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TeyaBrosna
02-09-2011, 12:45 PM
KP Weekly Challenge: The First Tempest Spine

No challenge last week, due to sheer laziness. I'd like to say that it was because of the server outage that threw me into such a funk that I was unable to pose a challenge to myself all week, much less meet it, but...such is not the case. I simply was lazy. This week started with the Superbowl for me, so I can honestly say that it was Darth Vader who motivated me to start challenging myself anew.

The formation of the challenge was proving problematic. What should I do? For the last three days, I have been running on Khally (the level 1 Rogue/9 Ranger Elven AA) with two other people and not soloing for the first time. My wife, who shall be henceforth referred to as 'Wifey' on her Pale Master wizard, level 9, and my best friend, who shall be called 'Clancie,' on her level 9 More-Hurt-Than-Heal cleric. We three girls have taken on some serious challenges (at least, for newbs they are challenges, I suppose) and come out victorious. Spies in the House, The Haunted Library, Xorian Cipher...all fell before our might with little to no difficulty. The embryonic idea I was nurturing had something to do with them...should I try to convince them to join me for a Chrono raid? I'd told them both many, many times in exhaustive detail how amazing my first Chrono raid was and how TERRIBLY excited I was to do it again... Maybe I should challenge myself to convince them to join me for the second Chrono raid? I dunno, I thought. There's Tempest Spine, I told myself. VoodooGroves and others said that might be worth a shot. But I know almost nothing about it and haven't taken the time to read up on it...maybe later.

And then I saw the LFM. "Tempest Spine norm, lvls 8-10." Golly gee, I thought, that's exactly the level range of me and the girls! I wonder if we could ride the high we've been on straight into a raid? (It should be noted at this point that I, though still VERY shy, am the most out-going of our little group. Getting either of them to join a huge PUG like a raid was going to be a challenge of epic scale.) I don't know what it was last night...the stars aligned, our Planar Gird-Chaosgarde-Chaos Band-pulling high was still pumping, the fact that Clancie and I had had energy drinks and had involuntary twitches going on, but *something* went right. "Would you look at that!" I told them. "There's a Tempest Spine raid in our level range, on normal!" They were easy to convince. Clue #1 that this was not going to be a repeat of the wonderful Chrono raid, because that is NOT normal behavior for those two.

Two minutes later, I'm whispering the leader of the raid, who shall now be called 'Leader.' "Hello there," I say politely. "I've got a group of three new players who would like to learn this raid. Myself (a ranger), my wife (a wizzie) and my friend (a battle cleric) would like to see Tempest Spine for the first time. If it's alright with you of course, and if it's not, that's perfectly cool."

"Sure np," he replies instantly. "Hit the LFM and tell the others to do the same."

Awesome!

I'd already made it to the guild ship to wait to see if the group was going to fill like I had last time. The moment it looked like it was close, I'd buff up a storm and then head in the direction of the raid.

"Okay, I'd like to welcome Khally-ope and her friends to the group, they're new so let's show 'em how it's done," Leader starts in an exciting New Yorky-type accent. I shivered with anticipation. "Is everybody in?"

IN?! As in, inside in the RAID?! NO! At this point, two other thoughts occur to me to heighten my sense of panic. I don't have the quest, and I don't know where it is. I have read almost NOTHING about it and am totally clueless. Clue #2.


Much to my relief, the quest is almost immediately shared by Leader. I sigh gratefully and see that it's located in House Jorasco. I head there as quickly as my un-Strided elven legs will carry me. At this point, Wifey (seated right next to me on another computer) starts whispering frantically "Where is it? Where is it?!" I get to the middle of House J to meet up with the first blue dot I see. It's Clancie, who appears to be looking around frantically in every direction. Then it hits me. There's no directional arrow leading to the quest. At this point I make a judgement call. I could stop and expand my mini-map and see if it comes up or I can ask real quick. In retrospect, I chose wrong. "So sorry, but where is the quest?" Groans from my speakers. I can feel the heat rising up my neck and making my ears burn. "House J" is written six times in party chat. "Yes, I'm in House J," I reply, starting to feel really quite idiotic.

"Okay," Leader sounded a tad defeated. "Can someone exit the quest and let your blue blip show up for 'em?"

Fortunately, someone already had. Clancie, Wifey and I raced toward it. (Although "raced" is probably the wrong word to use for how quickly I run. Doubly so for Clancie who has zero twink gear and wears full plate. Did I have Longstrider spell equipped to at least help myself out? No, I did not. I'd done Spies in the House earlier, so I had Jump, Ram's Might and Barkskin on.)

We all arrive inside the quest after following the accommodating blue blip into the quest. Several people also went so far as to helpfully explain how to find quests on a map. I was starting to feel small. Clue #3.

"Alright," Leader begins in a brisk-but-not-unkind tone. "This is how it's gonna work. Once we get inside, everybody stay right there and don't run off! If you need fire resist, step to the <blah> side, if not, step to the <blah> side." You'll notice I have not included which side was which. I probably *heard* him say which side was which, but at that very moment, something else became FAR MORE PRESSING. I had taken to my keyboard to gush out a "Thanks so much have having us!" When I realised that I had started typing without my cursor in that box, as has happened to me so many times in the past. I promptly began to auto-run...directly into the lava in front of the group. And now I had hit the enter key, so my frantic repetition of the directional "SSS" was dutifully written in my chat box and not determining my direction at all.

I died.

The obscenities spewing from my mouth (or "Irish words," as my mother called them) stopped abruptly as I realised that I was indeed dead in lava, little legs still pumping. My mouth continued to move but no sound came out, much like a fish.

This had NOT just happened in front of the entire group. "Server outage now! NOW. NOW!!" I screamed inside my head.

The groans from my speakers were deafening, accompanied by Leader saying "Uh, Khally-ope...what are you doing?! You're not supposed to swim in it! I told everyone to stay put!!" A couple of people blinked in party chat and others exclaimed in unpleasant surprise. I was oblivious to it all however, as my shame had risen to the point where the grey covering my screen was nowhere near dark enough to hide me.

"Alright, everyone recall out...we'll reform and try it again," Leader said with rising defeat.

And so we did. I release back to the Anvilfire Inn, near to tears, and start rushing back via the airship. My screen freezes while loading the ship. "No. No, no, no!" I whisper and frantically watch Wifey's screen to see if she's been re-accepted into the LFM, which has disbanded. She is accepted without hesitation. When my screen finally unfreezes, I hit the LFM again...and wait. I hang my head. This is not entirely unexpected. At least Wifey will get to-- Oh wait! I'm back in!! Clearly, this is a group with a twisted sense of humor.

