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View Full Version : "Ditched" a party for the first time...



mobrien316
05-15-2011, 08:27 PM
I have only been playing DDO for a couple of months, and I am loving it! Grouping with other team-oriented players who feel communication is a good thing has been a real pleasure.

On the other hand…

I joined a PUG for the Pit over the weekend that specified “Know the quest!!!”, and since I have run the Pit four other times I figured I knew it well enough to know generally what was going on. Just to be safe, when I joined I mentioned to the party that I was familiar with the Pit but was not an expert, and jokingly mentioned that I hoped someone was good at climbing and jumping because I am not. Three other party members said some version of, “Don’t worry, just follow me.”

I should have known it was going to be interesting when we filled up the group and had no healers, and three of the group asked how we were supposed to do that since they apparently don’t carry potions or wands. The “leader” said we would just hit the shrines and that there was no real fighting until the last room. (My sorcerer had plenty of potions on him – I always view a healer as a bonus rather than my personal physician.)

It got even more interesting when, in the first two minutes, there were two party deaths from falling off the walkway…

I wound up climbing up to hit the first furnace switch after two party deaths from the fire elementals (the deaths were two of the people who assured me that they could handle it and I should just follow them.) In the room with the wheels it was plain no one knew what to do except me, but no one would listen to me. Two more deaths in that room as several party members just kept randomly spinning the wheels even after I would set them and tell everyone the color was set.

In the next room there was one more quick death, leaving just me for about three seconds before I died, too. I thanked the party (without sarcasm), released, and left the party because I figured our chances of successfully completing the Pit were essentially zero, and I had wasted enough time already.

Coincidentally, I did the Chrono raid on elite with a 6th level sorcerer that same day and, even though the entire party wiped about four times, I stuck with it because everyone was working together and communicating (we were just a party of 6th level characters trying to do it on elite). In this case (in the Pit) the party seemed like a tragedy waiting to happen, so I took off, even though I really didn’t want to and hadn’t done that before.

Hopefully no one took offense, but I figured that if they were not going to listen to me at all then they wouldn’t miss me.

zztophat
05-15-2011, 08:42 PM
They were better off without you, clearly you were just getting in the way of their uberness.


You should have realized how great they were when they died LIKE A BOSS from fall damage. Clearly they were looking to finish the quest via the rarely used "die often and everywhere while running around like noobcakes" method.

visionary1977
05-16-2011, 06:35 AM
They were better off without you, clearly you were just getting in the way of their uberness.


You should have realized how great they were when they died LIKE A BOSS from fall damage. Clearly they were looking to finish the quest via the rarely used "die often and everywhere while running around like noobcakes" method.

hehe awesome reply

to the op: you shouldnt die at all in the pit, other than the general lost feeling you get when you first do it, the quest isnt actually that difficult, from what you have said the group was completely doomed.. just imagine the last room... "wow I am dead, ohhh theres a shamen on a platform to the left and right" moment. I too would have said thanks and then left or invited them into waterworks elite so i could try and see a group beat the "over lvl running WW elite death per player record.."

Some people in their utter uber self belief nooby independence should have remained playing solitaire or minesweeper.. actually remove minesweeper.. thats probably a bit challenging.

LordArkan
05-16-2011, 07:07 AM
When I run the Pit in a PUG, I play it as if I'm soloing with added entertainment. I have dragged some downright abysmal people through that quest despite their best efforts (and they always seem to be the ones to pull Muck's Doom, as well :rolleyes: ).

There just aren't a lot of people who run the quest enough to know it very well.
A couple nitpicks, though--
1. There are no respawns in the security room, so spinning the wheels all day would not contribute to the death count.
2. How does an arcane caster die in the Pit? Were you guys trying to run hard/elite under level?

Grymli
05-16-2011, 07:53 AM
It's very cool that the biggest fools in DDO tend to clearly identify themselves as such in their LFM posts. There are a number of warning signs, mostly having to do with glaring social ineptitude. Let's review a few...

1. "Know the quest!"

Not to be confused with "know the quest, please" which may simply identify an experienced player looking for an elite run with other players of a similar caliber, "know the quest!" is almost always a paraphrase for "I don't know what I'm doing so I need you to!" and/or "I suck as a leader so need you all to be entirely independent!" This one is an easy pass.

2. "No n00bs/idiots/morons!"

This one's easy. It simply means that the n00b/idiot/moron quota is already filled by the posting player. I often join these for the comic relief alone... but one should be aware of the dangers :D

3. "TRs only!"

