PDA

View Full Version : Healing Ki finishing move



Creadance
03-20-2011, 09:36 AM
I wish the dev would allow this to be treated like the Cleric burst effect for undead.
yes I know it would be weak maybe 40 to 50 damage but at least it would do some.

Look at it this way positive when hitting undead does damage and allows you to gain 1-3 hp back per hit. So why doesnt the finishing move do positive burst and damage undead like the clerics burst? It already does the burst for healing all in your party in an area effect just add the effect to undead.

t0r012
03-20-2011, 10:37 AM
Not quite in the same vein but I did damage a skeleton with my healing ki finisher last night. Shame it was a Pale Master's summon.

AMDarkwolf
03-20-2011, 10:55 AM
I kinda wish that, to boost the popularity of some of the monk skills, that the healing ki finisher should 'apply' and restorative effects u got from the other light monk moves(Such as the lesser restore one, etc) and make those skills passive, as well as what u say(A short aoe positive 'damage' bust to undead)

Example is if someone has all 4, his healing ki would remove blindness, remove curse, lesser restore, and(I forgot what the other one does)

Reverse also my thoughts for dark finishing moves, make the dark finisher a aoe centered on the mob u hit, which applies any of the +10% dmg mods to all in a short aoe around the target. (Also think the 3xdark finisher should be a small AoE neg hit to all around main target)

I think if this was the case, a lot of people would consider those skills as options, since now they are next to useless.