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jhypsyshah
02-15-2011, 06:48 PM
just curious, wondered if there were any future plans for mounts/vehicles? Wagon wars? Thought it might make some interesting discussion..

7-day_Trial_Monkey
02-15-2011, 07:06 PM
Not as interesting as you would like.

A thread like this is made once in a while. Each time the responses are pretty much the same.

There's nowhere to go where you need a mount and mounts don't belong in dungeons.

binnsr
02-15-2011, 07:09 PM
Yeah!
I totally want to drive a Warthog around the Vale!!
http://i67.photobucket.com/albums/h311/eldamir/ed1529eb.jpg


on second thought, i think i'll just second 7-day.. there's nowhere we need a mount in this game :D

Sparky21
02-15-2011, 07:10 PM
the epic mount in ddo:

http://ddowiki.com/page/Phiarlan_Pendant_of_Time

porq
02-15-2011, 07:11 PM
DDO's mount is a favor reward (http://compendium.ddo.com/wiki/Item:Phiarlan%27s_Pendant_of_Time). Everyone has one already.

Tholar
02-15-2011, 07:16 PM
Yeah!
I totally want to drive a Warthog around the Vale!!
http://i67.photobucket.com/albums/h311/eldamir/ed1529eb.jpg


on second thought, i think i'll just second 7-day.. there's nowhere we need a mount in this game :D

Why warthog? I'd say it looks more like a puma.

Lerincho
02-15-2011, 07:17 PM
not needed, want mounts and familiars go to WoW.

stille_nacht
02-15-2011, 07:18 PM
ddo is not yet big enough for anyone to actually want mounts, or for them to be worth the coding.

Perhaps in wilderness areas, but that is still very limited.

Wrendd
02-15-2011, 07:31 PM
Hey Simmons, what's the name of that Mexican lizard that eats all the goats? "

"That would be Chupacabra sir."

"Hey Grif, Chupathingy, how 'bout that? I like it. It's got a ring to it."

Pape_27
02-15-2011, 07:50 PM
Yeah!
I totally want to drive a Warthog around the Vale!!
http://i67.photobucket.com/albums/h311/eldamir/ed1529eb.jpg


on second thought, i think i'll just second 7-day.. there's nowhere we need a mount in this game :D

thats not a warthog. that's a toy.


This is a Warthog

http://i1006.photobucket.com/albums/af184/Eyren27/800px-A-10_Thunderbolt_II_In-flight-2.jpg

TheDearLeader
02-15-2011, 07:54 PM
thats not a warthog. that's a toy.


This is a Warthog


Looks like an airplane, to me.

http://www.ypte.org.uk/UserFiles/Image/Factsheet%20images/animal_facts/Animals%20-%20VWZ/warthog.jpg

Now *That* is a Warthog.

stille_nacht
02-15-2011, 07:54 PM
what is this weaksauce about warthogs!?~

http://1.bp.blogspot.com/_3iMV_ei4zkg/R04tcPOAk-I/AAAAAAAAAJE/ynaskei1S7c/s320/Borg_cube.jpg

you see me rolling... you hatin.... you know im ridin CUBE-Y

Hambo
02-16-2011, 06:34 PM
just curious, wondered if there were any future plans for mounts/vehicles? Wagon wars? Thought it might make some interesting discussion..

Why? I've played in the Rift betas since 5 (7 active this week). The only reason I can see for mounts in that game is because half the "quests" involve becoming a delivery boy between two NPCs, and the other half are within easy walking distance.


Not as interesting as you would like.

A thread like this is made once in a while. Each time the responses are pretty much the same.

There's nowhere to go where you need a mount and mounts don't belong in dungeons.

Nor do they belong in Taverns/Buildings. :D

suitepotato
02-17-2011, 03:38 AM
What's all this naughty talk of being mounted? In vehicles yet? Goodness, such manners, young people these days.

jhypsyshah
02-17-2011, 11:52 AM
Never said there was a desperate need for mounts and vehichles, just wondered if there were any future plans. I've never seen mounts or vehichles implemented in a game that could go into taverns or any terrain flagged indoors. Most of what I've seen coded over the years have been in text based games but MMO's are still pretty young imho and I know those codebases are different and lack the graphics.

