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Osma77
04-02-2011, 09:39 PM
I mentioned this in a bug report, but i would like to see people's reactions.

When you place a stack of throwing items (i used holy throwing axes) into the deconstructer, it does not even let you get that far, just giving you a warning that you cannot deconstruct that. I can sort of understand that, since the throwers would be much much cheeper to deconstruct then an actual battle axe of the same thing.

HOWEVER, when you toss a returning throwing item (+4 throwing dagger of returning) (or is it +4 returning throwing dagger, cant remember atm) it DOES let you put the item into the deconstructor.... however it dose NOT let you actually DO anything with it.

That means that you cannot deconstruct returning items, you cant remove the +, you cant remove the returning tag, or anything else it seems. It would also seem to be that you will not be able to ADD returning to an item.


Personally, i think that we need to allow crafting of returning throwing items. Currently, there are VERY few of some types while tons of others (how many returning throwing stars have you seen lately in chests/end rewards that were not named). I would LOVE to add banishing on a throwing star/dagger or some other useful effect, since curently if you want a good throwing weapon, you need to green steel one.

safekeeper13
04-02-2011, 10:37 PM
For some reason lama not letting me make a screenshot , i get a Saving screenshot error but ive made a Greater Ardor I Returning Dart of Lesser Chaotic Outsider Bane. I didnt get far enough to put a + on the weapon though .

Edit : Figured out why i couldnt save a screenshot. This is only a sample item FYI :

http://i3.photobucket.com/albums/y79/ProOneZzZz/Untitled-2.jpg

MsEricka
04-03-2011, 12:28 AM
So everyone gets +5 metalline of pure good returning great axes? SWEET!

Seriously though, it's still new and partially untested and not complete yet either. I'm sure there may be some bugs but I would hope that returning would in fact be possible.

Neouni
04-03-2011, 07:12 AM
Metalline is a prefix so get's wiped on preparing the item.
And as of this time you can't craft metalline back on a item.

Can add Aligned.

Diyon
04-03-2011, 09:18 PM
Metalline is a prefix so get's wiped on preparing the item.
And as of this time you can't craft metalline back on a item.

Can add Aligned.

In that case grab a silver returning thrower and make +5 silver aligned returning thrower of bleed.

Sillk
04-05-2011, 01:12 PM
I want to craft a returning Khopesh.

Then you'll see Ranged DPS take a positive turn.

Diyon
04-05-2011, 05:33 PM
I want to craft a returning Khopesh.

Then you'll see Ranged DPS take a positive turn.

You just need the "Throw Anything" feat. (to do so without penalties, and yes that's really a pnp feat)

EyeRekon
04-05-2011, 05:56 PM
I mentioned this in a bug report, but i would like to see people's reactions.

When you place a stack of throwing items (i used holy throwing axes) into the deconstructer, it does not even let you get that far, just giving you a warning that you cannot deconstruct that. I can sort of understand that, since the throwers would be much much cheeper to deconstruct then an actual battle axe of the same thing.

HOWEVER, when you toss a returning throwing item (+4 throwing dagger of returning) (or is it +4 returning throwing dagger, cant remember atm) it DOES let you put the item into the deconstructor.... however it dose NOT let you actually DO anything with it.

That means that you cannot deconstruct returning items, you cant remove the +, you cant remove the returning tag, or anything else it seems. It would also seem to be that you will not be able to ADD returning to an item.


I think this could be because a returning thrower is considered a weapon whereas the stacks of non-returners are more like ammo.

fuzzy1guy
04-05-2011, 06:10 PM
You just need the "Throw Anything" feat. (to do so without penalties, and yes that's really a pnp feat)

Come here lil halfling.... I took a new feat!

Dexol
04-06-2011, 03:21 AM
Come here lil halfling.... I took a new feat!

What the hell are you doing? put that Halfling Down now!