I head back into the quest and am greeted with a barrage of helpful advice regarding lava. I am terrified to type anything now, and am FAR to embarrassed to speak out loud, so I merely say "Sorry, hit auto-run accidentally." Needless to say, it doesn't seem to matter much. I am feeling much, much smaller now. Clue #4.

"Alright, there are several ways up the mountain," Leader begins. I can feel my adrenaline beginning to build again. Just shake it off, I tell myself. Just like you did in the Chrono raid, keep up with the group, attack when you see someone else attacking, don't touch anything and keep your mouth shut unless you have something important to say. It'll be great. Just a minor lava hiccup. Leader, with several others chiming in, explains at the speed of light something about how there are different ways to do the beginning. Someone yells out "Don't follow me, I'm going a different way!" The group is Hasted. "Let's GO!" Leader shouts.

Within 10 strides, the entire rest of the group has moved SO fast that they are no longer rendering on my screen. (Game lesson learned: Haste must stack with Striding properties. Wish I had some of those. Noted.) The only character remaining ahead of me is a warforged who is BOOKING. I scurry after him, flinching as a I run through fire elementals. Having died, all of my buffs disappeared and the group didn't rebuff when we entered the quest again...thank you, Reflex saves! The warforged rounds a bend to the right...and runs right over a pool of lava. I balk at the edge for a millisecond and he's gone. I turn around to see who the blue blip immediately behind me is. It's Clancie; bless her heart, she's followed me. Glancing over at Wifey's screen, I can see that she's running frantically (much faster than I can, I might add) but that she too has already lost the people she was following. Her whispers of "Oh no, oh no, oh no" become desperate.

"Where are you?" I whisper to her.

"I don't know!" I can hear the echoes of coming tears in her voice.

I squint at the map and realise that she has rounded a bend to the left where I went right, and has run up some kind of ramp. I grab Clancie's steel-shod arm and race to Wifey's location. I pull open the map and expand it...nothing. Our three blue blips and nothing else. I can feel my own tears finally threatening. I feel a flush of embarrassment about it...for me, adrenaline + embarrassment + estrogen = tear duct usage. I know it's not that way for every girl, but it is sometimes for this girl. I didn't weep or anything and there was no rending of sackcloth, but my eyes definitely stung for a few moments.

"Oh my gahd," comes Leader's frustrated voice. "I *told you guys* to keep up! Awright, would somebody please go back and get them?"

In party chat, someone comments that even when they were new, THEY didn't run around randomly when doing this raid for the first time. A couple of others make similar comments. I'm starting to feel like I should apologise for all of the snarky things I've said about Christina Aguilera in the last few days. Smothered in shame, I say nothing. There is nothing *to* say. Several members of the party are clearly disgusted and are vociferous about it. One drops group. No one blames him, least of all me.

To be fair, a couple of others in the group chimed in with "Hey now, lay off - they're new!" I couldn't hear them over the ringing in my ears, but Wifey has assured me that it did happen.

We follow the group of blue blips through a portal after repeated admonishment from several members of the group to 'keep up this time.' "The map doesn't reflect where you are and it won't show your proximity to others, so if you get lost EVEN A LITTLE BIT, you're screwed!" I can feel the blood draining from my face and the ringing in my ears grows louder.

Fortunately, following the group in the tight confines of the caverns we entered was much easier. Without all of that open space, it seems that they were unable to hit warp speeds. I don't question my good luck, I simply follow, Wifey and Clancie by my side.

What followed made no sense. There was no explanation as to what we were doing, where we were going or why. We raced to a series of chests and got a bunch of loot. We killed what appeared to be very few things, although some members of the group weren't with us, so it's entirely possible that they were doing all of the killing at another location. Several members of the group talked constantly, often telescoping one another, and almost nothing they said made sense to me.

"Now's a good time to put on your water-breathing gear," Leader exclaims as the entire group leaps into a pond. Water breathing gear?! My higher level characters have that, but not this one. I start to panic. Wifey doesn't remember using her water breathing wand on me, but she must have. Only the two of us were remaining beside the water when the blue bubble enclosed my head. We frantically jump in and head towards the last remaining character that has rendered. We follow, grab a chest, and follow back out.

As we're exiting the water, I hear Leader call out "Wait, where's Clancie? Does someone know where Clancie is?!" I feel a white-hot stab of guilt - I had not been paying attention to my friend who was dragged here BY ME. Luckily, someone took pity on her (name of Bhaaam or something like that? Whoever you are, thank you) and went back for her, leading her through to rejoin the group. We gather outside of yet another portal and we all are warned repeatedly to NOT ENTER until somethingsomethingsomething. Awesome. I'd already picked out someone who appeared to know what they were doing, and was determined to not enter until she did. Everyone entered the portal except for her, me, Wifey and Clancie. After waiting a minute or two, she goes through the portal and we follow. There are things left to kill in the room beyond and we participate.

Things continue in this vein for another few minutes. My girls and I follow the group closely, attacking when it seems appropriate. Clancie threw some heals, Wifey threw some Hastes, I threw arrows. We all stop at one of what appeared to be many shrines and Leader asks Clancie if she has FOM. "FOM?" She asks in party chat. Groans. "Freedom of Movement," several are quick to explain. "Not on me," she answers.

"Can you get it?" Leader sounds brusque.

"Sure," Clancie replies after a pregnant pause. I'm relieved to hear pleased-sounding noises from my speakers. Have we finally done something right?

But then the group stops before another portal a minute or two later, and Leader asks Clancie for FOM. The pregnant pause resumes. After what felt like two whole seconds, I hear him mutter "Forget about it," and race through the portal without the buff. Others grumble as well. I feel horrible for Clancie. It was only earlier in the day that the three of us had discussed how to place and use multiple hotbars. Clancie and I had been content with three, but she had reluctantly concluded that she needed five or six and had changed it all around. I realise that this kind of thing is a no-brainer for more experienced players, but we're still getting used to all of that. There was little time to consider the issue, for after a few moments everyone started heading through the portal and we followed.

Before we had all entered, Leader (with others constantly interrupting) had explained in dire terms what the last room would be like. All I could understand was that somehow it was possible to be blown away. (I have an advantage here. I lived in Texas for a few years and am accustomed to the possibility of being blown away.) They debated the merits of wearing Feather Falling items, half saying that it didn't ultimately matter, the other half insisting that we all remove such items. I removed mine. There was mention of a puzzle that had to be solved before the monster could be hurt (I think), but that was it. Then we were through. Someone had obviously already solved it, because Leader was shouting "Alright, let's take him down!" The battle was fierce but brief. Within a matter of seconds, it was all over. I headed over to the two chests and looted them, feeling numb.