Mounts can be more than just added speed though, mounts can enhance jumps and other abilities, added storage, etc. I think mounted combat could be pretty neat. I think it's strange that ya never see any XD

Vehichles covers alot of things, not just wagons but boats, rafts, balloons, hang-gliders, etc..once again it's all been implemented in games before, even with a tradewars twist. I know it takes more time for an MMO, with more players, with concern for game balance and dev time but none-the-less would think it could be some cool ideas to consider abstractly..

Robi3.0
02-17-2011, 12:21 PM
Join a guild level 20+

BOOM! you just got an airship who the hell would ride a horse when they could be cruisin' in an airship.

Case in point------> http://www.youtube.com/watch?v=2NFLJYddRtc

Memnir
02-17-2011, 12:33 PM
.
.
.
.
http://i300.photobucket.com/albums/nn12/EnPsyane/DresdenFiles-1.jpg
.
.
.
I call dibs on the zombie T-Rex!
Muhuhuh-hahahhahah! Where is your god now, Explorer Zones!

jhypsyshah
02-17-2011, 12:57 PM
Join a guild level 20+

BOOM! you just got an airship who the hell would ride a horse when they could be cruisin' in an airship.

Case in point------> http://www.youtube.com/watch?v=2NFLJYddRtc


Yeah, I started a guild and got one. I'm aware of airships like every other ship I've seen in game, though it looks like it a ship, are made more as static terrain..meaning it doesn't really "move". Same thing with mine carts, wagons, statues..i guess, with the exception of the airship that circles above stormreach in a path.

Seems like having some vehicles move on a set path would be easiest to implement tho'. Though I wouldn't think floating vessels would be that hard..

zorander6
02-17-2011, 01:09 PM
(rhetorical question) Is there anywhere in this game that takes more than 5 minutes without haste to cross? (/rhetorical question)

yawumpus
02-17-2011, 01:19 PM
Not as interesting as you would like.

A thread like this is made once in a while. Each time the responses are pretty much the same.

There's nowhere to go where you need a mount and mounts don't belong in dungeons.

Halfling wardog charging builds FTW!

As a [SPOILER], I want a rust monster as a mount. I know that is already coded.

Monroid
02-17-2011, 01:29 PM
not needed, want mounts and familiars go to WoW.

Agreed, although I'd like familiars and animal companions that can appear on public areas

Kadriel
02-17-2011, 01:37 PM
Don't know about you, but I already have a vehicle. I use my deathtrain to get to amarath all the time.


I did try to mount a gelatinous cube once though. Let's just say I'm good without mounts.

Lerincho
02-17-2011, 01:43 PM
In all seriousness, I will let you in on a secret OP. Mounts are possible. Secret code is required. You must type exactly the below phrase, and you will find your magical transportation.



/death mount

dcp101
02-17-2011, 01:46 PM
Never said there was a desperate need for mounts and vehichles, just wondered if there were any future plans. I've never seen mounts or vehichles implemented in a game that could go into taverns or any terrain flagged indoors. Most of what I've seen coded over the years have been in text based games but MMO's are still pretty young imho and I know those codebases are different and lack the graphics.

Mounts can be more than just added speed though, mounts can enhance jumps and other abilities, added storage, etc. I think mounted combat could be pretty neat. I think it's strange that ya never see any XD

Vehichles covers alot of things, not just wagons but boats, rafts, balloons, hang-gliders, etc..once again it's all been implemented in games before, even with a tradewars twist. I know it takes more time for an MMO, with more players, with concern for game balance and dev time but none-the-less would think it could be some cool ideas to consider abstractly..


Mounts/Vehicles are nothing new for MMOs and really the only reason why they should even be in the game is to speed up travel if you can not port. It would be a nice addition for places like the desert but unless all future wilderness areas are going to be humongous I doubt we'll see that anytime soon.

Doxmaster
02-17-2011, 01:51 PM
not needed, want mounts and familiars go to WoW.

Mounts make no sense, are useless and require specialization in D&D.

Familiars are quasi-useless and come with the caster classes.

DO NOT mention the two in the same breath ever again.

Lerincho
02-17-2011, 01:53 PM
Mounts make no sense, are useless and require specialization in D&D.

Familiars are quasi-useless and come with the caster classes.

