction. This provides a better estimate as more numbers is more accurate.
The data also provides the number of times an essence has been produced at a specific number (i.e. Of 858 Level 1 deconstructed items, it produced 1 lesser essence 304 times).
Due to the nature of forums format, I have to use _ to make the Data more readable and easier to understand.
The data gives a good estimation in the returns you get from making a level 1 shard and deconstructing it to gain crafting exp.
The method I used to record this data was to write down how much essence was produced when deconstructing, I then put up the data in a table to make better sense of it. Therefore, there may be slight errors as some data may be lost/incorrect, quantity reduces errors.
I always try to maximise the level of deconstruction for every Item I deconstruct.
This is data aquired during U9.1
Deconstruction Level of clickies is Enchantment modifier of clicky -2
I stared this data collection after U9.1 where Items were updated to produce more essence depending on its ML. My original objective was to use this with the Market Price of essences to find if it was cheaper to buy essences from people or to buy items and deconstructing it (the latter holds true). By sharing this data to public, I forsee one/mixture of three things: Prices of essence falling (to match item price), Prices of items rising (to match essence price), no change.
To clarify: I consider data for Level 1 Deconstruction to be most accurate in determining the approximation for essence produced from deconstructing, as there over 1000 recordings. Every other is a close approximation, and could require some more data to solidify it.
How to use this data to your advantage:
Given a market price for Essence, say 140 ea for Lessers and 700 ea for Greaters (which is the current Market Price in Cannith). It is possible to buy Level 1 deconstructable items for less than 500pp and Level 5 deconstructable items for less than 5500pp, deconstruct them, and sell the essence and make a profit (as well as gaining deconstruction exp.)
i.e. Average Lesser recieved * Lesser Price + Average Greater recieved * Greater Price = Cost of Item to deconstruct
Basically by sharing this knowledge, I am litereally trying to crash the market for essence across all servers :D
Using combined data, this is what price you should buy these level of items and make profit
Market Price
if Lessers = 200pp, Greaters = 1000pp
Level 1 : 741 pp
Level 2 : 1294 pp
Level 3 : 2464 pp
Level 4 : 4429 pp
Level 5 : 8208 pp
if Lessers = 140pp, Greaters = 700pp
Level 1 : 518 pp
Level 2 : 906 pp
Level 3 : 1725 pp
Level 4 : 3100 pp
Level 5 : 5745 pp
if Lessers = 100pp, Greaters = 500pp
Level 1 : 370 pp
Level 2 : 647 pp
Level 3 : 1232 pp
Level 4 : 2214 pp
Level 5 : 4104 pp
Help/FAQ
If anyone were to put in thier own data (preferable in the hundreds of deconstructs) much appreciated.
FAQs to be updated
Edit: I may edit the shard deconstruction data as I am going thru the decon lvl 1 shard method to level crafting.
Links below for Raw Data
Item Data/Results
Shard Data/Results
Combined Data/Results
Notes
Deconstructing items should have a higher essence rate than shards due to the update where you get more essence for deconstructing higher leveled items. (Since Shards has no listed ML).
I do not expect these to be completely accurate, even from deconstructing hundreds of times, especially higher level deconstructions where the range of essence is much larger. I consider data for Level 1 to be the most accurate.
You can exhange 1 Greater Essence to 5 Lesser Essence, but not the other way around.
I have combined both Item and Shard deconstruction data to give a better sense in the overall average Essence aquired from deconstruction. This provides a better estimate as more numbers is more accurate.
The data also provides the number of times an essence has been produced at a specific number (i.e. Of 858 Level 1 deconstructed items, it produced 1 lesser essence 304 times).
Due to the nature of forums format, I have to use _ to make the Data more readable and easier to understand.
The data gives a good estimation in the returns you get from making a level 1 shard and deconstructing it to gain crafting exp.
The method I used to record this data was to write down how much essence was produced when deconstructing, I then put up the data in a table to make better sense of it. Therefore, there may be slight errors as some data may be lost/incorrect, quantity reduces errors.
I always try to maximise the level of deconstruction for every Item I deconstruct.
This is data aquired during U9.1
Deconstruction Level of clickies is Enchantment modifier of clicky -2
I stared this data collection after U9.1 where Items were updated to produce more essence depending on its ML. My original objective was to use this with the Market Price of essences to find if it was cheaper to buy essences from people or to buy items and deconstructing it (the latter holds true). By sharing this data to public, I forsee one/mixture of three things: Prices of essence falling (to match item price), Prices of items rising (to match essence price), no change.
To clarify: I consider data for Level 1 Deconstruction to be most accurate in determining the approximation for essence produced from deconstructing, as there over 1000 recordings. Every other is a close approximation, and could require some more data to solidify it.
How to use this data to your advantage:
Given a market price for Essence, say 140 ea for Lessers and 700 ea for Greaters (which is the current Market Price in Cannith). It is possible to buy Level 1 deconstructable items for less than 500pp and Level 5 deconstructable items for less than 5500pp, deconstruct them, and sell the essence and make a profit (as well as gaining deconstruction exp.)
i.e. Average Lesser recieved * Lesser Price + Average Greater recieved * Greater Price = Cost of Item to deconstruct
Basically by sharing this knowledge, I am litereally trying to crash the market for essence across all servers :D
Using combined data, this is what price you should buy these level of items and make profit
Market Price
if Lessers = 200pp, Greaters = 1000pp
Level 1 : 741 pp
Level 2 : 1294 pp
Level 3 : 2464 pp
Level 4 : 4429 pp
Level 5 : 8208 pp
if Lessers = 140pp, Greaters = 700pp
Level 1 : 518 pp
Level 2 : 906 pp
Level 3 : 1725 pp
Level 4 : 3100 pp
Level 5 : 5745 pp
if Lessers = 100pp, Greaters = 500pp
Level 1 : 370 pp
Level 2 : 647 pp
Level 3 : 1232 pp
Level 4 : 2214 pp
Level 5 : 4104 pp
Help/FAQ
If anyone were to put in thier own data (preferable in the hundreds of deconstructs) much appreciated.
FAQs to be updated
Edit: I may edit the shard deconstruction data as I am going thru the decon lvl 1 shard method to level crafting.