Leader thanked everyone and promptly dropped group. About half of the others followed suit before I'd managed to finish typing out my own thanks. Clancie and Wifey also thanked the remaining group members and we finished out. We all stood right outside the quest entrance, surely feeling as stunned as I did. Wifey's face was pale, Clancie was quiet. We recreated a team for just the three of us. Although it was woefully inadequate, I felt compelled to apologise for having suggested that we join the raid.

"The next time I have a bright idea, please ignore me," I say. "I felt so horrible almost the entire way through that I thought I was gonna cry."

Clancie, whose reactions to in-game adversity range from the Shouting Obscenities tactic to the Kill Everything While Shouting Obscenities tactic, surprised me. "It's alright, babe," she said. "We'll try it again some other time and it'll be great."

"That's right," Wifey, who is so shy as to have virtually no reactions at all under any circumstances, chimed in. "We'll read up on the raid and be better prepared next time."

Next time?! Clearly, while I had overestimated my preparedness and skill level for this raid, I dramatically underestimated the perseverance and force of character of my two girls.

In the final analysis, it would be easy for me to rant and rail about how awful a group it was, how unhelpful and unsupportive they were to us new players. After having slept on it however, I don't believe that to be an accurate assessment of them. While I *had* told Leader from the very beginning that we were new and wanted to learn the raid, it clearly wasn't the right group for that. They *were* trying to be helpful at various points along the way, they were simply catering to the majority of the group (as is only right) who were vastly more experienced than we were. In retrospect, it's entirely possible that they went FAR out of their way to keep us safe and alive the entire raid, and we never even noticed. Indeed, when I asked Wifey earlier whether or not she'd used her water breathing wand on me, her response was: "I'm sorry, I really don't remember anything between the lava and the end."

I feel terrible that I may have inadvertently ruined what was otherwise a smooth raid for the more experienced group members, and I hope that they too can look back on the experience with a forgiving mindset. We *will* be better next time and more prepared. I will make a bigger effort to find a group that is appropriate for our skill/experience level, and hopefully the fact that it won't be my very first time doing the raid will mean that my ability to focus will be higher. As Wifey is now pointing out to me, we were hoping that our successes in the quests we'd done would carry over into the raid...and it simply doesn't work that way. Lesson learned. Raids are an entirely different beast and need to be treated with the appropriate caution and respect.

I went to bed last night determined to delete all of my characters from Sarlona and recreate them on LOTRO. Today I feel better. Clancie has already talked to me today about the possibility of a future Chrono raid; Wifey is making me a cup of tea. (I type this knowing she is reading over my shoulder and might be inspired to go actually make tea.) The game is great fun, my girls are amazing... Today's challenge is to recapture the joy we felt yesterday afternoon after questing.

*straps on the new Chaosgarde*

Shouldn't be a problem. :)

Kelavam
02-09-2011, 01:12 PM
First, I must say I admire you and your girls for sticking through it. Some would have dropped.

Your enthusiasm to learn a new quest matches my own, and I admire your willingness to try out new things and respect that you did come forth and admit it was your first time. I am sorry the leader did not take the time to go over more things with you - running blindly through a quest and having no idea what you are doing is frustrating, to say the least. You are trying to learn, trying to keep up and getting no verbal guidance does not help any.

Tempest Spine is a horrible quest to run through quickly your first time. Being what it requires and not having a good map, it can be very intimidating during a slow run let alone trying to keep up with some vets.

Too many times people are asked to just tag along and keep up without getting explained anything or being allowed to learn anything. Vets complain about new players, groan and mumble and drop group when new players join for the first time. But how are new players supposed to learn? My friends and I (rl and in game) prefer the learn as you go method. If one of us knows the quest but the rest do not, there are no spoilers. We let everyone learn the quests, the hard way, because it is what helps us learn the quests best.

I think you and your girls will be fine. I am sorry it was rough, I am sorry they gave you a harder time than they should have. Stick it out, some groups are more helpful than others.

i wish you and your girls a lot of luck. If you ever find yourself on Argo, look me up. :)

LordPiglet
02-09-2011, 01:16 PM
To be fair, Tempest Spine is a pain in the butt when you first run it. Even the first several times you run it until you start to memorize it. Each time I hit it it takes me a few minutes to remember some stuff.

This is largely due to the horrible map in there which can lead to an easy seperation of the party members. It's not really a raid as much as a 12 man zergfest that can fall to peices quickly.

Honestly, it sounds like you're doing fine for the most part, probably just more nervous then you need to be. It does make for entertainment and it's interesting to see it from the terrified newb perspective.

Autorun issues happen, I had one the other day and just plain ran off into a lava pit you can't get out of.

Kaeldur
02-09-2011, 01:21 PM
Currently at work, read this in pauses while stuff compiled.

I loved your explanation of everything that happened... As I know that raid very well I kinda anticipated the stuff you said, as most of it happened to me long ago first time I ran it. (This would've been so more dramatic if you were blown off hehe)

My opinion? Today I wish I could do it for the first time in my life again. :P Hopefully you'll look back and think: "geez, it was so exciting when we did it the first time".

I've probably upset a good amount of fellow Thelanis players back when I was doing stuff for the first time, but as long as you let them know and they still accept you, it's sorta their own fault for not explaining well enough. I, myself, have no problem accepting newcomers and try to be as clear and helpful as possible... I can't say for sure because I wasn't there, but it seems you ran into a poorly explained run. You'll probably run into bad groups as also you will run into good (and well lead) groups. Just keep on, you'll think back one day and miss these days =P

PS.: Can't wait to read the day you do Shroud for the first time.

HGM-Chi
02-09-2011, 01:52 PM
Pfft. Sounds like you guys did great through there. Impatient leaders are impatient leaders, don't let 'em get to ya.

I've only run Tempest Spine a handful of times, and I find it confusing to say the least. I also have no prolem just saying "I'm lost, I'll see if I can find you before the end" when I'm in there though. :)

Also: At least none of you got blown off the top. It would have really sucked to try and fid your way back into the mountain and then all the way to the top to get your loot :D

Mick
02-09-2011, 01:58 PM
What a well written account. Thank you for the read.

I feel for you and this reminds me of my first time running Tempest Spine, as a healer no less, a long time ago. This one is kind of a "right of passage" for your levels, not to mentuion the XP and multiple chests.

Learn from it, and hopefully you will come to love this quest as many do.

If you were on the "G" I would happily take the time to show you the quest at your pace. Hopefully, from this thread, you may find a like minded Sarlona native who can take you through it slowly to learn more.

Cheers,
Mick

Ryan220
02-09-2011, 02:05 PM
First time in TS can be stressful and can turn out to be an excercise in just keeping up with the group.

Dont worry about the few problems you had, everyone does first time in. I distinctly remember my first one being a blur of fast paced action

Eventually you'll know it back to front.