DO NOT mention the two in the same breath ever again.

Mounts. /breathe
Familiars.

better? :D

muffinlad
02-17-2011, 02:08 PM
Let's all hope that DDO continues to expand to a point that someday we will need Mounts. That is kind of tough to imagine in a world with Flying Airships and Teleportation, and Gates, as with those things I would try to avoid using a CAR, much less a lizard or horse (less poo....), however there would be times when a mount could be fun as part of a quest...as would flying in a moving Airship that you had to fight from/protect, or even on a moving ship in a giant combat with the Droam.

At the moment, it would seem that mounts are not really required, but in the future, who knows?

Me, I would just like a Rope with Pitons and a grappling hook to use in a few adventures, spears (not staves that look like spears) and the wall of stone spell....

Regards,

muffinoven

jhypsyshah
02-17-2011, 02:20 PM
Mounts/Vehicles are nothing new for MMOs and really the only reason why they should even be in the game is to speed up travel if you can not port. It would be a nice addition for places like the desert but unless all future wilderness areas are going to be humongous I doubt we'll see that anytime soon.

I'm aware that they are not new to MMO's. What I mean by "ya never see any", is in the ddo world, because I can't recall ever even seeing a static one standing there.

I would disagree with the use of mounts being used only to speed a character's personal transportation, though there are a few areas/quests where it may be convenient. For instance, there are "boats" in other adventures as part of the quest..though they sit much like nonmoveable islands, that may or may not explode. I think it would be neat to make non-static mounts/vehichles part of a quest. Such as delivering a moving load. Mounted combat with an npc, etc..

Same thing with other vehichles, speeding mine carts that switch tracks, for instance. Why, you might ask? Because if for no other reason that I think it could be something a little different and fun..

Jonny_D
02-17-2011, 02:22 PM
Yeah, I started a guild and got one. I'm aware of airships like every other ship I've seen in game, though it looks like it a ship, are made more as static terrain..meaning it doesn't really "move". Same thing with mine carts, wagons, statues..i guess, with the exception of the airship that circles above stormreach in a path.

Seems like having some vehicles move on a set path would be easiest to implement tho'. Though I wouldn't think floating vessels would be that hard..

A flying/low hovering vehicle would be an interesting addition to the the city. Say one to three per zone that travels around the market and harbor that can be jumped on while moving along a circuitous path. I dont think anything would ever be faster than running (especially hasted and House P Tinket of time charm)

jhypsyshah
02-17-2011, 02:25 PM
Let's all hope that DDO continues to expand to a point that someday we will need Mounts. That is kind of tough to imagine in a world with Flying Airships and Teleportation, and Gates, as with those things I would try to avoid using a CAR, much less a lizard or horse (less poo....), however there would be times when a mount could be fun as part of a quest...as would flying in a moving Airship that you had to fight from/protect, or even on a moving ship in a giant combat with the Droam.

At the moment, it would seem that mounts are not really required, but in the future, who knows?

Me, I would just like a Rope with Pitons and a grappling hook to use in a few adventures, spears (not staves that look like spears) and the wall of stone spell....

Regards,

muffinoven

diggit, airship to airship combat would be pretty wild. Defending stormreach, Guildship vs droam would be awesome XD

jhypsyshah
02-17-2011, 02:30 PM
A flying/low hovering vehicle would be an interesting addition to the the city. Say one to three per zone that travels around the market and harbor that can be jumped on while moving along a circuitous path. I dont think anything would ever be faster than running (especially hasted and House P Tinket of time charm)

Maybe a tinker repairer, merchant even? If nothing else seems like it could add a little life to a city /trail XD

ORIGINALBAG0
02-17-2011, 02:31 PM
Oh, is it time for the weekly give-me-mounts-or-give-me-death thread? Let me get in on the ground floor of this one and entirely switch my previous stance on the matter. I think mounts are a GREAT idea! I'll mount stuff all day! The best would be if we could conquer people of a race that is smaller than us and mount them! That way, all halflings would suffer the way they rightfully should! Woooooo mounts!

jhypsyshah
02-17-2011, 03:34 PM
Oh, is it time for the weekly give-me-mounts-or-give-me-death thread? ..!