That Dwarf over their will do more damage ;)

To the point, returners always were buggy in crafting, you cant add force rutuals to them either. (or at least couldnt, and i havent tried for ages), then their was the GS thrower repair bug, but thats been sorted now.

kcru
04-06-2011, 06:08 AM
You just need the "Throw Anything" feat. (to do so without penalties, and yes that's really a pnp feat)

"Why yes, I am proficient in Throwing Chair."

Sillk
04-07-2011, 01:30 PM
That Dwarf over their will do more damage ;)

Next we'll need Pointy-Hat crafting...

IronClan
04-07-2011, 02:04 PM
+5 pointy hatted returning Dwarf of Maiming?

Scraap
04-07-2011, 02:27 PM
Cursed Dwarven thrower + L20 Battlerager.

Diyon
04-07-2011, 05:09 PM
Keep in mind, in order to throw something as a weapon, it can't weigh more than your light load.

Marcus-Hawkeye
04-07-2011, 06:00 PM
I think this could be because a returning thrower is considered a weapon whereas the stacks of non-returners are more like ammo.

This is exactly the reason. Up until recently you couldn't use returning weapons in the Risia altar either. I spoke with a GM about this and it was eventually adjusted. He explained that returning weapons are considered ammo. They probably made some minor adjustment to allow the use in the festival but it would probably require a more fundamental change to allow them to be crafted. Hopefully it will be added as it evolves.

Sillk
04-08-2011, 08:39 AM
+5 pointy hatted returning Dwarf of Maiming?

I bet the +5 Pointy Hat on a Returning Dwarf would get the Curspewing added free.

Both you and your target would get cursed.......... at.

Letrii
04-09-2011, 05:25 AM
You just need the "Throw Anything" feat. (to do so without penalties, and yes that's really a pnp feat)

I prefer Fling Ally, with the party's gnomish monk wild-shaped into something colossal mid-flight.

Aeolwind
04-09-2011, 07:02 AM
Player: 'If I grab the dwarf and swing him at the giant. How much damage do I do if I hit?'
Me: 'Are you using the dwarf one handed or two handed?'

The dwarf in question was currently unconscious and had a great axe of giant slaying in a locked gauntlet. He was not amused.

Letrii
04-09-2011, 07:27 AM
Player: 'If I grab the dwarf and swing him at the giant. How much damage do I do if I hit?'
Me: 'Are you using the dwarf one handed or two handed?'

The dwarf in question was currently unconscious and had a great axe of giant slaying in a locked gauntlet. He was not amused.

Did the axe hit the dwarf?

sirgog
04-09-2011, 07:39 AM
I think this could be because a returning thrower is considered a weapon whereas the stacks of non-returners are more like ammo.

This.

A returning thrower is a 'base weapon' in DDO, just as a khopesh is a 'base weapon'. The 'Returning' effect is intrinsically part of the weapon.

This is why if you looted a Holy Silver GEOB returning throwing dagger, you wouldn't be able to use it as a melee weapon.

Letrii
04-09-2011, 08:13 AM
Returning shurikens are considered ammo though.

Osma77
04-09-2011, 09:53 AM
Strange. With the update on the 8th, i tried crafting with another char (specificly deconstruction.) Again, my +4 (i think silver this time) throwing daggers of returning could be put into the deconstructer, but no recipes showed up. However, when i placed my +5 throwing daggers (cant remember if it was special, but i think it was byshec), it would allow me to remove the +5.

Taluron
04-12-2011, 12:27 PM
Player: 'If I grab the dwarf and swing him at the giant. How much damage do I do if I hit?'
Me: 'Are you using the dwarf one handed or two handed?'

The dwarf in question was currently unconscious and had a great axe of giant slaying in a locked gauntlet. He was not amused.


Player 1: I grab the dwarf and swing him at the salamander
Player 2: How much damage does a dwarf do?
DM: Depends on the weapon in his hand when he was turned to stone.

The dwarf in question had been hit with Flesh to Stone and had a Spear of Frost in hand which, for some reason that escapes me, had not changed. Only cold-based weapon in the group and a salamander attacked.


As to the OP, Returning in PnP terms would be a prefix property so I'd imagine that the Returning ability in DDO is hard-coded, which is why it can't be removed.