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superz
04-26-2011, 04:05 PM
The plan was to make a character with full rogue abilities and uses thrown weapons. I went with the shot on the run feat so I can run around without worry but this may not be the best idea. This is my first attempt and really would like some input.


Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Krool
Level 20 Chaotic Neutral Halfling Male
(20 Rogue)
Hit Points: 180
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 20
Will: 7

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 16 25
Constitution 12 14
Intelligence 14 18
Wisdom 8 10
Charisma 14 16

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 32
Bluff 6 34
Concentration 1 4
Diplomacy 2 5
Disable Device 6 30
Haggle 2 5
Heal -1 2
Hide 7 44
Intimidate 2 5
Jump 5 29
Listen -1 4
Move Silently 7 42
Open Lock 7 32
Perform n/a n/a
Repair 2 6
Search 6 29
Spot 3 25
Swim 2 5
Tumble 4 23
Use Magic Device 6 28

Level 1 (Rogue)
Feat: (Selected) Point Blank Shot


Level 2 (Rogue)


Level 3 (Rogue)
Feat: (Selected) Quick Draw


Level 4 (Rogue)


Level 5 (Rogue)


Level 6 (Rogue)
Feat: (Selected) Dodge


Level 7 (Rogue)


Level 8 (Rogue)


Level 9 (Rogue)
Feat: (Selected) Mobility


Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion


Level 11 (Rogue)


Level 12 (Rogue)
Feat: (Selected) Shot on the Run


Level 13 (Rogue)
Feat: (Rogue Bonus) Crippling Strike


Level 14 (Rogue)


Level 15 (Rogue)
Feat: (Selected) Improved Critical: Thrown Weapons


Level 16 (Rogue)
Feat: (Rogue Bonus) Skill Mastery


Level 17 (Rogue)


Level 18 (Rogue)
Feat: (Selected) Weapon Focus: Thrown Weapons


Level 19 (Rogue)
Feat: (Rogue Bonus) Skill Mastery


Level 20 (Rogue)
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Deadly Shadow
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Thrown Weapon Attack I
Enhancement: Halfling Thrown Weapon Attack II
Enhancement: Halfling Thrown Weapon Damage I
Enhancement: Halfling Thrown Weapon Damage II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Rogue Subtle Backstabbing III
Enhancement: Rogue Subtle Backstabbing IV
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Faster Sneaking II
Enhancement: Rogue Faster Sneaking III
Enhancement: Rogue Faster Sneaking IV
Enhancement: Rogue Assassin I
Enhancement: Rogue Assassin II
Enhancement: Rogue Assassin III
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Accuracy IV
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Improved Disable Device I
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II

EpiKagEMO
04-27-2011, 09:48 PM
Hp=VERY LOW
Ranged DPS=Very Low
DPS=Very Low
Prestige=None
Traps=O.K.
No Dps, or weak dps, low hp, two hit kill on certain monsters at end game.
wont be much traps in endgame too.

AZgreentea
04-27-2011, 10:08 PM
If it helps, here are two thrown weapon builds to help guide you:

http://forums.ddo.com/showthread.php?p=1330734#post1330734

http://forums.ddo.com/showthread.php?p=1710950#post1710950

Dont forget in U9, the elf races get a free feat that lets them sometime throw two stars.

Brian_of_Oz
04-27-2011, 10:15 PM
Im sorry, but I often hear people in game say they are rolling a halfling barbarian who is specced in throwing weapons as a joke. Situationally I use a throwing weapon, but in general isn't it considered to be unwise to make a toon like this? Im not trying to knock anyones build but I have seen rogues get a hard time when using a repeating crossbow instead of 2wf. If you are rolling a throwing weapon specced toon just for fun or as a goof thats one thing, but if you a join a pug with this build some people may not take kindly to you.


Does anyone actually play a toon specced for throwing weapons at end game?