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Etain_Turmurkan
02-14-2011, 12:25 PM
Have a lot of sweet Dwarven Axes stored in the bank that I would like to use...

Put this build together rather quickly so any feedback (positive or negative) would be appreciated. Thanks


Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Eco Kast
Level 20 Chaotic Good Dwarf Male
(2 Fighter \ 18 Barbarian)
Hit Points: 478
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 10
Will: 6

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 16 18
Constitution 16 22
Intelligence 8 10
Wisdom 8 10
Charisma 6 8

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 19
Bluff -2 -1
Concentration 3 6
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal -1 0
Hide 3 4
Intimidate -2 -1
Jump 8 31
Listen 3 20
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot -1 0
Swim 4 21
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Barbarian)
Feat: (Selected) Two Weapon Fighting


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 3 (Barbarian)
Feat: (Selected) Power Attack


Level 4 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting


Level 5 (Barbarian)


Level 6 (Barbarian)
Feat: (Selected) Toughness


Level 7 (Barbarian)


Level 8 (Barbarian)


Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Barbarian)


Level 11 (Barbarian)


Level 12 (Barbarian)
Feat: (Selected) Improved Two Weapon Fighting


Level 13 (Barbarian)


Level 14 (Barbarian)


Level 15 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Barbarian)


Level 17 (Barbarian)


Level 18 (Barbarian)
Feat: (Selected) Cleave


Level 19 (Barbarian)


Level 20 (Barbarian)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Enhancement: Barbarian Toughness III
Enhancement: Barbarian Toughness IV
Enhancement: Barbarian Improved Trap Sense I




Looking for basically a hit point tank with an okay ac but focused mainly on pure dps.

jwdaniels
02-14-2011, 12:29 PM
Why cleave without frenzied berzerker, or did I miss FB somewhere?

Anthios888
02-14-2011, 12:30 PM
Barbarians tend to have a great to-hit, especially ones with racial attack enhancements. The 2 fighter feats you are spending on oversized two weapon fighting and weapon focus: slashing are overkill.

If you are interested in tanking, I would suggest a /2 rogue splash instead, as you are not using those feats really. Evasion can stop a whole lot of damage, and combined with your beefy HP, make for a very nice tank. Dwarves saves bonus (up to +5) helps make your reflex save land. 1d6+3 sneak attack damage, lock picking, and UMD for buffs, heals, and rezzes are nice too.

Or just keep it pure and simple. Barbarian capstone even gives you +1 to-hit too, because you get +2 strength.

If you really like the /2 fighter splash, I would suggest stunning blow as one of your feats. It's very nice for taking things down. Many barbarians stay pure or don't go with fighter and just drop toughness for it.

One of the reasons you see a lot of 18 barbarian / 2 fighter builds is so they can fit in past life feats. A past life like rogue, paladin, or barbarian would also be good if you have the extra feat.

Etain_Turmurkan
02-14-2011, 01:16 PM
Totally spaced on the Frenzied Berserker Enhancements - thanks for pointing that out.

Thanks for the advice on the overkill from Over-Sized Two Weapon Fighting & Weapon Specialization feats, this is my first attempt at a Barbarian so wasn't sure what kind of to-hit they have at high levels.

Adjusted build to include feat swaps and added in the FB enhancement line.


Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

TWF Barb
Level 20 Chaotic Good Dwarf Male
(2 Fighter \ 18 Barbarian)
Hit Points: 450
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 19
Reflex: 10
Will: 6

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 16 18
Constitution 16 20
Intelligence 8 10
Wisdom 8 10
Charisma 6 8

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 18
Bluff -2 -1
Concentration 3 5
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal -1 0
Hide 3 4
Intimidate -2 -1
Jump 8 30
Listen 3 22
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot -1 0
Swim 4 22
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Barbarian)
Feat: (Selected) Two Weapon Fighting


Level 2 (Fighter)
Feat: (Fighter Bonus) Stunning Blow


Level 3 (Barbarian)
Feat: (Selected) Power Attack


Level 4 (Fighter)
Feat: (Fighter Bonus) Cleave


Level 5 (Barbarian)


Level 6 (Barbarian)
Feat: (Selected) Toughness


Level 7 (Barbarian)


Level 8 (Barbarian)


Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Barbarian)


Level 11 (Barbarian)


Level 12 (Barbarian)
Feat: (Selected) Improved Two Weapon Fighting


Level 13 (Barbarian)


Level 14 (Barbarian)


Level 15 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Barbarian)


Level 17 (Barbarian)


Level 18 (Barbarian)
Feat: (Selected) Toughness


Level 19 (Barbarian)


Level 20 (Barbarian)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Barbarian Constitution I
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Enhancement: Barbarian Toughness III
Enhancement: Barbarian Toughness IV

unbongwah
02-14-2011, 01:58 PM
This is actually pretty similar to a HO TWF barb 18 / ftr 2 build I posted recently. If you're starting DEX 16 and can afford to take a +1 DEX tome before lvl 6 (in addition to the +2 Supreme), you can take ITWF at lvl 6 & GTWF at lvl 12. Failing that, you could delay your 2nd ftr lvl to lvl 8 to take ITWF then after your +2 DEX tome. [At lower lvls you're probably better off using, say, a Carnifex until you have ITWF + Imp Crit anyway.] I don't see ftr Haste Boost anywhere; it's only 1 enh pt for +15% attack speed, you definitely want that. If you drop Extra Rage IV & barb Toughness IV, you can take dwarven Toughness II & III (5 pts) and ftr Haste Boost (1 pt) and still wind up with 2 pts to spend (Imp DR I maybe?).

Forzah
02-16-2011, 05:04 AM
Extra rage 2 and 3 isn't needed, you will still have 6 rages at lvl 20, that's plenty. Drop extend rage 4 as well, not worth investing 4 AP in. You can also drop one axe attack enhancement. And barb toughness IV is a waste of points: you get the same when you get racial toughness II for 2 points less.

You'd have 15 more points to spend like this. Put them in dwarven/barbarian constitution II (8 points) and get at least dwarven spell defense II (3 points). Then take 2 more ranks of hardy rage (3 points) and spend the final point on will save.

I guess that you could also take oversized TWF instead of a second toughness feat.

Shade
02-16-2011, 06:55 AM
Guide:
http://forums.ddo.com/showthread.php?t=133445