View Full Version : cant craft unbound or even BTA items?
arrrcher
05-10-2011, 07:46 PM
seriously? am I missing something? I look at my shards. I look at my items. all BTC.
what's the point? coming soon?
if so, seems like a time sink until then (in a bad way)...
if unbound or even BTA items are not coming soon, then its simply fail.
DemonMage
05-10-2011, 07:49 PM
Shards will be bound to account with the next (subject to change) crafting update.
ProdigalGuru
05-10-2011, 08:16 PM
Rumor has it that if you disjunct a BtA item, the crafted item is BtA as well.
t0pazdrag0n
05-10-2011, 08:18 PM
IMO even being bound to account is pretty useless. They need to not be bound at all for any real value.
dkyle
05-10-2011, 08:34 PM
IMO even being bound to account is pretty useless. They need to not be bound at all for any real value.
If the items you craft have no "real value" to any of the characters on your account, how likely is it that they'll have any "real value" to anyone else?
Honestly, I don't get how BtC is such a dealbreaker, let alone BtA. It takes some effort to make anything good, but that's true of just about every other crafting in the game. We're fine with MinIIs being BtC, but an easier method to make weapons better than MinIIs at their primary purpose is unacceptable if they're BtC?
Personally, I think abandoning BtC is a mistake. It could be an opportunity to make sure we can craft level appropriate things, for our characters as they level, while still giving a purpose for high crafting levels. BtA is just not sufficiently meaningfully different from unbound to warrant a significant discount.
kyleann
05-10-2011, 08:39 PM
dkyle does have a point. If everything becomes BtA then everyone will only really need to farm one of any item they want for all their characters. BtA on everything isn't a good idea, but on some things it'd be nice.
I think crafting should be Unbound, but BtC on equip. Thus you can still trade or make plat being a master crafter, but the supply of items you make will still be wanted a few months later because everyone needs one for each character.
The devs have already said unbound crafting is coming, they've said we'll be able to decon shards, and they've said crafting will be BtA instead of BtC for the most part...I just hope it's with the caveat that everything binds on equip so we don't just flood the markets with semi-uber gear and kill the economy.
kyleann
05-10-2011, 08:41 PM
Rumor has it that if you disjunct a BtA item, the crafted item is BtA as well.
QFT. Run some Sharn Syndicate quests like Bookbinder Rescue and the end rewards may be BtA, and will stay that way even after keying and crafting on them. However, note that this not WAI and so it WILL be nerfed in the future. If you're going to do it, get ibtn (in before the nerf) because it's not gonna be long before this is whacked.
Edit - It might not be feasible for Turbine to make all those BtA crafted items BtC. If so, it'll either be overlooked much like the mass plat farm of 2011 the Cove caused or they will outright delete some crafted items which seems illogical.
fluffybunnywilson
05-10-2011, 08:44 PM
If the items you craft have no "real value" to any of the characters on your account, how likely is it that they'll have any "real value" to anyone else?
Honestly, I don't get how BtC is such a dealbreaker, let alone BtA. It takes some effort to make anything good, but that's true of just about every other crafting in the game. We're fine with MinIIs being BtC, but an easier method to make weapons better than MinIIs at their primary purpose is unacceptable if they're BtC?
Personally, I think abandoning BtC is a mistake. It could be an opportunity to make sure we can craft level appropriate things, for our characters as they level, while still giving a purpose for high crafting levels. BtA is just not sufficiently meaningfully different from unbound to warrant a significant discount.
If leveling up were quick and easy, but crafting individual items were difficult and expensive, then BtC wouldn't be a big deal.
Because leveling up involves crafting a large amount of trash shards that are crafted exclusively for crafting XP, the actual leveling process becomes the real cost of crafted items.
