Tumarek
02-15-2011, 10:57 AM
Ah pfff... just had another frustrating quest with my rogue machanic... so if I may:
/rant on
Ok so we got this really cool pre with a focus on trapmaking skills which can be used effectively with sneaking and made repeaters a usefull option... but it's all a big fat lazy hoax.
Repeaters dont work... out of 3 shots fired 0-2 normally hit... all 3 if you are really lucky. If you get half the DPS you could be doing you are lucky. And i dont mean the "MISS" poping out of the mobs head... they just dissapear.
Sneaking works great in some parts and is bugged in many more areas.. you enter a room through a door, you stay in sneak mode. You leave the same room using the same door and whoops you leave sneak mode and those 3 ogres finally get to test their new clubs on your head... great times
And trap making...
The damage is low... np problem there, i'll just make many traps! Just they take ages to plant and cost a great amout of grind plus/or plat for the parts and essences. 2 things no other class has to do to use its basic skills.
DC are way to low... I mean the web lasts for like 5 secs? Ok np its really nice to just slow down mobs every now and then just a little. But it doesnt. There is no way on earth you can do epics or anything above level 10 probably using traps to any effect.
And the actually want to sell the parts in the shop??? A +1 shop sword has ten times the worth of those trap parts!
/rant off
Really what i dont understand is that everything is right there:
-If repeaters actually do hit all 3 shots the do acceptable DPS.
-Sneak mechanics work great in lots of situation, but then suddenly bug out in quests like Blockade Buster, which actually are build to have fun with a stealth group.
-Play around with Damage and DC's of the traps. its all right there JUST DO IT! Why not have a rogue putting out web traps with a DC of like 40? The short duration wont make wizards obsolete but give the rogue a great amount of depth.
Pre's like the radient server were balanced very fast and in a good way imho. Do the same for rogue. I can understand that the repeater bug can be hard to deal with but the traps could be fixed by just changing a few numbers. This Pre has so much potential to make gameplay more fun and it just was dumped.
P.S. They only Trap that is spot on is the Noisemaker. Its cheap and it works exactly as it should... maby could use just a little more range.
/rant on
Ok so we got this really cool pre with a focus on trapmaking skills which can be used effectively with sneaking and made repeaters a usefull option... but it's all a big fat lazy hoax.
Repeaters dont work... out of 3 shots fired 0-2 normally hit... all 3 if you are really lucky. If you get half the DPS you could be doing you are lucky. And i dont mean the "MISS" poping out of the mobs head... they just dissapear.
Sneaking works great in some parts and is bugged in many more areas.. you enter a room through a door, you stay in sneak mode. You leave the same room using the same door and whoops you leave sneak mode and those 3 ogres finally get to test their new clubs on your head... great times
And trap making...
The damage is low... np problem there, i'll just make many traps! Just they take ages to plant and cost a great amout of grind plus/or plat for the parts and essences. 2 things no other class has to do to use its basic skills.
DC are way to low... I mean the web lasts for like 5 secs? Ok np its really nice to just slow down mobs every now and then just a little. But it doesnt. There is no way on earth you can do epics or anything above level 10 probably using traps to any effect.
And the actually want to sell the parts in the shop??? A +1 shop sword has ten times the worth of those trap parts!
/rant off
Really what i dont understand is that everything is right there:
-If repeaters actually do hit all 3 shots the do acceptable DPS.
-Sneak mechanics work great in lots of situation, but then suddenly bug out in quests like Blockade Buster, which actually are build to have fun with a stealth group.
-Play around with Damage and DC's of the traps. its all right there JUST DO IT! Why not have a rogue putting out web traps with a DC of like 40? The short duration wont make wizards obsolete but give the rogue a great amount of depth.
Pre's like the radient server were balanced very fast and in a good way imho. Do the same for rogue. I can understand that the repeater bug can be hard to deal with but the traps could be fixed by just changing a few numbers. This Pre has so much potential to make gameplay more fun and it just was dumped.
P.S. They only Trap that is spot on is the Noisemaker. Its cheap and it works exactly as it should... maby could use just a little more range.