Adken
02-17-2011, 06:31 PM
Hi guys
I plan to TR my rogue toon, so i've been trying some builds i consider interesting. The first one wasn't so good (multiclass with monk) and, after think a lot, i guess the best choice i have is to go pure rogue again. But in a different style, i'm mech at the moment.
This is basically a STR build, so i picked human. Pure Assassin, human versatility and such. I tried also to have a decent UMD, at least to use cure critical wounds wands. The build is strongly based on criticals (i thought to get stunning blow, but the DC is too low at high levels).
The equipment i have thought for the lvl 20 is this:
Helmet: Minos Legens
Goggles: Tharne's goggles
Armor: DT Leather Armor (with greater false life, exceptional constitution +1 and radiance guard)
Bracers: Tharne's bracers
Boots: Madstone Boots
Rings: Whisper ring (assassin set), Other ring for +6 str or int
Belt: Awanahu Sash (assassin set, +6 con)
Cloak: Cloak of Night (lvl 16 upgrade)
Necklace: GS of full earth, for full hp bonus
Gloves: Charged Gauntlets
Trinket: Head of good fortune
The main problem with this is i'd wish to have a +6 str and +6 int item, but i don't see that possible. The quick solution is to upgrade the charged gauntlets to the epic version, but i'd like more options for mid levels.
All the suggestings are welcome.
Fixed the feats mistake.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Redcliff The Sneaky
Level 20 True Neutral Human Male
(20 Rogue)
Hit Points: 252
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 16
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 15 19
Constitution 14 16
Intelligence 12 15
Wisdom 8 9
Charisma 8 9
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Dexterity used at level 5
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 21
Bluff -1 6
Concentration 2 4
Diplomacy 3 23
Disable Device 5 26
Haggle -1 6
Heal -1 0
Hide 6 36
Intimidate -1 0
Jump 5 14
Listen 3 14
Move Silently 6 36
Open Lock 6 28
Perform n/a n/a
Repair 1 3
Search 5 26
Spot 3 23
Swim 5 11
Tumble 3 6
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Human Bonus) Martial Weapon Proficiency: Heavy Pick
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Power Attack
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I
Level 2 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Human Improved Recovery I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Level 3 (Rogue)
Feat: (Selected) Past Life: Sneak of Shadows
Enhancement: Improved Hide I
Enhancement: Improved Move Silently I
Enhancement: Rogue Dexterity I
Level 4 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Human Versatility II
Level 5 (Rogue)
Enhancement: Human Adaptability Strength I
Enhancement: Rogue Sneak Attack Training II
Level 6 (Rogue)
Feat: (Selected) Two Weapon Fighting
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Improved Hide II
Level 7 (Rogue)
Enhancement: Improved Move Silently II
Level 8 (Rogue)
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Assassin I
Level 9 (Rogue)
Feat: (Selected) Toughness
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Sneak Attack Training III
Level 11 (Rogue)
Enhancement: Rogue Dexterity II
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Assassin II
Enhancement: Rogue Sneak Attack Accuracy III
Level 13 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Rogue Haste Boost III
Level 14 (Rogue)
Enhancement: Rogue Haste Boost IV
Level 15 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness II
Level 16 (Rogue)
Feat: (Rogue Bonus) Slippery Mind
Enhancement: Rogue Sneak Attack Training IV
Level 17 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy IV
Level 18 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Assassin III
Level 19 (Rogue)
Feat: (Rogue Bonus) Defensive Roll
Enhancement: Human Versatility IV
Level 20 (Rogue)
Enhancement: Rogue Deadly Shadow
Enhancement: Racial Toughness III
Enhancement: Rogue Improved Trap Sense I
I plan to TR my rogue toon, so i've been trying some builds i consider interesting. The first one wasn't so good (multiclass with monk) and, after think a lot, i guess the best choice i have is to go pure rogue again. But in a different style, i'm mech at the moment.
This is basically a STR build, so i picked human. Pure Assassin, human versatility and such. I tried also to have a decent UMD, at least to use cure critical wounds wands. The build is strongly based on criticals (i thought to get stunning blow, but the DC is too low at high levels).
The equipment i have thought for the lvl 20 is this:
Helmet: Minos Legens
Goggles: Tharne's goggles
Armor: DT Leather Armor (with greater false life, exceptional constitution +1 and radiance guard)
Bracers: Tharne's bracers
Boots: Madstone Boots
Rings: Whisper ring (assassin set), Other ring for +6 str or int
Belt: Awanahu Sash (assassin set, +6 con)
Cloak: Cloak of Night (lvl 16 upgrade)
Necklace: GS of full earth, for full hp bonus
Gloves: Charged Gauntlets
Trinket: Head of good fortune
The main problem with this is i'd wish to have a +6 str and +6 int item, but i don't see that possible. The quick solution is to upgrade the charged gauntlets to the epic version, but i'd like more options for mid levels.
All the suggestings are welcome.
Fixed the feats mistake.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Redcliff The Sneaky
Level 20 True Neutral Human Male
(20 Rogue)
Hit Points: 252
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 16
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 15 19
Constitution 14 16
Intelligence 12 15
Wisdom 8 9
Charisma 8 9
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Dexterity used at level 5
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 21
Bluff -1 6
Concentration 2 4
Diplomacy 3 23
Disable Device 5 26
Haggle -1 6
Heal -1 0
Hide 6 36
Intimidate -1 0
Jump 5 14
Listen 3 14
Move Silently 6 36
Open Lock 6 28
Perform n/a n/a
Repair 1 3
Search 5 26
Spot 3 23
Swim 5 11
Tumble 3 6
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Human Bonus) Martial Weapon Proficiency: Heavy Pick
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Power Attack
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I
Level 2 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Human Improved Recovery I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Level 3 (Rogue)
Feat: (Selected) Past Life: Sneak of Shadows
Enhancement: Improved Hide I
Enhancement: Improved Move Silently I
Enhancement: Rogue Dexterity I
Level 4 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Human Versatility II
Level 5 (Rogue)
Enhancement: Human Adaptability Strength I
Enhancement: Rogue Sneak Attack Training II
Level 6 (Rogue)
Feat: (Selected) Two Weapon Fighting
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Improved Hide II
Level 7 (Rogue)
Enhancement: Improved Move Silently II
Level 8 (Rogue)
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Assassin I
Level 9 (Rogue)
Feat: (Selected) Toughness
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Sneak Attack Training III
Level 11 (Rogue)
Enhancement: Rogue Dexterity II
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Assassin II
Enhancement: Rogue Sneak Attack Accuracy III
Level 13 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Rogue Haste Boost III
Level 14 (Rogue)
Enhancement: Rogue Haste Boost IV
Level 15 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness II
Level 16 (Rogue)
Feat: (Rogue Bonus) Slippery Mind
Enhancement: Rogue Sneak Attack Training IV
Level 17 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy IV
Level 18 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Assassin III
Level 19 (Rogue)
Feat: (Rogue Bonus) Defensive Roll
Enhancement: Human Versatility IV
Level 20 (Rogue)
Enhancement: Rogue Deadly Shadow
Enhancement: Racial Toughness III
Enhancement: Rogue Improved Trap Sense I