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View Full Version : Do you have access to Silver Flame pots?



stoolcannon
02-09-2011, 02:34 PM
Takes 400 Silver Flame favor to get.

For me that was every single Silver Flame quest in game on Elite except Abbot, Litany and Demon's Den. Ran Litany and Demon's den on norm and no abbot at all. That put me at 402.

These seem to be exceedinly rare most likely because A. it's a long grind to get access and B. it's very difficult for non barbarian classes to use them due to the -10 to all stats making it tough to gear your toon and having it nerf a primary stat to the point of uselessness.

I'm just curious to know how many out there went to the effort to get them and if you use them.

I personally use them a lot. I can zerg like an idiot in all content and heal myself very well without needing to gear swap for UMD so it's hard to beat. They have also saved my ass more than once in ToD, eChrono and elsewhere when the healers had an issue.

rfachini
02-09-2011, 03:23 PM
I'd use them if I had them but I don't. 23 characters, been playing since beta, never deleted a character, and the second character I made is my favor monkey. Never wanted it bad enough to put up with the Silver Flame grind train.

Cam_Neely
02-09-2011, 03:25 PM
it's very difficult for non barbarian classes to use them

Why's this true? I understandt hey are great on a barb, 'cause of no self healing, but why is it easier on a barb, then say a fighter?

And no not yet, although I plan on getting it a bit after I get cap on my TR

rest
02-09-2011, 03:26 PM
Yes.

bobbryan2
02-09-2011, 03:27 PM
All my melees have them. Usually by lvl 16 on a TR.

BlackSteel
02-09-2011, 03:36 PM
its really not that hard to get, sure it takes a majority of the silver flame quests. But grabbing the flagging quets in necro on elite is decent exp, and all of the cap dungeons in the necro series are excellent exp farms (bloody, shadow, cursed).

all of the orchard is too fast n easy to pass up. Other than say cactocombs (once on elite ~lvl5). You've now pretty much grabbed it all.

For a VIP, particularly a TR1 or 2, its not very hard at all. Its alot harder for say a P2P person to grab it, as it does involve numerous packs.

Sarisa
02-09-2011, 03:42 PM
Since my cleric's goal is to cap out favour eventually, I have them on her. I keep a stack to use in an emergency, but I hope to never have to use them.

My bard does not have silver flame potion access, and I don't believe I'll work on it anyway.

If I had a pure melee, especially one like a barb that doesn't get affected as badly by the stiff penalties, I may like them more.

Coldin
02-09-2011, 03:43 PM
Nope. None of my characters ever got up to 400 silver flame favor. Heck, I still don't have access to any Yugo pots either. :)

Molotov
02-09-2011, 03:50 PM
yes my barb has them

Memnir
02-09-2011, 03:54 PM
Haven't bothered.
Silver Flame has some of the most annoying quests in the game to play through, in my opinion. As a result, I have no interest in running them no matter what cheese is at the end of the maze.

I'm sure the potions are wonderful and if I ever used one I'd be sorry I don't have access to them. But, I loath everything about Necropolis up till the Orchard and simply avoid playing them since I have no fun doing so.

Thrudh
02-09-2011, 04:03 PM
I have them on my fighter/ranger/monk...

I will also get it on my barbarian (double-TR, only 13 right now)

I have a couple other melee characters that are still TRing... I will not go for that favor until I'm on my last TR...

It is a grind to get that favor... I am only able to do it because of my guild... Being able to open elite as a VIP makes a huge difference though...

My fighter doesn't use them very often, but they have saved my life now and then.

I build all my melee characters now with silver flame potions in mind (i.e. no dumping any stat at 6... I try to get at least 9 in everything if possible - makes +11 with a +2 tome)

DelScorcho
02-09-2011, 04:14 PM
Never gotten it, as all my toons have some plan for self healing outside of pots.

sirdanile
02-09-2011, 04:26 PM
My barb and my fighter have it, working on them on my second barb.

Side note* Ring of unknown origins has got to be the most useful item for not becoming unable to do things because of the -10 stat penalties.

PopeJual
02-09-2011, 04:26 PM
I'll get them eventually on my Fighter, but I'll also have to stick +6 Int onto an Epic item in order to do so. I'm not thrilled about "wasting" an Epic enhancement slot like that, but since I already have Strength and Con on other items, it's at least not a total catastrophe.

Bobthesponge
02-09-2011, 04:29 PM
Silver Flame has some of the most annoying quests in the game to play through, in my opinion. As a result, I have no interest in running them no matter what cheese is at the end of the maze.

there is no cheese in Silver Flame mazes, just famished rats and carcass eaters.

Aaxeyu
02-09-2011, 04:33 PM
These seem to be exceedinly rare most likely because A. it's a long grind to get access and B. it's very difficult for non barbarian classes to use them due to the -10 to all stats making it tough to gear your toon and having it nerf a primary stat to the point of uselessness.

