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View Full Version : WF 12 Fighter 5 Wizard 3 Monk - Unlimited Self Healing



Malethus
04-16-2011, 08:04 PM
Ok I haven't really thought this through but with update 9 having mana regen when you are below 12 sp and repair serious costing only 12 sp I was thinking a wf wizard could repair itself every 18 seconds. Wonder if a melee orientated toon could take advantage of this.

The above split is only a suggestion but I was wondering if anyone could use the above split or something similar to create a self healing/buffing toon. Would it be viable or would it just be a gimmick?

Again haven't really thought it through but throwing ideas out there.

Clay
04-16-2011, 08:18 PM
why the 3 monk? Wouldn't 7 wiz at least give you additional buffs/dps with disp/fireshield/fw(even if only 30 sec)

slimkj
04-16-2011, 08:25 PM
I guess if you had limited resources it might be a useful char to play a while but you'd probably get better results just playing a melee and necking RSD pots if you can afford to buy them. Shorter cooldown and you don't "lose" five levels.

Noctus
04-16-2011, 11:14 PM
The tradeoff is relatively high for some small selfhealing abilities.

If you are mainly focused on a soloing character it could be worth it. For amore "normal" playstyle its not worth all the DPS you loose.

MrWizard
04-16-2011, 11:26 PM
drop the wiz and monk and take 2 of rogue..get the umd and use wands/scrolls...and have other benefits like evasion and a dashing side to your metal box like creature