If I had to level up each character with 1000+ deconstructed items in order to make even moderately useful items were necessary, then I would have skipped the entire U9 crafting section of the game and just stuck to Greensteel + lootgen items.
donfilibuster
05-10-2011, 08:57 PM
So far devs have confirmed both unbound recipes and shard deconstruction, check on the dev tracker.
Shadowspawned
05-11-2011, 12:13 AM
Rumor has it that if you disjunct a BtA item, the crafted item is BtA as well.
I can confirm this.
http://my.ddo.com/shadowspawned/wp-content/blogs.dir/152364/files/my-gallery/bta-goggles.jpg
TheDjinnFor
05-11-2011, 12:46 AM
If the items you craft have no "real value" to any of the characters on your account, how likely is it that they'll have any "real value" to anyone else?
You can't mail BtA gear to your alts. Which means, yes, BtA has no real value to me. Other people may have a shared bank but I would rather save my hard earned TP.
t0pazdrag0n
05-11-2011, 06:30 PM
If the items you craft have no "real value" to any of the characters on your account, how likely is it that they'll have any "real value" to anyone else?
Thats pretty simple. Between my four accounts I can only use a max of 8 weapons, 4 armors, 4 helmets, 4 necklaces, etc.
So any thing beyond the 4th that I make is useless. On the other hand when I make 10 copies of a weapon, I can put one on the character that does the crafting, 3 on my other 3 characters, and hopefully sell the other 6 to people who don't want to go through the whole process of crafting and maybe break even on the whole process.
donfilibuster
05-11-2011, 10:47 PM
I can confirm this.
http://my.ddo.com/shadowspawned/wp-content/blogs.dir/152364/files/my-gallery/bta-goggles.jpg
This was deemed a bug and will be removed, but hopefully they'd bring the unbound recipes by then.
fluffybunnywilson
05-12-2011, 07:22 AM
This was deemed a bug and will be removed, but hopefully they'd bring the unbound recipes by then.
One dev said that they entered this as a bug, but crushing that perceived bug would most likely also kill the ability to bind and attune BtA items in the Stone of Change and keep the BtA trait on the item, so I'm very much hoping that Turbine will let this "bug" slide since we are going to end up with BtA shards anyway.
dunklezhan
05-12-2011, 07:33 AM
If the items you craft have no "real value" to any of the characters on your account, how likely is it that they'll have any "real value" to anyone else?
Honestly, I don't get how BtC is such a dealbreaker, let alone BtA. It takes some effort to make anything good, but that's true of just about every other crafting in the game. We're fine with MinIIs being BtC, but an easier method to make weapons better than MinIIs at their primary purpose is unacceptable if they're BtC?
Personally, I think abandoning BtC is a mistake. It could be an opportunity to make sure we can craft level appropriate things, for our characters as they level, while still giving a purpose for high crafting levels. BtA is just not sufficiently meaningfully different from unbound to warrant a significant discount.
But we *can't* craft level appropriate items.
My L14 Sorc was L12 when crafting hit. I have deconned 200 items. I have crafted about 300 shards. I have not been able to level up to the point where I could craft anything appropriate for my L12, let alone the L14 I am now. And the vast majority of those 200 deconned items were ML18 gear from amrath and ML14 gear from shroud runs.
The only item I've managed to make that would be any use to even my lowbie alts is a BTA (making use of the 'bug') ML5 +1 blood docent of invulnerability. Except that I don't have any other WF characters. That's by the by. I could create one, I certainly have both the character slots and the race.
I'm at L25, 22 & 20 in my crafting schools. There is really very little I can make at those crafting levels of much use to any of my alts, let alone my sorc. Given the number of items I've deconned to get that far there's no way I'm doing this on more than one character. Many other people feel the same way. Therefore at least BTA is pretty much a requirement.
The reason for unbound shards is to create a meaningful player economy around the system. This will both stimulate interest and foster community development, since you can indeed start getting master crafters who's skills become valuable beyond just themselves - either amongst their guilds, or alliances or guilds, or even in groups (e.g. help me run x quest chain and I will make you Y items...).
