Aeolwind
05-28-2011, 10:36 AM
Pure good in crafting isn't requiring the UMD check to use, resulting in inflated ML costs.
In the hands of my Lowbie FvS is a +1 shock long sword of pure good, min level 4. Not bound, pulled from a chest. I just created 2 mirrors of the weapon and the level required is 7. All was fine till I affixed the pure good. +1 and shock was still usable, affixing pure good shot the ML up to 7.
Pure good on RanGen weapons now is a wash with regard to ML, it raises and lowers it by the same amount due to the UMD check that should be required. Not happening in crafting.
In the hands of my Lowbie FvS is a +1 shock long sword of pure good, min level 4. Not bound, pulled from a chest. I just created 2 mirrors of the weapon and the level required is 7. All was fine till I affixed the pure good. +1 and shock was still usable, affixing pure good shot the ML up to 7.
Pure good on RanGen weapons now is a wash with regard to ML, it raises and lowers it by the same amount due to the UMD check that should be required. Not happening in crafting.