Why is it very difficult for a fighter to use them, but not for a barb?

I personally have never bothered with them as I find most of the silver flame quest to be extremely boring. I generally find all favor grinding boring though.

SmashBang
02-09-2011, 04:36 PM
I am 25 favor away on my fighter

Sirea
02-09-2011, 04:38 PM
My Ranger-who-thinks-she's-a-barbarian has 'em. Most of my other characters that I play often have other ways to heal themselves (UMD, Pale Master, divine casters) so they aren't as needed.

Thrudh
02-09-2011, 04:40 PM
Side note* Ring of unknown origins has got to be the most useful item for not becoming unable to do things because of the -10 stat penalties.

Yes I love that ring... posion and disease immunity too...

I've finally getting around to crafting ToD rings... I know everyone has two of them, but really don't want to give up the ring of unknown origins, because it will require some gear changes..

stoolcannon
02-09-2011, 04:45 PM
Why's this true? I understandt hey are great on a barb, 'cause of no self healing, but why is it easier on a barb, then say a fighter?

And no not yet, although I plan on getting it a bit after I get cap on my TR

Just because of the super high to hit bonuses the -10 to str doesn't make you turn of power attack and severely nerf your DPS. I guess a fighter could get away with it as well.

But a wizard would be ruined with -10 int, a sorc with -10 charisma, a cleric with x etc etc.

A barb really only needs to smash things and have high HP and since the str detriment isn't a gigantic impact and it doesn't do -10 con a barb can still be very effective for the 30 second duration of the Silver Flame Side Effect.

stoolcannon
02-09-2011, 04:47 PM
I'll get them eventually on my Fighter, but I'll also have to stick +6 Int onto an Epic item in order to do so. I'm not thrilled about "wasting" an Epic enhancement slot like that, but since I already have Strength and Con on other items, it's at least not a total catastrophe.

I just wear a junk TOD ring with +6 charisma (since I'm horc that's my worst stat) and currently only run them when I'm using ship buffs. I keep a couple of store pots for Wisdom and Int in the event that I'm in a bad situation and absolutely must self heal.

If I toss on +2 int on my junk TOD ring and +6 wisdom (or vice versa) on my Antique I can run it 100% without ship buffs.

I don't die much though and most quests take under an hour (well under) so it's not often I'm unable to use them.

stoolcannon
02-09-2011, 04:49 PM
Yes I love that ring... posion and disease immunity too...

I've finally getting around to crafting ToD rings... I know everyone has two of them, but really don't want to give up the ring of unknown origins, because it will require some gear changes..

Tell me about this mysterious ring.

I've seen it named in places but don't know where it comes from, what it does or anything.

Astars
02-09-2011, 04:58 PM
Had them on my barb before TR: gives BYOH a new meaning ;)

+2 stat shrines on ship and +2 tomes +1 profane from litany and even horc can use them without becoming helpless

They are well worth it. Still got 650 in my tr bank :)

Cheers

Ast

seskie1
02-09-2011, 05:02 PM
Tell me about this mysterious ring.

I've seen it named in places but don't know where it comes from, what it does or anything.

+ 3 cha and intel, poison and disease immunity. Falls in Fleshmakers laboratory if I remember correctly.

caution
02-09-2011, 05:25 PM
I'm just curious to know how many out there went to the effort to get them and if you use them.

I had one character who has them (tempest kensai ranger) and they are a real dissapointment. They are totally un-usable for drinking in combat as it usually results in you being critted more due to stun/stat damage, and you are less likely to survive the fight due to the massive hit you take to attack, saves, health, mana, encumberance etc.

The only realm of usefulness is inbetween fights, and personally I find it faster to wand/pot/ham myself back up rather than set up camp while I recover from the pot.

If that hasn't turned you off them, then I should also point out that they are not cheap, and you would probably do better UMD'ing off a heal scroll at low chance or wand whip yourself silly.

Plus, since the advent of hierlings, no combination of wands/pots/scolls can match a hierling with heal and what seems an unlimited number of hit points. Just park them at the start of quest and summon as required.

Oh, and if someone hasn't pointed out already, they are bind to character.

stoolcannon
02-09-2011, 05:26 PM
Had them on my barb before TR: gives BYOH a new meaning ;)

+2 stat shrines on ship and +2 tomes +1 profane from litany and even horc can use them without becoming helpless

They are well worth it. Still got 650 in my tr bank :)

Cheers

Ast

Yeah I'm in love with them.

The other day I was running Tide Turns and the caster was late getting in and we had zerged on ahead. The healer was shrining and I ran forward and killed everything leading up to the gates with one other tempest who could self heal.

I then asked the caster for a GH when he finally showed up and he said "people that are rushing forward shouldn't ask for buffs".

