Kourier
04-03-2011, 10:11 AM
Yea yea, this is a repost, but my other threat is currently resting in peace on page 6 or something silly with only Aylin responding (Aylin IS awesome, by the way).
I wanted to do a few things with my paladin after I finished his fighter life and paladin life. First, he had to be pure so that I could use weapons like epic brigand's cutlass, chaosblades, and chimera fang to break DR. He also had to be able to tank any boss in the game and take lower damage (saves, AC). This is what I've come up with... It's very heavily derived from Junt's Jaerlach, Defender of Siberys, so take that for what you will.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Human Male
(20 Paladin)
Hit Points: 342
Spell Points: 235
BAB: 20\20\25\30\30
Fortitude: 23
Reflex: 15
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 15 21
Dexterity 13 13
Constitution 16 16
Intelligence 11 13
Wisdom 8 8
Charisma 16 19
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 9
Bluff 3 4
Concentration 3 29
Diplomacy 3 4
Disable Device n/a n/a
Haggle 3 4
Heal -1 -1
Hide 1 1
Intimidate 7 30
Jump 2 5
Listen -1 -1
Move Silently 1 1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 -1
Swim 2 5
Tumble 2 2
Use Magic Device 5 15
Level 1 (Paladin)
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Past Life: Student of the Sword
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Power Attack
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Combat Expertise
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Maximize Spell
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Quicken Spell
Level 19 (Paladin)
Level 20 (Paladin)
Enhancement: Paladin Armor Class Boost I
Enhancement: Paladin Weapons of Good
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Bulwark of Good IV
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Lay on Hands III
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Defender of Siberys I
Enhancement: Paladin Defender of Siberys II
Enhancement: Paladin Defender of Siberys III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Enhancement: Paladin Charisma I
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Divine Might III
Head: Epic Helm of Frost (Slotted with +1 constitution)
Neck: Torc of Prince de-Raiyum II/Hyena Claw Necklace
Trinket: Shimmering Arrowhead
Body: Epic Cavalry Plate (Slotted with Greater Nimbleness)
Hand: Epic Charged Gauntlets (Slotted with +6 dexterity)
Wrist: Chaosgarde
Ring: Band of Siberys (slotted with +20% healing amp)
Ring: Epic ring of Baphomet (Slotted with +1 dexterity)
Feet: Boots of Anchoring, GreenSteel (+300 sp, +6 cha skills, Air Guard)
Belt: Belt of the Defenders of Siberys
Cape: Epic Envenomed Cloak (Slotted with Heavy Fort)
Eyes: GreenSteel (+45 hp, +2 str skills, +4 con skills, conc opp)
Weapons: Brigand's Cutlass (Slotted with silver), MinII Khopesh (still working on others...)
Shield: Epic Swashbuckler (slotted with +7)
---
With my planned gear set, the above stats come out to:
38 strength (15 base + 2 tome + 5 level + 1 enh + 2 exc + 6 item + 4 sacred + 3 profane)
24 dexterity (13 base + 2 tome + 6 item + 3 exc) (22 when not using swashbuckler)
32 constitution (16 base + 2 tome + 7 item + 4 sacred + 3 exceptional)
13 intelligence (11 base + 2 tome)
15 wisdom (8 base + 2 tome + 6 item - 1 (ring of baphomet))
26 charisma (16 base + 2 tome + 7 item + 1 enh + 1 exc - 1 (ring of baphomet))
---
A tentative AC breakdown is:
10 base
7 dexterity
3 profane
17 armor (with ritual)
9 shield (with ritual) (10 currently but Swashbuckler is bugged and has 1 extra AC)
5 deflection
1 haste
2 DoS set bonus
4 stance bonus
2 dodge
4 insight
5 combat expertise
3 barkskin potion
6 aura
3 airship buffs
---
80 self
---
4 inspire heroism
2 recitation
2 barkskin (ranger)
---
88 buffed
---
93 blocking (Possible extra +1 from air guard)
---
A tentative HP breakdown is:
200 base
220 32 con
20 toughness item
62 toughness feat and enh
40 yugoloth pot
40 superior false life
45 shroud item
20 heroic vitality
(10 argo favor, don't own gianthold)
---
667 hp (677)
---
Threat: 100% (Intim) + 100% (Divine Righteousness) + 15% (DoS set) + 20% (Incite on Brigand's Cutlass) = +235% threat
Saves are meaninglessly high (Well into the 40s and fort over 50, possibly).