My advice is (for all quests, not just TS) let the leader know you're new to the quest.

More importantly, if you let the leader know by 'tell' make sure you let the group know as well when you join using party chat as the leader most likely wont have.

The group will then be more tolerant of mistakes

Good luck

t0r012
02-09-2011, 02:20 PM
gonna say if you were on T landia I'd walk you guys through tempest. I happen to have a pally fresh off the boat a couple days ago that is ready to run the spine.

In fact you have inspired me to start a Tempest Spine Training run.

Thursday night Feb 10th around about 11pm EST on Thelanis Look for the Tempest Spine LFM led by Alomera. flavor will read something like "Tempest Newbie Training Run, nice slow flower smelling, keep together, need 1 other experienced to pull ice"

Arkadios
02-09-2011, 02:42 PM
Don't worry about it, i didn't even look up on ANY raids before i did them when i first started (heh wish i had) and had the same problems (probably worse seeing as i was a dwarvish cleric and was even slower) but i eventually got by and you will too.

I'm also on Sarlona so if you need help just send me a message here or a tell in game to Truthik or Urtha.

Good luck :)

binnsr
02-09-2011, 02:49 PM
gonna say if you were on T landia I'd walk you guys through tempest. I happen to have a pally fresh off the boat a couple days ago that is ready to run the spine.

In fact you have inspired me to start a Tempest Spine Training run.

Thursday night Feb 10th around about 11pm EST on Thelanis Look for the Tempest Spine LFM led by Alomera. flavor will read something like "Tempest Newbie Training Run, nice slow flower smelling, keep together, need 1 other experienced to pull ice"

Does Trissa (aka DoctorWhoFan) still run Tempest Spine tours on Thelanis?

Loromir
02-09-2011, 02:55 PM
This is an intimidating quest for a first time through. Very easy to get lost. I ran this quest probably 10 - 15 times before I finally could find my own way through.

I would suggest after your next run, don't recall out right away after completion. After Sorjek is killed, practice the puzzle, then go back and explore the tunnels. Practice the swim. See where all the twists and turns will take you. Be careful tho, you might run into some mobs that didn't get killed in the initial run thru.

One peice of advice on the swim, Always hug the right hand wall until you see the hole that you can jump out of. No matter which way you are going, HUG THE RIGHT SIDE WALL. Some one else gave me this advice and it made all the difference in the world.

slothinator
02-09-2011, 03:06 PM
My first time was on a 14th level Paladin with a bunch 18-20 level characters on ELITE. Same scenario; 11 people charging full throttle and me desperately trying to keep and figure out where I'm going. We completed with no problem, but it was like a roller coaster for me.

Maybe someone can give more specific details on what to change, but check your graphic settings. I know there is a way to increase the distance you can see ahead of you, and that might have helped see the party in front of you. Also, I know it can be intimidating and a bit embarassing, but call out for help when you need it. I got lost from a group in Saomi Gardens the other night and tried to find my way on my own instead of saying something. I found the quest, but I also found lots of spectres and a doomsphere; those didn't help.

I think I read that you and your friends are on Sarlona. I also play on that server, and have toons in the same level range as your group. If you see me in game, let me know and we'll run, especially if you are tackling something you have not run before.

rest
02-09-2011, 03:36 PM
Eloquently written, and very descriptive! Nice!


I have been here 4 years. I still get lost in TS (I don't run it much). GJ sticking with it. You're on Sarlona? Shoot me a PM if you need some stuff. I'm a terrible packrat and keep stuff just in case I *might* someday need it. Usually, I don't :o I'm sure I can rustle up some extra gear for your trio.

Also, telling the leader you're new is great. I wish everyone did that instead of just staying mute and hoping not to mess anything up.

Timmeke123456
02-09-2011, 03:38 PM
As said above, I'm sure you guys did great out there.

Just a hint for the future: check out spyderwolf's quest/raid tutorials before joining a quest/raid u haven't done before.
(here it is: http://forums.ddo.com/showthread.php?t=189531)
It saves a lot of blood/sweat/tears/stress & aggro from the rest of the party if you know what you are up against.
"Be Prepared" :)

Well if you guys ever happen to be on Ghallanda, I'll be happy to run you through any quest you need!

Cheers & Have fun!

The-Last-Wolf
02-09-2011, 03:50 PM
Hi OP,

First off, don't be so hard on yourself over your first TS run, you achieved the most important part of any quest experience, you completed and got your loot.

It does sound like your group was being uneccesarily hard on 3 unexperienced players. Normally when I have been in this raid, newcomers are looked after and often someone is assigned to help them through the run up to the entrance and the water tunnels. It doesn't take much for someone to shepard new players through the more confusing parts of this raid.

I did have a couple of suggestions for you and your group, which may help with doing this raid.

Whilst it is SOP to make sure the whole group has Fire resist on them, it is always an excellent backup having a Fire Resist cloak in your backpack. I'm not completely sure what the ML is for these, but I would think you should be able to pick up a resist 20 from thr AH for a reasonable sum. Also, a Waterbreathing helm or clickie can also be useful.

Whilst TS can be confusing, the general rule is that the main way is always up. There are side tunnels and portals that lead downwards that are used to grab the runes for the end fight, or extra chests, but should you get lost the best advice is to always try the upward path first.

You already have the tip for the water tunnels :)

The only other thing I would say, is to still tell people you are new to the quest, and don't worry about telling people you are lost. Some players may still zerg ahead, but normally somone will come back for you.

Anyway good luck with future raids, and trust me that you will quickly become a Tempest Spine Vet :)

Regards
Wolf

Smexxy
02-09-2011, 04:01 PM
Does Trissa (aka DoctorWhoFan) still run Tempest Spine tours on Thelanis?

I believe that Trissa has quit DDO. I believe a friend of hers posted her explanation on the Khyber forums a while ago.

painkiller3
02-09-2011, 04:04 PM
KP Weekly Challenge: The First Tempest Spine



i laughed out loud when i read this...i had almost the exact experience (not being able to find the quest, not keeping up, having no idea what anyone was doing...didn't fall into the lava though...got completely turned around on the swim though) when i tried the raid for the first time. second time i did it i got knocked off multiple times by the end guy and i still had no idea how to get back up. not sure if i prefer questing with people who don't know what to do (similar to myself) or people who rush through. it's hard to stop 10 people who have done the quest 6+ times from going slow enough to keep the jump-impaired barbarian from getting lost...

LittleM
02-09-2011, 04:22 PM
What a well written story.

There are many fun chalenges in ddo. Just don't get frustrated by the more strange ones and all will be well. Everybody is completely lost when doing Tempest Spine for the first time. For me, the what the hell is going on, made those first runs a lot more fun. For a while, all I did was run Tempest Spine, figuring more of it, each run.