My response was "If by rushing forward you mean running ahead and killing everything while taking care of myself and self healing while you are at the shrine then yes, I'm rushing".

I love being able to do that on my barb.

stoolcannon
02-09-2011, 05:34 PM
I had one character who has them (tempest kensai ranger) and they are a real dissapointment. They are totally un-usable for drinking in combat as it usually results in you being critted more due to stun/stat damage, and you are less likely to survive the fight due to the massive hit you take to attack, saves, health, mana, encumberance etc.

The only realm of usefulness is inbetween fights, and personally I find it faster to wand/pot/ham myself back up rather than set up camp while I recover from the pot.

If that hasn't turned you off them, then I should also point out that they are not cheap, and you would probably do better UMD'ing off a heal scroll at low chance or wand whip yourself silly.

Plus, since the advent of hierlings, no combination of wands/pots/scolls can match a hierling with heal and what seems an unlimited number of hit points. Just park them at the start of quest and summon as required.

Oh, and if someone hasn't pointed out already, they are bind to character.

Let me list the reasons they are awesome.

1. The stat debuffs have virtually no effect on me. I still hit on everything but a 1 and the only time they've ever caused a problem was when I failed a save on a hold
2. Epic Chrono: I'm main tank - > Lag spike, healer is raising someone, I don't even see the dragon change forms to red dragon during lag. I somehow save and survive with 1 hp. By now, one healer is dead and the other is casting raise and the main tank is about to die. BAM! Silver flame pot and I'm back in the game, still hitting on everything but a 1. Disaster averted.
3. I soloed sins of attrition elite with them, so apparently I'm ok with the debuffs
4. The debuff doesn't debuff fortification, so you don't get critted more often
5. My reflex save already sucks so making it suck more has little impact
6. I can zerg as much or as little as I see fit and almost never die (sure it happens but usually only when I'm spacing out and jumping in front of Velah's fire like a maroon or when I'm taking an Abishai dragon flame blast to the teef)
7. I don't need to swap gear to UMD a scroll or sacrifice strenght or con to get my charisma score up to do so
9. I can't take a hireling into a(n) raid, epic or otherwise
10. Soloing sins elite wouldn't be quite the same accomplishment if I wasn't solo
11. It felt pretty **** awesome to hit that 400 favor mark because it's no small accomplishment
11. I am well endowed
12. This is why I said it's great for a barb and maybe a fighter but not for most others

voodoogroves
02-09-2011, 05:42 PM
I think your point #12 is spot on. Point 11 ... well ... I mean ... people would talk ... I thought that was personal.




I don't use them. I do make sure I'm good for self-care on every toon.

As a predominate pugger, getting that favor tends to be tedious. First, I hate the Catacombs. Hate. Second, since I'm pugging often, I can only really rely on good groups for things like Necro 4 or the end quests of 1-3 (bloody/shadow/cursed crypt) on elite, but rarely a group that CAN slog through the flagging quests on elite AND WANTS TO materializes.

I make sure I'm covered, but not typically w/ SF pots.

I do have a toon who I kinda favor-farm when I'm bored some and I think for that one I may get there; otherwise I'd probably wait until I had a pure barb.

PopeJual
02-09-2011, 05:48 PM
I had one character who has them (tempest kensai ranger) and they are a real dissapointment. They are totally un-usable for drinking in combat as it usually results in you being critted more due to stun/stat damage, and you are less likely to survive the fight due to the massive hit you take to attack, saves, health, mana, encumberance etc.


I would much rather UMD a Heal scroll than chug a Silver Flame pot, but I don't have 39 UMD on every character.

I will point out that if you're getting critical hits against you from stun/stat damage, then your real problem is a lack of Heavy Fortification and not the missing stat points. Getting Heavy Fort would also help you need less healing in the first place.

QuantumFX
02-09-2011, 06:00 PM
I had the favor on my main character’s first life and brought a boatload of them with me for the completionist trek.

Very useful for the Barb and Fighter lives.
Useless on the Monk life. (Knocks you out of being centered)
Haven’t had to use on the wizard life… yet. (However, I have been able to use a remarkable number of candy canes on this life...)

One of the nice things is that it can knock your WIS score down for the Crucible riddle.

Palantyr
02-10-2011, 06:50 AM
Before TR'ing was around these took a little work. Now they seem like a side effect of the leveling process. I might be a bit more compulsive about my elite completions than others when leveling up a second TR but most of the silver flame quests are worthwhile doing at least one elite run through. I could see them being a bit tricky to use for some characters under level 20, but with slotted epic gear around it doesn't take all that much effort to maintain all stats over 11 for a character playing at cap.

Midgavia
02-10-2011, 07:07 AM
Yes.

Irinis
02-10-2011, 07:14 AM
11. I am well endowed

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