What do you guys think? :o Let me know if there are any big mistakes or errors in calculation.
I wanted to do a few things with my paladin after I finished his fighter life and paladin life. First, he had to be pure so that I could use weapons like epic brigand's cutlass, chaosblades, and chimera fang to break DR. He also had to be able to tank any boss in the game and take lower damage (saves, AC). This is what I've come up with... It's very heavily derived from Junt's Jaerlach, Defender of Siberys, so take that for what you will.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Human Male
(20 Paladin)
Hit Points: 342
Spell Points: 235
BAB: 20\20\25\30\30
Fortitude: 23
Reflex: 15
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 15 21
Dexterity 13 13
Constitution 16 16
Intelligence 11 13
Wisdom 8 8
Charisma 16 19
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 9
Bluff 3 4
Concentration 3 29
Diplomacy 3 4
Disable Device n/a n/a
Haggle 3 4
Heal -1 -1
Hide 1 1
Intimidate 7 30
Jump 2 5
Listen -1 -1
Move Silently 1 1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 -1
Swim 2 5
Tumble 2 2
Use Magic Device 5 15
Level 1 (Paladin)
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Past Life: Student of the Sword
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Power Attack
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Combat Expertise
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Maximize Spell
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Quicken Spell
Level 19 (Paladin)
Level 20 (Paladin)
Enhancement: Paladin Armor Class Boost I
Enhancement: Paladin Weapons of Good
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Bulwark of Good IV
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Lay on Hands III
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Defender of Siberys I
Enhancement: Paladin Defender of Siberys II
Enhancement: Paladin Defender of Siberys III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Enhancement: Paladin Charisma I
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Divine Might III
Head: Epic Helm of Frost (Slotted with +1 constitution)
Neck: Torc of Prince de-Raiyum II/Hyena Claw Necklace
Trinket: Shimmering Arrowhead
Body: Epic Cavalry Plate (Slotted with Greater Nimbleness)
Hand: Epic Charged Gauntlets (Slotted with +6 dexterity)
Wrist: Chaosgarde
Ring: Band of Siberys (slotted with +20% healing amp)
Ring: Epic ring of Baphomet (Slotted with +1 dexterity)
Feet: Boots of Anchoring, GreenSteel (+300 sp, +6 cha skills, Air Guard)
Belt: Belt of the Defenders of Siberys
Cape: Epic Envenomed Cloak (Slotted with Heavy Fort)
Eyes: GreenSteel (+45 hp, +2 str skills, +4 con skills, conc opp)
Weapons: Brigand's Cutlass (Slotted with silver), MinII Khopesh (still working on others...)
Shield: Epic Swashbuckler (slotted with +7)
---
With my planned gear set, the above stats come out to:
38 strength (15 base + 2 tome + 5 level + 1 enh + 2 exc + 6 item + 4 sacred + 3 profane)
24 dexterity (13 base + 2 tome + 6 item + 3 exc) (22 when not using swashbuckler)
32 constitution (16 base + 2 tome + 7 item + 4 sacred + 3 exceptional)
13 intelligence (11 base + 2 tome)
15 wisdom (8 base + 2 tome + 6 item - 1 (ring of baphomet))
26 charisma (16 base + 2 tome + 7 item + 1 enh + 1 exc - 1 (ring of baphomet))
---
A tentative AC breakdown is:
10 base
7 dexterity
3 profane
17 armor (with ritual)
9 shield (with ritual) (10 currently but Swashbuckler is bugged and has 1 extra AC)
5 deflection
1 haste
2 DoS set bonus
4 stance bonus
2 dodge
4 insight
5 combat expertise
3 barkskin potion
6 aura
3 airship buffs
---
80 self
---
4 inspire heroism
2 recitation
2 barkskin (ranger)
---
88 buffed
---
93 blocking (Possible extra +1 from air guard)
---
A tentative HP breakdown is:
200 base
220 32 con
20 toughness item
62 toughness feat and enh
40 yugoloth pot
40 superior false life
45 shroud item
20 heroic vitality
(10 argo favor, don't own gianthold)
---
667 hp (677)
---
Threat: 100% (Intim) + 100% (Divine Righteousness) + 15% (DoS set) + 20% (Incite on Brigand's Cutlass) = +235% threat
Saves are meaninglessly high (Well into the 40s and fort over 50, possibly).
What do you guys think? :o Let me know if there are any big mistakes or errors in calculation.