A little advice. The pit, a level 7 quest, is another one that can be a lot of fun or a lot of frustration. Depends on how you approach it.

katana_one
02-09-2011, 04:42 PM
Sounds a lot like my first Tempest Spine run. Or my first run through ANY quest in a PuG. Basically, if it's a PuG, and I've never run the quest before, the only thing I ever end up seeing in the quest is the backside of the slowest zerger. Even if I say in advance that I don't know the quest, people just can't help but rush through it. Heck, I find myself doing it sometimes, stopping myself and asking the newer players if I'm going too fast.

Then there's the fact that I don't read up on quests before-hand. Not even raids. I like to be surprised. I want to experience the quest at least once the way the devs intended it. Unfortunately, this doesn't mesh well with most pugs, so I just don't join raids any more, except for Tempest's Spine, since that one's already spoiled for me.

Your perseverance is admirable, and I too would offer to group with you if I had characters on that server. I'm usually pretty easy going and willing to cut people some slack - mostly because I know that I might need them to cut me some slack later on.

Alerax
02-09-2011, 05:18 PM
very nice read while at work.

And yes you and your girls desirve proops for stickin threw it. As others have said TS is a pain, 1st or 20th time threw it, its a pain. No clue how many times Ive run it and a couple spots I still get turned around. So sounds like you all did a fine job. Dont get too down on yourself, it is a game, and a first time run threw the raid, and a maze raid at that. Once you get to know it a bit better youll be fine.

you said something about reading up on the quest? people do that? lol.

GL on your adventures, chin up, kill em all!

Dreamshifter
02-09-2011, 05:37 PM
As others have said, the three of you did fine. It's too bad you got in with a group that was in a rush to run it, though. Being able to take your time through that (or really, any) quest makes the whole thing more enjoyable.

I'd offer to grab my guild group (we have 6, and most of them haven't run it at all, or at least not much), but with my continuing computer issues (Curse you, Dell, for buying up Alienware!), I'm hardly ever in game. I will say this, though. If the three of you are still around the right level for it in a couple weeks, and you haven't run it again, then we should definitely give it a shot. We are a laid back bunch anyway (though I have a tendency to hurry a little more than I should some days), and that could give us 9 of the 12 you'd want to take along. So it'd hardly be a PUG at all! :)

<edit> Since the wife was so wonderful to me to let me borrow her laptop tonight, I'll be in game for a while. Most likely on Anersha, or Cemere. Feel free to yell at me if you feel like it, we have a whole set of level 10s who can login.

voodoogroves
02-09-2011, 05:52 PM
You did the best you could ... ;-) Awesome write-up, again. It sounds like you ladies were stressed, a bit frazzled but had enough fun to want to go back and master it.


Was it shell-shockingly complex and "big"? Kinetic navigation, going from place to place and you really weren't sure? Left? Right? Jump down what? Open that door but ignore that one? OMG WHERE IS EVERYBODY!!!??? Did it kinda knock your brain around a bit with the amount of things to know and keep track of?



I love the quest; it's a good primer for the kinds of things coming in the future. It helps you to understand the right tools are not only helpful, sometimes they are pretty necessary. When I suggested you run it before, I tried real hard not to spoil it too much ... but now that you've run it and once you run it a few more times, you'll find you go in with some gear specifically meant to solve problem X. Underwater Action, Fire Resistance, Blindness Ward/Removal, Smiters, Skelly Bashers, Frost/Fire Weapons, etc.

The great thing about it is that even though it drops lower level loot, plenty of the stuff it drops is darn useful IN that quest and many others. They may be rare, but they do drop. Mace of Smiting. Star of Irian. Shining/Admanatine/of-giants Plate. Maestrom (very rare). Nightblade.




Now, run it again and come tell us how that one went ;-)

TeyaBrosna
02-09-2011, 10:34 PM
I have *thoroughly* enjoyed all of these wonderful responses! Thanks to everyone for taking the time to make them. It's SO great to hear that my first time wasn't really all that different from other people's. :)

I feel tons better today after having written about it and read what you all have to say. My girls and I spent this evening running quests that guaranteed success and sure enough, we got it. We got our groove back and by the end of the night, I was itching to sign up for the TS raid LFM that was posted for our level.

Alas, it's time for bed for me. I want to give some more specific responses to what you have said, it'll just have to be tomorrow.

Thanks again to all - good night. :)

TeyaBrosna
02-10-2011, 08:17 AM
Too many times people are asked to just tag along and keep up without getting explained anything or being allowed to learn anything. Vets complain about new players, groan and mumble and drop group when new players join for the first time. But how are new players supposed to learn? My friends and I (rl and in game) prefer the learn as you go method. If one of us knows the quest but the rest do not, there are no spoilers. We let everyone learn the quests, the hard way, because it is what helps us learn the quests best.


I prefer the 'learn as you go' method as well, to be honest. I don't mind failing and then debriefing with myself or my group to the tune of "Okay, what exactly went wrong and how can we fix it." I think I've just spent *so* very much time doing exactly that that I was starting to worry that I was really missing out by not grouping with people I didn't know. It's a social game, always has been, and that's one of the features I really *like* about it. But there I was, soloing or playing with only my wife and/or best friend. It's time to start branching out, I decided... Which does mean that there will be some groups that are less than ideal. LOL But that's really alright. By taking the time to sit and write about it, I found that I *did* learn some things, both about the game and the raid itself. For that, I am deeply appreciative. :) (Rambling, sorry LOL)

Regarding the vets... I can only imagine how frustrating it would be to be in a group with people who did not know what was going on or how to proceed effectively. The growing number of vet postings that say things like "the skill level of the current player base is SO much lower than it used to be" and whatnot makes me cringe a bit. Obviously, I have no way of knowing whether or not that is true, but I *do* know that many of us new players are trying pretty hard to learn and get better. Yep, skill level is low...I'm new. Give me three years and I'll be fine. :)



To be fair, Tempest Spine is a pain in the butt when you first run it. Even the first several times you run it until you start to memorize it. Each time I hit it it takes me a few minutes to remember some stuff.

This is largely due to the horrible map in there which can lead to an easy seperation of the party members. It's not really a raid as much as a 12 man zergfest that can fall to peices quickly.

Honestly, it sounds like you're doing fine for the most part, probably just more nervous then you need to be. It does make for entertainment and it's interesting to see it from the terrified newb perspective.

Autorun issues happen, I had one the other day and just plain ran off into a lava pit you can't get out of.

LOL After Wifey and I got into bed the other night (right after the raid), I lay there for an hour contemplating what had happened and how I'd report on it. It struck me very suddenly and I sat straight up in bed and exclaimed, "Wait! Can I delete my auto-run hotkey?!"