Not at all. I made no such demands nor would I expect them to gamble with their investment, over a few brainstormed ideas. This thread is just to discuss ideas and thoughts for mounts in DDO without getting emotionally disturbed about the ideas. Noones crying for a mount for their player.. I don't know what inbred arguments you are refering to and I probrably don't want to know.

There are people who have played D&D over the years. I also know of Devs from other projects that have accounts here. Even just between those two groups, it seems there can be some interesting discussions here in the forums. People who can't discuss, agree or disagree, without becoming rabid and petty, don't interest me..

Vissarion
02-17-2011, 03:40 PM
I'll mount stuff all day!

Oh, my poor eyes! It burns! IT BURNS!

Lerincho
02-17-2011, 03:51 PM
Not at all. I made no such demands nor would I expect them to gamble with their investment, over a few brainstormed ideas. This thread is just to discuss ideas and thoughts for mounts in DDO without getting emotionally disturbed about the ideas. Noones crying for a mount for their player.. I don't know what inbred arguments you are refering to and I probrably don't want to know.

There are people who have played D&D over the years. I also know of Devs from other projects that have accounts here. Even just between those two groups, it seems there can be some interesting discussions here in the forums. People who can't discuss, agree or disagree, without becoming rabid and petty, don't interest me..

I think you missed his humor. It was a sarcasm based, with a crisp, zesty spunk sexual enuendo sauce.

NaturalHazard
02-17-2011, 03:57 PM
thats not a warthog. that's a toy.


This is a Warthog

http://i1006.photobucket.com/albums/af184/Eyren27/800px-A-10_Thunderbolt_II_In-flight-2.jpg

lol so true A-10 warthog, gotta love it would love to farm the vale and the desert from one of these babies!!

GrampaBill
02-17-2011, 03:57 PM
Defending stormreach, Guildship vs droam would be awesome XD

Only if we can use moon-based "lay zers".

donfilibuster
02-17-2011, 04:19 PM
What happened to the 'there and back again' part of questing? there's no thing as speed travel in d&d, you tend to do long journeys into inexplored wastelands.
after all, if some villain allow any wannabe heroes get to the lair easily, well, that's the whole point of hidding in remote dungeons isn't it.

Of course it is a convenience if your city is built on top of the lost ancient ruins that will keep generations of explorers busy.
House k and d had exactly that in mind when they funded the building of Stormreach in X'endrik.

Now when it comes to speedy transportation there's two camps, vehicles and teleportation.
The argument vs. vehicles and mounts is that they are weak, our eberron is a high magic campaign and can't just bring your out-of-the-farm horse to Xendrik.
Unless you want to feed the griffons, and mind something ate the griffons long ago, have you seen any?

As for teleportation the lack of it comes from other things, including quest design and game engine, but that's an entirely different topic from mounts.
In the end simplification isn't evil, ddo is about doing the dungeons not travelling to them, so more portals are fine but leave wagons to the commoners.

ORIGINALBAG0
02-17-2011, 04:23 PM
I don't know what inbred arguments you are refering to and I probrably don't want to know.

You reeeeeally don't, dude. I recommend searching the word "mounts" in the forums. As someone much wiser than me once said, "you will never find a more wretched hive of scum and villainy." Whether you know it or not, "inbred" was exactly the right word to use.

Also, I was in no way trying to demean you or your desires. I would LOVE to ride my animal companion polar bear around while I fire Druid-y lightning bolts at everything in sight, but, as I have said many times before:

Neeeeeever gonna get it, never gonna get it!

Tholar
02-17-2011, 05:30 PM
I couldn't ride a halfling, they have such pointy shoulders. I wouldn't be able to walk, much less fight by the time I got to the quest.

Memnir
02-17-2011, 05:36 PM
I couldn't ride a halfling, they have such pointy shoulders. I wouldn't be able to walk, much less fight by the time I got to the quest.Just strap em to your feet by their freakishly misshapen heads. They are weirdly foot shaped...

