Axiomofchoice
03-27-2011, 03:51 AM
I've always wanted to try to make a Long-sword using cleric work. I came with this 17Cleric/3Monk.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Elf Female
(3 Monk \ 17 Cleric)
Hit Points: 262
Spell Points: 1208
BAB: 14\14\19\24
Fortitude: 15
Reflex: 11
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 20
Dexterity 15 17
Constitution 12 14
Intelligence 8 10
Wisdom 16 27
Charisma 8 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 3
Bluff -1 1
Concentration 5 22
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 1
Heal 3 10
Hide 2 3
Intimidate -1 1
Jump 3 5
Listen 3 8
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 8
Swim 3 5
Tumble n/a n/a
Use Magic Device n/a 12
Level 1 (Cleric)
Skill: Concentration (+4)
Feat: (Selected) Empower Healing Spell
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Enhancement: Human Improved Recovery I
Enhancement: Improved Heal I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Level 5 (Cleric)
Skill: Concentration (+1)
Enhancement: Human Adaptability Strength I
Enhancement: Improved Heal II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Charisma I
Level 6 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Whirling Steel Strike
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Improved Turning I
Level 7 (Cleric)
Skill: Concentration (+1)
Enhancement: Cleric Radiant Servant I
Enhancement: Human Improved Recovery II
Level 8 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Wisdom II
Level 9 (Monk)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Toughness
Enhancement: Way of the Elegant Crane I
Enhancement: Racial Toughness I
Enhancement: Half-Elf Fighter Strength I
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Use Magic Device (+1.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness II
Level 11 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic III
Level 12 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Cleric Charisma II
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Human Greater Adaptability Wisdom I
Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Extra Turning II
Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Cleric Radiant Servant II
Enhancement: Cleric Life Magic IV
Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Life II
Level 17 (Cleric)
Skill: Use Magic Device (+1)
Enhancement: Cleric Wisdom III
Level 18 (Cleric)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Enhancement: Cleric Extra Turning III
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Energy of the Zealot III
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Extra Turning IV
What do you guys think? My biggest concern is how tight the feats are, thanks to the WSS prereqs. Should I drop some of the melee feats for metas? I also considered getting the Sov. Host enhancements instead of the charisma enhancements, but I think the charisma will benefit me more. I'm going for a slightly heavier emphasis on melee, but I'm pretty open to ideas either way.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Elf Female
(3 Monk \ 17 Cleric)
Hit Points: 262
Spell Points: 1208
BAB: 14\14\19\24
Fortitude: 15
Reflex: 11
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 20
Dexterity 15 17
Constitution 12 14
Intelligence 8 10
Wisdom 16 27
Charisma 8 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 3
Bluff -1 1
Concentration 5 22
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 1
Heal 3 10
Hide 2 3
Intimidate -1 1
Jump 3 5
Listen 3 8
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 8
Swim 3 5
Tumble n/a n/a
Use Magic Device n/a 12
Level 1 (Cleric)
Skill: Concentration (+4)
Feat: (Selected) Empower Healing Spell
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Use Magic Device (+1)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Enhancement: Human Improved Recovery I
Enhancement: Improved Heal I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Level 5 (Cleric)
Skill: Concentration (+1)
Enhancement: Human Adaptability Strength I
Enhancement: Improved Heal II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Charisma I
Level 6 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Whirling Steel Strike
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Improved Turning I
Level 7 (Cleric)
Skill: Concentration (+1)
Enhancement: Cleric Radiant Servant I
Enhancement: Human Improved Recovery II
Level 8 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Wisdom II
Level 9 (Monk)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Toughness
Enhancement: Way of the Elegant Crane I
Enhancement: Racial Toughness I
Enhancement: Half-Elf Fighter Strength I
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Use Magic Device (+1.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness II
Level 11 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic III
Level 12 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Cleric Charisma II
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Human Greater Adaptability Wisdom I
Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Extra Turning II
Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Cleric Radiant Servant II
Enhancement: Cleric Life Magic IV
Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Life II
Level 17 (Cleric)
Skill: Use Magic Device (+1)
Enhancement: Cleric Wisdom III
Level 18 (Cleric)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Enhancement: Cleric Extra Turning III
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Energy of the Zealot III
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Extra Turning IV
What do you guys think? My biggest concern is how tight the feats are, thanks to the WSS prereqs. Should I drop some of the melee feats for metas? I also considered getting the Sov. Host enhancements instead of the charisma enhancements, but I think the charisma will benefit me more. I'm going for a slightly heavier emphasis on melee, but I'm pretty open to ideas either way.