"Yesh," Wifey groaned.

"AWESOME." I was simultaneously elated and completely dumbstruck that this notion hadn't occurred to me before. Ah well, lava and learn. :)

voodoogroves
02-10-2011, 08:37 AM
I prefer the 'learn as you go' method as well, to be honest. I don't mind failing and then debriefing with myself or my group to the tune of "Okay, what exactly went wrong and how can we fix it." I think I've just spent *so* very much time doing exactly that that I was starting to worry that I was really missing out by not grouping with people I didn't know. It's a social game, always has been, and that's one of the features I really *like* about it. But there I was, soloing or playing with only my wife and/or best friend. It's time to start branching out, I decided... Which does mean that there will be some groups that are less than ideal. LOL But that's really alright. By taking the time to sit and write about it, I found that I *did* learn some things, both about the game and the raid itself. For that, I am deeply appreciative. :) (Rambling, sorry LOL)
I, for a time, played a number of competitive tournament games. Different kinds. One thing I found is that by writing match recaps I could take a look at what happened and kinda take a step back. Some games you may just lose due to bad luck - but those are pretty rare honestly. Often in a setting like that you can rewind and find some time you made the wrong choice, played bad odds, whatever and had you done things differently you'd have had a better outcome.

Point being, writing about it and that self-analysis I've always found helps me. Plus, I love reading them ;-)



Regarding the vets... I can only imagine how frustrating it would be to be in a group with people who did not know what was going on or how to proceed effectively. The growing number of vet postings that say things like "the skill level of the current player base is SO much lower than it used to be" and whatnot makes me cringe a bit. Obviously, I have no way of knowing whether or not that is true, but I *do* know that many of us new players are trying pretty hard to learn and get better. Yep, skill level is low...I'm new. Give me three years and I'll be fine. :)


Grumpy people are grumpy. Be the change you want to see in the world.




LOL After Wifey and I got into bed the other night (right after the raid), I lay there for an hour contemplating what had happened and how I'd report on it. It struck me very suddenly and I sat straight up in bed and exclaimed, "Wait! Can I delete my auto-run hotkey?!"

"Yesh," Wifey groaned.

"AWESOME." I was simultaneously elated and completely dumbstruck that this notion hadn't occurred to me before. Ah well, lava and learn. :)

Reassess your priorities there missy....

;-)

learst
02-10-2011, 08:44 AM
Lol, your weekly write-up columns is now my most look forward thread to these days..

Well, my first time in Tempest Spine was nerve-wracking too. But I was on my bard, so folks weren't so hard on me and I was not expected much. I triedd to give you some tips like the Underwater Action item etc without spoiling too much, guess it didn't help much after all. :P

I probalby have run TS like 10 times already, and still am not confident that I know each route and the whole thing like the back of my hand.

I'll send you more details of it in PM to explain the raid. :P

TeyaBrosna
02-10-2011, 08:53 AM
Lol, your weekly write-up columns is now my most look forward thread to these days..

Well, my first time in Tempest Spine was nerve-wracking too. But I was on my bard, so folks weren't so hard on me and I was not expected much. I triedd to give you some tips like the Underwater Action item etc without spoiling too much, guess it didn't help much after all. :P

I probalby have run TS like 10 times already, and still am not confident that I know each route and the whole thing like the back of my hand.

I'll send you more details of it in PM to explain the raid. :P

Oh NO! ::hangs head in shame:: You DID tell me that! I sincerely apologise, dear Learst.

I think what happened was that it just came up so quickly... I am normally much more methodical about planning weekly challenges and meeting them in as prepared a fashion as possible. Not this time, however. I just dived right in, and dragged others with me. Regardless, I *do* appreciate you taking the time to provide the helpful advice. I will endeavor to actually listen and utilise in the future.

And thank you for your kind words! I love writing up the reports, and as Voodoo pointed out (and don't worry, Mr Groves, your response is coming), just the act of reflection and analysis required for writing the reports helps me learn even more. Thanks for your patience in reading such long posts from an enthusiastic newb! :)

Kelavam
02-10-2011, 09:29 AM
I found your write up to be very entertaining. It was nice to see the perspective of a new player, as we typically only get to see what the Vets are thinking.

I consider myself a new player as well. I have played very little high end content, and have only done a handful of raids. Mostly due to the same facts you presented here, typically only playing with friends and family which left us pretty limited on party size.

I will continue to look for your weekly threads - I think there is a lot of insight that can be gained by vets and newer players alike. Not just from your personal perspective, but the comments that follow and the advice given. I think a lot of players forget what it is like to be new.

Mistakes are going to happen to everyone. I have quests I have run hundreds of times that I can make stupid mistakes on the 101st time through. No one is perfect, and the best way to learn is to make those mistakes. I hope you continue to learn, continue to grow in the game and someday, there will be players looking to you for advice and to be leading raids.

TeyaBrosna
02-10-2011, 12:23 PM
My opinion? Today I wish I could do it for the first time in my life again. :P Hopefully you'll look back and think: "geez, it was so exciting when we did it the first time".

PS.: Can't wait to read the day you do Shroud for the first time.

I have come from a couple of other games, one of which I forced Wifey and Clancie into and had the opportunity to enjoy the game allll over from their perspective as new players. It was an *amazing* experience. They started playing a full 4 years after I did, so much of the sheen had worn off. But as soon as they threw themselves into it, it was all new again..exciting, terrifying at times and definitely required the old thinking cap (something I'd hung up on a shelf in favor of the old Routine Cap). It reawakened my interest in the game, and we all played together for another 3 years. You are SO right in that there is nothing like the first time...but there is also a great deal to be said for having multiple 'first times' vicariously through others. The fact that Clancie has only been playing about 3 weeks is giving me the chance to experience some of that already, and it's INVIGORATING!

You might be right...I may look back on that TS run one day with fond nostalgia. Heck, we've already been laughing constantly about my lava-diving in front of the entire group. (Something I was definitely NOT prepared to do the evening it happened.) For the meantime however, I'm still thoroughly enjoying my 'first times' as well as Clancie's. :)

Shroud?! ::gulps:: Gotta be like level 40 for that, right? That could take a while. LOL Hitting level 11 today, though!! :)


Pfft. Sounds like you guys did great through there. Impatient leaders are impatient leaders, don't let 'em get to ya.

I've only run Tempest Spine a handful of times, and I find it confusing to say the least. I also have no prolem just saying "I'm lost, I'll see if I can find you before the end" when I'm in there though. :)

Also: At least none of you got blown off the top. It would have really sucked to try and fid your way back into the mountain and then all the way to the top to get your loot :D

Mr Chi, I salute you - you are far braver than I am. LOL After my auto-run episode, I was literally too scared to talk to the group, which I now recognise as being no one's mistake but my own. Leader had already expressed the importance of staying together, so my attempts to do exactly that surely wouldn't have made a tense situation worse. (There was just the tiniest voice in my head saying that it would...) In the future, I'll try harder to suck it up and speak up if I get lost.

