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furbyoats
04-18-2011, 05:02 PM
So...I have asked around and dug in the forums...

I seem to get a mixture of replies about the effects of guards.

The question i am posing is this:

Say you have a DT crafted with HA 10%, Corrosive Salt Guard, Disintegrate Guard

and you have GS HP Disintegrate Guard Boots

and GS Corrosive Salt Guard Goggles

Having 2 of the same guard on different items...I know that they do not stack in regards to proc rate (2 guards at 5% each do not make it a 10% chance)

but...do they all get to roll independently of each other?

a couple forum posts i read stated that having a DT Disintegrate and a GS Disintegrate (both guards of course) would only count as 1 guard, and thus only rolled for proc 1 time.

others have suggested that they both roll their 5% chances independently.

Can anyone confirm of deny similar guards working independently or do they just negate one of the guards and act singularly?

Input is appreciated, thanks...

Hobgoblin
04-18-2011, 05:18 PM
for whats its worth, i know the conc opp doesnt stack, but i dont know if it applies to banes as well

hob

Stanley_Nicholas
04-18-2011, 06:24 PM
They used to stack, but now wearing 2 is the same as wearing 1. I have two lightning storm guard items crafted on one of my barbs, and the proc rate is the same whether I wear one or both. It used to be more frequent, but not anymore.

Seamonkeysix
04-18-2011, 06:30 PM
They do not stack, but each has a chance to proc.

Osharan_Tregarth
04-18-2011, 07:06 PM
So...I have asked around and dug in the forums...

I seem to get a mixture of replies about the effects of guards.

The question i am posing is this:

Say you have a DT crafted with HA 10%, Corrosive Salt Guard, Disintegrate Guard

and you have GS HP Disintegrate Guard Boots

and GS Corrosive Salt Guard Goggles

Having 2 of the same guard on different items...I know that they do not stack in regards to proc rate (2 guards at 5% each do not make it a 10% chance)

but...do they all get to roll independently of each other?

a couple forum posts i read stated that having a DT Disintegrate and a GS Disintegrate (both guards of course) would only count as 1 guard, and thus only rolled for proc 1 time.

others have suggested that they both roll their 5% chances independently.

Can anyone confirm of deny similar guards working independently or do they just negate one of the guards and act singularly?

Input is appreciated, thanks...


They used to stack, but now wearing 2 is the same as wearing 1. I have two lightning storm guard items crafted on one of my barbs, and the proc rate is the same whether I wear one or both. It used to be more frequent, but not anymore.


They do not stack, but each has a chance to proc.


Good, good.. Hope that's all cleared up for you now furby! :)

redraider
04-18-2011, 07:10 PM
The Devs made this clear (sorry, don't have a link), that they do not stack, they do not get separate rolls, 2 of the same guards have the same chance to proc as one.

I use corrosive salt, lightning, disintegrate (best damage one IMO), radiance, freezing ice, and melodic guard (best guard ever) on my porcupine HO DPS Barb. I never lose agro once established...

I truly love Melodic Guard on the Barb. It goes off all the time and is my own version of crowd control. Soloing Sins (ok, with a hireling hanging way back it really isn't soloing but so f'ing what) when a group pops of 5 orthons and 4 devils, at least 4 are dancing in seconds.

Viva la guards! :p

furbyoats
04-18-2011, 07:13 PM
Good, good.. Hope that's all cleared up for you now furby! :)

i lol'ed

thanks for the input so far...glad i asked before i crafted dual dust guards :-O

Seamonkeysix
04-18-2011, 08:21 PM
The Devs made this clear (sorry, don't have a link), that they do not stack, they do not get separate rolls, 2 of the same guards have the same chance to proc as one.



Um...I don't believe that is correct. Each gets a roll. I will see if I can find the link.

Bolo_Grubb
04-18-2011, 08:33 PM
The Devs made this clear (sorry, don't have a link), that they do not stack, they do not get separate rolls, 2 of the same guards have the same chance to proc as one.




Um...I don't believe that is correct. Each gets a roll. I will see if I can find the link.


Ya I would really like to see that link too


I mean isn't this like a rogue using two Rad II weapons at once?

Seamonkeysix
04-18-2011, 09:06 PM
This seems to be a question for the ages. As of this post: http://forums.ddo.com/showthread.php?t=138973, it seems like they shouldn't stack, but they do. It sounds like Eladrin is saying, way back when, that stacking guards are a bug, and would be fixed. However, search as I might, I can't see any indication that there is a fix.

