rukkerz
04-09-2011, 08:51 PM
I had an idea for a shadowknight awhile back and had no idea how to execute it.
Was thinking of going two different ways with this... Taking Bastard Sword, thf, wielding a shield and taking stalwart defender... Thought it would be cool to wade into battle in undead form, hit Death aura, Hit stalwart defender and go to town with a Skeleton pet fighting along side me.
Decided to go the other route during the build process and drop Bastard sword, forget a shield and a SD and going kensai I, wielding a Falchion siphoning of the life of my enimies as i chop them to pieces... I have no idea if this will work..
Went Drow kinda for flavor, it also seemed fitting for a shadowknight build.
Decided at last minute before building that the rogue class UMD and Evasion would help out greatly during the process...
Im not good with the gear, so I cant tell you what I would begin to equip him with, maybe some mithril chain (mostly for flavor because his ac would be horrible)
Let me know what you think... Thanks
Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
sk
Level 20 True Neutral Drow Male
(6 Fighter \ 2 Rogue \ 12 Wizard)
Hit Points: 272
Spell Points: 805
BAB: 13\13\18\23
Fortitude: 12
Reflex: 12
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 12 16
Constitution 14 16
Intelligence 16 20
Wisdom 8 10
Charisma 10 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 18
Bluff 0 2
Concentration 6 27
Diplomacy 0 2
Disable Device n/a n/a
Haggle 0 1
Heal -1 0
Hide 1 3
Intimidate 2 25
Jump 3 8
Listen -1 2
Move Silently 1 3
Open Lock n/a n/a
Perform n/a n/a
Repair 3 5
Search 3 7
Spot -1 2
Swim 3 7
Tumble 3 11
Use Magic Device 2 24
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Wizard)
Feat: (Selected) Power Attack
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Wizard)
Feat: (Selected) Maximize Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 10 (Wizard)
Level 11 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Level 12 (Wizard)
Feat: (Selected) Mental Toughness
Level 13 (Wizard)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 19 (Rogue)
Level 20 (Rogue)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Dexterity I
Enhancement: Kensei Falchion Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Wizard Improved Empowering I
Enhancement: Wizard Improved Empowering II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Lineage of Deadly Elements I
Enhancement: Wizard Lineage of Deadly Elements II
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Elemental Manipulation III
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Wizard Wand and Scroll Mastery II
Enhancement: Wizard Wand and Scroll Mastery III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Summon Blackbone Archer
Enhancement: Summon Skeleton Archer
Enhancement: Summon Blackbone Knight
Enhancement: Summon Skeletal Knight
Enhancement: Summon Blackbone Mage
Enhancement: Summon Skeletal Mage
Was thinking of going two different ways with this... Taking Bastard Sword, thf, wielding a shield and taking stalwart defender... Thought it would be cool to wade into battle in undead form, hit Death aura, Hit stalwart defender and go to town with a Skeleton pet fighting along side me.
Decided to go the other route during the build process and drop Bastard sword, forget a shield and a SD and going kensai I, wielding a Falchion siphoning of the life of my enimies as i chop them to pieces... I have no idea if this will work..
Went Drow kinda for flavor, it also seemed fitting for a shadowknight build.
Decided at last minute before building that the rogue class UMD and Evasion would help out greatly during the process...
Im not good with the gear, so I cant tell you what I would begin to equip him with, maybe some mithril chain (mostly for flavor because his ac would be horrible)
Let me know what you think... Thanks
Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
sk
Level 20 True Neutral Drow Male
(6 Fighter \ 2 Rogue \ 12 Wizard)
Hit Points: 272
Spell Points: 805
BAB: 13\13\18\23
Fortitude: 12
Reflex: 12
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 12 16
Constitution 14 16
Intelligence 16 20
Wisdom 8 10
Charisma 10 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 18
Bluff 0 2
Concentration 6 27
Diplomacy 0 2
Disable Device n/a n/a
Haggle 0 1
Heal -1 0
Hide 1 3
Intimidate 2 25
Jump 3 8
Listen -1 2
Move Silently 1 3
Open Lock n/a n/a
Perform n/a n/a
Repair 3 5
Search 3 7
Spot -1 2
Swim 3 7
Tumble 3 11
Use Magic Device 2 24
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Wizard)
Feat: (Selected) Power Attack
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Wizard)
Feat: (Selected) Maximize Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 10 (Wizard)
Level 11 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Level 12 (Wizard)
Feat: (Selected) Mental Toughness
Level 13 (Wizard)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 19 (Rogue)
Level 20 (Rogue)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Dexterity I
Enhancement: Kensei Falchion Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Wizard Improved Empowering I
Enhancement: Wizard Improved Empowering II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Lineage of Deadly Elements I
Enhancement: Wizard Lineage of Deadly Elements II
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Elemental Manipulation III
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Wizard Wand and Scroll Mastery II
Enhancement: Wizard Wand and Scroll Mastery III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Summon Blackbone Archer
Enhancement: Summon Skeleton Archer
Enhancement: Summon Blackbone Knight
Enhancement: Summon Skeletal Knight
Enhancement: Summon Blackbone Mage
Enhancement: Summon Skeletal Mage