YES, thank goodness we didn't get blown off! No lie, the moment we all entered the room, we all scooted sideways, hugging the wall with every ounce of strength we possessed...there was NO WAY we were gonna screw up the very end like we had done the very beginning. Fortunately, that didn't impact my ability to do at least *some* damage to the final boss (being an AA and all). While we're on the subject, why did some of the group members say that it was a good idea to remove FF gear? I still don't quite understand that.

Thanks again for reading and responding!! :)

voodoogroves
02-10-2011, 12:32 PM
Shroud?! ::gulps:: Gotta be like level 40 for that, right? That could take a while. LOL Hitting level 11 today, though!! :)


Good. Flag for Vault of Night NOW. Your mission, and you have no choice but to accept it, is to flag for VON and run both VON 5 and 6.

;-)

True story, since we're sharing. I used to have some of my teleport destinations hot-linked on one of my bars. Middle of the Demon Queen raid I accidentially teleported myself to House J ... when you newb-up like that, then you can feel bad. The truth is, just about everyone has done something like that at one point. Some of us more than once.

GotSomeQuestions
02-10-2011, 12:37 PM
Some people don't like featherfall gear because it keeps you in the air longer when you're getting blown away. The theory is that without it, you land sooner, hopefully soon enough to stay on the plateau and not plummet to your death. I always wear ff, because I have a tendency to accidentally fall off of high places. I haven't been blown off Tempest Spine yet, but I try to stay faaar away from the edge.

Sarisa
02-10-2011, 12:45 PM
YES, thank goodness we didn't get blown off! No lie, the moment we all entered the room, we all scooted sideways, hugging the wall with every ounce of strength we possessed...there was NO WAY we were gonna screw up the very end like we had done the very beginning. Fortunately, that didn't impact my ability to do at least *some* damage to the final boss (being an AA and all). While we're on the subject, why did some of the group members say that it was a good idea to remove FF gear? I still don't quite understand that.

There are some strange physics with telekinesis. With featherfall, you'll sometimes be flying solidly and uncontrollably across the entire map. Without featherfall, it's usually a bit easier to maneuver your way back onto the platform if you're quick enough. Your fall is not so uncontrollable like with featherfall.

The same type of thing can happen in other areas with featherfall, where if you jump and hit your head on something, you can be sent flying off away from the wall in an uncontrolled manner. Raiding the Giant's Vault, Coalescence Chamber, and a specific point in the Reaver's Fate (one that will send you flying right into a huge mess of spikes) raid come to mind.

UnderwearModel
02-10-2011, 12:56 PM
With a post like that I am half tempted to come over and play the game on Sarlona with you and your two friends. You three sound like great people to play with because you do not take the game uber serious and you are just having fun.

In Tempest Spine I almost always play caboose to make sure everyone is with us. I am also the stone grabber to move stones to shrines. I can also grab the runes and solve the puzzle, I will gladly run up and bring back the Ice Flenser and then be first in line for the Fire Reaver.

The basic trick to the underwater part is just go right when in doubt. Always go right.

When I figure out that a player is new to the quest, I can prattle off exactly what we are up against and what to do if they want. Otherwise, I just send them a tell to ask me any question and just to follow me. And stop when I tell them to stop.

Maren_Vond
02-10-2011, 12:58 PM
+1

A very pleasant read, plus it brought back many memories of my first TS as well. :)

Gratz again, girls.

SaneDitto
02-10-2011, 01:10 PM
LOL After Wifey and I got into bed the other night (right after the raid), I lay there for an hour contemplating what had happened and how I'd report on it. It struck me very suddenly and I sat straight up in bed and exclaimed, "Wait! Can I delete my auto-run hotkey?!"

"Yesh," Wifey groaned.

"AWESOME." I was simultaneously elated and completely dumbstruck that this notion hadn't occurred to me before. Ah well, lava and learn. :)

Autorun has its uses, so you shouldn't entirely eschew it if you don't want a numb finger (e.g. getting optionals in Partycrashers without too many angry elves). Just reassess it to a different key. I use "U", because I took "R" for "interact". ;)


EDIT: Your anecdotes make me wish I can commit to more than one server. Sometimes it sucks to be Thelanian. :(

weyoun
02-10-2011, 01:13 PM
Does Trissa (aka DoctorWhoFan) still run Tempest Spine tours on Thelanis?

No I dont think she does.

HGM-Chi
02-10-2011, 01:22 PM
Mr Chi, I salute you - you are far braver than I am.

Alternatively, just more used to screwing things up so I've had to get over it :)

I think I'm totally going to rebind my auto-run key as well, also 't' since I never use either of those, and I can admit they've lead to a few auto-run accidents myself. I've resisted rebinding auto-run for when I'm running to quests through explorer areas, but I no longer ever use it... Might as well make it useful.

zipperhead
02-10-2011, 01:26 PM
congrats to you on your run. Just so you know op, what you described is probably about how 85% of most people go through TS their first time. In fact I'd say you did better then a lot of first timers I've seen, including myself.

+1 for bringing back that memory!

DrunkenBuddha
02-10-2011, 01:32 PM
Excellent post. Honestly enjoyed reading it. I never really had much fun in this game until I started running with a static group - I had the benefit of having some long-time vets in it, but it will be fun to learn as you go.

TS is a deceptively difficult raid. Deceptive in that it isn't really that difficult once you run it a few times, and you forget that it is confusing as hell at first. "Where did everyone go" is a familiar refrain. The mapping issues don't help much as once in the tunnels/caves the map is worthless.

I was in a Reaver's raid the other night, and there was someone in it for the first time. The group intentionally left one element of the raid out and we were delighted when we heard a squeal in fear as we were thrown up in the air for the first time. Hilarious.

That being said, glad you were in a group where some people took the time to help you out. The leader should have clarified things better, so the failing is his primarily. Invest in some striding, don't pick up or click things or attack things (Hound raid!) unless told and keep up with the group - you appear to have the basic elements down fine.

TeyaBrosna
02-10-2011, 07:40 PM
What a well written account. Thank you for the read.

I feel for you and this reminds me of my first time running Tempest Spine, as a healer no less, a long time ago. This one is kind of a "right of passage" for your levels, not to mentuion the XP and multiple chests.

Learn from it, and hopefully you will come to love this quest as many do.

If you were on the "G" I would happily take the time to show you the quest at your pace. Hopefully, from this thread, you may find a like minded Sarlona native who can take you through it slowly to learn more.