Stormanne
02-17-2011, 07:41 PM
Looks like an airplane, to me.

http://www.ypte.org.uk/UserFiles/Image/Factsheet%20images/animal_facts/Animals%20-%20VWZ/warthog.jpg

Now *That* is a Warthog.

http://i9.photobucket.com/albums/a66/s1nc3rely0urs/pumbaa.gif

Four20
02-17-2011, 08:13 PM
yes a mount can be some sort of showing off type thing. . .and in some games it might even be needed as a game expands and grows and the devs weren't prepared for it.

i dont really feel there's a need for this in DDO. our devs planned ahead and installed teleporters :D

again, it could be nice as you could show it off and all, but come on. Is that really you want something you want the devs working on instead of new content?

Orratti
02-17-2011, 09:26 PM
I think the thought of adding mounts, wagons, ships, keeps, personal housing would be a nice sidebar thing to add to the game for flavor. If it were added in a way where only the individual player delt with them and they weren't really a part of the general game.

Roleplayers would really enjoy that sort of addition. Give it as an option to characters who have reached the lvl in game where in pnp you gain the ability to create keeps, wizard towers, etc maybe around lvl 9 or what have you. Making it basically a cosmetic addition.

You could reach your keep from guildship or teleporter and be able to ride your mount to any area giving you a short movie perhaps of you and your mount traveling to your destination. None of these things would change the game at all but would simply add a little more to the experience.

At this point in the game it would probably be a waste of server resources. It would be interesting to add more emersion into the world, some options to spend a little time doing other things besides hunting xp and loot. Casinos and gambling dens have been suggested before. Having spent a little time jumping from rooftop to rooftop, hiding in trees, and trying to find ways to reach very high places in town is something many of us have spent time doing. Productive? Not in the least, unless you count taking pics from these places as productive. Fun? Absolutely.

Really there is little interaction between the players and Stormreach itself but messing with the game in any way other than cosmetically is probably a bad idea and aside from adding something to spend plat on mounts, vehicles, keeps etc should not be included in any way in the way the game is played.

Hendrik
02-18-2011, 08:08 AM
Why? I've played in the Rift betas since 5 (7 active this week). The only reason I can see for mounts in that game is because half the "quests" involve becoming a delivery boy between two NPCs, and the other half are within easy walking distance.



Nor do they belong in Taverns/Buildings. :D


Ditto.

It is just another WoW clone so would they not copy mounts as well as everything else...

:rolleyes:

Hambo
02-18-2011, 09:37 AM
Never said there was a desperate need for mounts and vehichles, just wondered if there were any future plans. I've never seen mounts or vehichles implemented in a game that could go into taverns or any terrain flagged indoors. Most of what I've seen coded over the years have been in text based games but MMO's are still pretty young imho and I know those codebases are different and lack the graphics.

Mounts can be more than just added speed though, mounts can enhance jumps and other abilities, added storage, etc. I think mounted combat could be pretty neat. I think it's strange that ya never see any XD

Vehichles covers alot of things, not just wagons but boats, rafts, balloons, hang-gliders, etc..once again it's all been implemented in games before, even with a tradewars twist. I know it takes more time for an MMO, with more players, with concern for game balance and dev time but none-the-less would think it could be some cool ideas to consider abstractly..

Go look at Rift. People too lazy to dismount and no ****er-scooper NPC in sight :D

uhgungawa
02-18-2011, 09:44 AM
Looks like an airplane, to me.

http://www.ypte.org.uk/UserFiles/Image/Factsheet%20images/animal_facts/Animals%20-%20VWZ/warthog.jpg

Now *That* is a Warthog.

Ahhhh, look at the cute little baby.

Now this is (was) a real hog
http://www.huntingnet.com/forum/upfiles/106831/1D6F3ED155B4425C902208CFA4248AD9.jpg

Hambo
02-18-2011, 09:46 AM
I'm aware that they are not new to MMO's. What I mean by "ya never see any", is in the ddo world, because I can't recall ever even seeing a static one standing there.

I would disagree with the use of mounts being used only to speed a character's personal transportation, though there are a few areas/quests where it may be convenient. For instance, there are "boats" in other adventures as part of the quest..though they sit much like nonmoveable islands, that may or may not explode. I think it would be neat to make non-static mounts/vehichles part of a quest. Such as delivering a moving load. Mounted combat with an npc, etc..

Same thing with other vehichles, speeding mine carts that switch tracks, for instance. Why, you might ask? Because if for no other reason that I think it could be something a little different and fun..

...All we have to do is get WB to buy "Roller Coaster Tycoon"... :D