Opening it up beyond BTC can only be a Good Thing. First BTA, then totally unbound.
I would however support the idea that ALL created items become BTC on equip (provided a raw crafting blank did not - I want to be able to check out the base skin of stuff before I start crafting on it).
rfachini
05-12-2011, 02:44 PM
Can someone help me figure this out?:
Will making an unbound shard allow you to make BtA items? Or do you have to give the shard to the character who wants to make the item? Will this allow characters with no crafting experience make BtC items for themselves?
I have over 20 characters and won't level them all up for crafting. Will update 9.1 let me keep one character as my crafter, and make items for the others?
Thanks!
fluffybunnywilson
05-12-2011, 02:54 PM
Can someone help me figure this out?:
Will making an unbound shard allow you to make BtA items? Or do you have to give the shard to the character who wants to make the item? Will this allow characters with no crafting experience make BtC items for themselves?
I have over 20 characters and won't level them all up for crafting. Will update 9.1 let me keep one character as my crafter, and make items for the others?
Thanks!
You don't need any crafting skill (on live currently - not positive about the new Llamania build) to assemble items from shards + blanks.
That means you could pass a BtA shard to a character with no crafting XP and do the final assembly of the item on that character. The item would still be BtC, but it would be BtC on the correct character instead of being BtC on your crafter.
Therigar
05-12-2011, 03:03 PM
Turbine has said that some thing will be changed to BtA from BtC with the next update to crafting. I think that is old news.
The issue of mailing BtA items I don't have sympathy for but I can see that as a problem for F2P players and those unable to afford the shared bank function.
Changing to completely unbound, however, is wrong IMO. I'm sorry it creates a problem for a few but I think unbound would be an even bigger problem. Already craftable blanks are flooding the AH at prices that are clearly more than the original item's base value. I don't think we need to see huge profit taking by crafters who bankroll their characters with a single L1 character whose crafting levels are maxed out.
BtA is appropriate and is what Turbine has already said will take place.
dkyle
05-12-2011, 03:12 PM
But we *can't* craft level appropriate items.
The operative word in my post was "could". I'm well aware that level appropriate crafting isn't really available currently.
The grind for BtC items is currently too much. It should be reduced.
The switch to BtA is nice, but I'm concerned that they won't feel as free to make crafting as accessible to new players as it could be if BtC were an option to them.
My argument isn't that BtC in the current system is good. It's that BtC, alongside BtA and Unbound could be good, provided that BtC crafting is appropriately cheap that you'd be willing to put something into it on your new characters to craft as they level.
I do agree on the BtC on equip though. That's a good way to make leveling up "crafters" worthwhile, while ensuring a healthy demand for items.
simsiim
05-12-2011, 07:55 PM
well there are 2 devices not yet in the Crafting Hall that will be added, and that is for Unbound crafting.
In u9.1, the shards are now BtA, but crafted items are still BtC , that is expected when using a Bound Crafting Device(the image is from Lamannia u9.1 sorry never took a image of the shards showing they are now BtA)
http://img689.imageshack.us/img689/8728/brestplatcraftableplus1.jpg
So You shouldn't worry about things not being able to Unbound, just wonder how long we have to go with not having the Unbound Crafting Device.
Since Shards are now BtA, you can pass over the shard to your Alts to add, you only need crafting level 1 to add shard to items, so your alt can finalize the item and it'll be bound to them after finished.
They added a new thing to craftable items, and a new shard to go with it. you'll need to go to the Lamannia section and read about it, or Better yet, log into Lamannia (the Preview server) and check it out yourself and add your own comments
simsiim
05-12-2011, 09:36 PM
You can't mail BtA gear to your alts. Which means, yes, BtA has no real value to me. Other people may have a shared bank but I would rather save my hard earned TP.
Sounds like then you'll be happy after the Un-Bound Crafting Devices are added
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