Cheers,
Mick

You're very right - rite of passage indeed! I'm proud of myself for not dropping group, because I tell you - I considered it. I *seriously* considered it.

Generally, the Sarlona people really are quite amazing about taking care of new players. This is literally the first time I've ever felt like I was having trouble. I'm very glad that the newbs of "G" have you, though...it's good to know that there are patient vets around. :)


First time in TS can be stressful and can turn out to be an excercise in just keeping up with the group.

Dont worry about the few problems you had, everyone does first time in. I distinctly remember my first one being a blur of fast paced action

Eventually you'll know it back to front.

My advice is (for all quests, not just TS) let the leader know you're new to the quest.

More importantly, if you let the leader know by 'tell' make sure you let the group know as well when you join using party chat as the leader most likely wont have.

The group will then be more tolerant of mistakes

Good luck

You know, you make an excellent point here. I don't think I did tell the entire group I was new...I know that Leader mentioned it very briefly at the beginning, but I should have chimed in myself to make sure that people associated ME with the newbness.

::makes a note of this for the future:: Thanks for the tip!!!

LordDamax
02-10-2011, 08:02 PM
Read your original post (referred to as an OP) but not the replies...

I mean this in the most sincere, non-sarcastic way possible:

It's just a game :)

Chill, relax, stop stressing so much. Just a game. :)

Nothing in a game should nearly bring you to tears or require xanax :)

Do whats fun, and if you make a fool of yourself, oh well, it's something to laugh about. I cant tell you how many times I autoran off the edge of something and died ;)

There's a endgame raid called the Tower of Despair (referred to as ToD). There's an area where if you fall off a tricky ramp, you fall in lava, and can NOT get back out. You're either left behind, or you restart the raid.

I joined a reforming ToD where they restarted because someone fell in the lava.

I join, they joke, ok, no falling in the lava!

Guess what I did? :)

We laughed (some complained), reformed, and went in again. No biggie :)

Just a game...

TeyaBrosna
02-10-2011, 08:27 PM
Read your original post (referred to as an OP) but not the replies...

I mean this in the most sincere, non-sarcastic way possible:

It's just a game :)

Chill, relax, stop stressing so much. Just a game. :)

Nothing in a game should nearly bring you to tears or require xanax :)

Do whats fun, and if you make a fool of yourself, oh well, it's something to laugh about. I cant tell you how many times I autoran off the edge of something and died ;)

There's a endgame raid called the Tower of Despair (referred to as ToD). There's an area where if you fall off a tricky ramp, you fall in lava, and can NOT get back out. You're either left behind, or you restart the raid.

I joined a reforming ToD where they restarted because someone fell in the lava.

I join, they joke, ok, no falling in the lava!

Guess what I did? :)

We laughed (some complained), reformed, and went in again. No biggie :)

Just a game...

You couldn't be more right. It's just a girlie adrenaline reaction that I am prey to at times. I was determined to finish and I did... And you know, even at the time I thought "You know, this lava falling bit will be REALLY funny tomorrow."

...and it was. :)

Both Wifey and Clancie have started referring to me as "L-Pitz" (Lava-Pits) because of it and it makes me giggle every time. LOL

We are currently kicking the snot out of each other in PvP matches. (Read: *Clancie* is kicking the snot out of *me.*) For no particular reason other than that we haven't tried it before. Such fun!

TeyaBrosna
02-11-2011, 01:25 PM
I would suggest after your next run, don't recall out right away after completion. After Sorjek is killed, practice the puzzle, then go back and explore the tunnels. Practice the swim. See where all the twists and turns will take you. Be careful tho, you might run into some mobs that didn't get killed in the initial run thru.

One peice of advice on the swim, Always hug the right hand wall until you see the hole that you can jump out of. No matter which way you are going, HUG THE RIGHT SIDE WALL. Some one else gave me this advice and it made all the difference in the world.

*Such* good suggestions! Both of the girls and I read this and said "Ohhhhhhh!!! We have to do that!" and we definitely will on our next run. Thanks a ton for the idea!

We now all have Underwater Action items, so we're set with regard to that. I'm SO glad that all of you guys shared this kind of info...it's exactly what we needed to know. Thanks again, King :)


My first time was on a 14th level Paladin with a bunch 18-20 level characters on ELITE. Same scenario; 11 people charging full throttle and me desperately trying to keep and figure out where I'm going. We completed with no problem, but it was like a roller coaster for me.

Maybe someone can give more specific details on what to change, but check your graphic settings. I know there is a way to increase the distance you can see ahead of you, and that might have helped see the party in front of you. Also, I know it can be intimidating and a bit embarassing, but call out for help when you need it. I got lost from a group in Saomi Gardens the other night and tried to find my way on my own instead of saying something. I found the quest, but I also found lots of spectres and a doomsphere; those didn't help.

I think I read that you and your friends are on Sarlona. I also play on that server, and have toons in the same level range as your group. If you see me in game, let me know and we'll run, especially if you are tackling something you have not run before.

Graphic settings! Too right you are. I checked them and increased the range at which my computer will render. This, combined with my new Striding boots, should help tremendously. I salute you, Sloth, and I thank you. :) And if you see me running around, please give me a buzz!

Thsil
02-12-2011, 01:43 AM
I had just came across this thread for the first time & had to login just to say tyvm for such a great read. TeyaBrosna, I can not express the smile on my face enough on how each of you dealt with the adversities. More power to you, each.


/salute


Give um hell :))

(I'm halfarse new.. & sometimes I fill the same way, hence me posting)

jwelch
02-12-2011, 10:13 AM
I feel your pain. My wife and I tend to adventure as a duo + hirelings, so the only raid we've had any luck with is chronoscope, mostly because we were waaay overlevel for it, so we were able to run it with just the two of us (as soon as the end bosses formed Devastator, she just groaned, she knew the dinobot jokes were coming out in full force.)

I'm thinking more and more about joining a pickup raid group (on khyber), but she's not so into it. I think it'd be fun, but we both don't do well with zerg groups. She VERY much plays her character, (a highly psychotic halfling who doesn't understand why you WOULDN'T stab everything that moves, and look in all possible places for treasure.) I like "getting into character" as well, and as a non-specialist light monk hanging with an assassin trap specialist, we don't hit the sweet spot of most groups.

But, at some point, we do need to do some raids. The loot is just too good to ignore, and it looks like it really could be fun.

Especially if i remember to do the entire thing as one of the french knnnnnniggets from "Monty Python and the Holy Grail". Because an outrageous french accent makes everything better!

Faerbaste
02-13-2011, 07:10 AM
Because an outrageous french accent makes everything better!

I vill say zis only wonce