When Eladrin says about Con Opp "
A 5% proc rate would be extremely imbalancing if you wore eight of them. It seems as if he is saying that the same type of item in different slots do stack...making a game imbalance. (i.e. they DO stack, so a 5% proc rate for each could cause game problems...if they didn't stack, it wouldn't matter.) But then says
Guard effects should not stack with themselves, so it would be classified as a bug that is potentially subject to change. But then I find no reference to any change, however, in any subsequent posts.

I have spent the last 45 minutes or so looking at conflicting posts and data about the proc rates of the same guards on the same toon in different slots. I have seen people swearing that each get a roll, and others saying they do not. It appears the devs have said they shouldn't, but they do...but they will fix it if they do....and then no word if they did. :confused:

Ohh....and if you want to be more confused, may I direct you to this thread on the topic: http://forums.ddo.com/showthread.php?t=176176

furbyoats
04-18-2011, 10:34 PM
This seems to be a question for the ages. As of this post: http://forums.ddo.com/showthread.php?t=138973, it seems like they shouldn't stack, but they do. It sounds like Eladrin is saying, way back when, that stacking guards are a bug, and would be fixed. However, search as I might, I can't see any indication that there is a fix.

When Eladrin says about Con Opp " It seems as if he is saying that the same type of item in different slots do stack...making a game imbalance. (i.e. they DO stack, so a 5% proc rate for each could cause game problems...if they didn't stack, it wouldn't matter.) But then says But then I find no reference to any change, however, in any subsequent posts.

I have spent the last 45 minutes or so looking at conflicting posts and data about the proc rates of the same guards on the same toon in different slots. I have seen people swearing that each get a roll, and others saying they do not. It appears the devs have said they shouldn't, but they do...but they will fix it if they do....and then no word if they did. :confused:

Ohh....and if you want to be more confused, may I direct you to this thread on the topic: http://forums.ddo.com/showthread.php?t=176176

best info i've gotten so far, awesome thread link...

i think instead of doubling on a guard, im going to work towards dosintegrate and corrosive salt on the DT, lightning guard and crushing wave on the Gs (salt and wave can be interchanged depending on what bonuses are available from the GS)

i justify this by saying...IF it is a bug and they both get a roll...it may be changed in the future...and that would just suck :)

although in my experience with double earthgrab guards, it seemed to proc more when i was wearing both vs when i was just wearing 1...could have just been the situation as i did not give it a definitive test.

any more information is obviously welcome, but im going to opt with the notion that 2 of the same guards are treated as one.

SmashBang
04-20-2011, 09:55 AM
They used to stack, but now wearing 2 is the same as wearing 1. I have two lightning storm guard items crafted on one of my barbs, and the proc rate is the same whether I wear one or both. It used to be more frequent, but not anymore.

Do you have proof? Because every post I find on this says something different then the last. Such as


They do not stack, but each has a chance to proc.


I wish a dev would confirm this and if one has, please post a link. The most I can find is a dev stating the do not stack, but do they each get a chance to proc, because that is different then stacking, isn't it?

I do see rogue threads suggesting a rogue get a RAD II weapon and a RAD II guard, so is it different when it is a weapon and a worn item vs 2 worn items?

I am so confused

SaisMatters
04-20-2011, 10:39 AM
for whats its worth, i know the conc opp doesnt stack, but i dont know if it applies to banes as well

hob

actually, according to this video, they do!!

http://www.youtube.com/watch?v=n33sAMpCZZs

though this might have changed by now.

SableShadow
04-20-2011, 10:43 AM
It goes off all the time and is my own version of crowd control.

Did they crank up the proc rate and DC on that at some point? Used to be majorly "meh" for me, even though it was thematic.

Merlocke
04-20-2011, 04:29 PM
They dont stack anymore, whatsoever.

-From a guy with Three Lightning storm guard items in the bank

Missing_Minds
04-20-2011, 04:52 PM
Guard and Guard will not stack. Nor will they get their own chance of procing.

Concordant Opposition weapon and guard I think still stacks. They may have changed that by now.

Note the difference there. So I *think* the case is guard and weapon will stack, but guard and guard will not.
Does this mean in the case of say Lit II, would guard, weapon, and weapon stack? I think so. Will it for CO? I don't think that particular test was ever done. I could be wrong.
Heck I could be wrong on this entire issue now.

Concordant opposition procs slightly different also. There is one chance to gain HP. There is another chance to gain SP.