This one is especially tough as not all TRs are fools. For many, however, the time spent TRing has obviously taking away from time spent socializing in RL... and it shows. These paragons of social ineptness have managed to turn the TR symbol from a badge of honor to a mark of shame. Instead of providing leadership and rolemodels for newer players they've managed to do EXACTLY the opposite. I generally try not to hold the symbol against anyone...

Several others come to mind but I'm out of time :D

Cheers!

Allieanna
05-16-2011, 10:30 AM
3. "TRs only!"

This one is especially tough as not all TRs are fools. For many, however, the time spent TRing has obviously taking away from time spent socializing in RL... and it shows. These paragons of social ineptness have managed to turn the TR symbol from a badge of honor to a mark of shame. Instead of providing leadership and rolemodels for newer players they've managed to do EXACTLY the opposite. I generally try not to hold the symbol against anyone...

Several others come to mind but I'm out of time :D

Cheers!

I see this LFM all the time for Easy quests. That tells me that I probably don't want to join the group, even if I am playing a TR. Sure, if you get in a group full of TRs a hard quest can be a Lot easier, but you don't have to be a TR to finish any quest. There are plenty of ways to make a first life character that's good enough to run the hardest epic raids.

rabbit512
05-16-2011, 10:35 AM
It's very cool that the biggest fools in DDO tend to clearly identify themselves as such in their LFM posts. There are a number of warning signs, mostly having to do with glaring social ineptitude. Let's review a few...

1. "Know the quest!"

Not to be confused with "know the quest, please" which may simply identify an experienced player looking for an elite run with other players of a similar caliber, "know the quest!" is almost always a paraphrase for "I don't know what I'm doing so I need you to!" and/or "I suck as a leader so need you all to be entirely independent!" This one is an easy pass.

2. "No n00bs/idiots/morons!"

This one's easy. It simply means that the n00b/idiot/moron quota is already filled by the posting player. I often join these for the comic relief alone... but one should be aware of the dangers :D

3. "TRs only!"

This one is especially tough as not all TRs are fools. For many, however, the time spent TRing has obviously taking away from time spent socializing in RL... and it shows. These paragons of social ineptness have managed to turn the TR symbol from a badge of honor to a mark of shame. Instead of providing leadership and rolemodels for newer players they've managed to do EXACTLY the opposite. I generally try not to hold the symbol against anyone...

Several others come to mind but I'm out of time :D

Cheers!

zing, sir. i want this on a poster.

Aurora1979
05-16-2011, 10:44 AM
1. "Know the quest!"

Not to be confused with "know the quest, please" which may simply identify an experienced player looking for an elite run with other players of a similar caliber, "know the quest!" is almost always a paraphrase for "I don't know what I'm doing so I need you to!" and/or "I suck as a leader so need you all to be entirely independent!" This one is an easy pass.

Cheers!

Such a pity, you seem so confident in what your saying too :)

I often put this on my LFM's and I never put up an LFM unless I know the quest.

The reason I put Know the quest is because I want people who.... Know the quest. Generally Im only putting the LFM up for a quicker finish, more often then not the quest will be in progress.

I do plenty of newb friendly runs showing round with or without spoilers but your assumption on the above is completely wrong.

I dont really get the point in this thread at all to be honest. So the OP joined a group and they werent very good and destined to die...... Been there plenty of times. Just drop group, admit its only going to end in tears then walk away.

Man if I (and 90% of the player base) Wrote a thread about every weak group we entred with the forum would be back to back threads about bad runs. They happen.

FrancisP.Fancypants
05-16-2011, 10:59 AM
I'd take a group of gimped toons who are communicating over a bunch of geared uberbuilds who are 'soloing where other people happen to be' any day. Sometimes you just have to cut your losses, especially when you're looking at an hour or more of failure.

In my experience, pit runs are best done solo anyway. LFMs for it are like magnets for first-time zergers.

Grymli
05-16-2011, 11:02 AM
The point was obscure? I thought it was delivered with the appropriate mixture of irreverence, tongue-in-cheek humour, and, if I may say so, panache :D... but I thought it was clear. Please allow me one more attempt...

DDO is especially fun when full. Because older players leave over time new players are an important resource. New players tend to stay more often when the people here aren't socially ******** jerks. "Know the quest, please" is totally cool and quite pleasantly phrased. "Know the quest" screams DB. Personally, I think the one additional word is well worth the effort. You might disagree.

Either way, have a pleasant day :)

Cheers!

wolflairabyss99
05-16-2011, 11:03 AM
I dont really get the point in this thread at all to be honest.


if folks were only allowed to use the forums when they had a point, it would still be as full as it currently is.



So the OP joined a group and they werent very good and destined to die...... Been there plenty of times. Just drop group, admit its only going to end in tears then walk away.


you should of taken you own advice before replying