View Full Version : pvp point i heard
chrisgina39
02-06-2011, 05:39 PM
just a few points a friend of mine made
The main argument is 'this game is a pve not a pvp game if you want pvp go play (insert name of pvp game here)'
well wouldn't it stay that way because they keep bashing it and the devs aren't going to work on something that they keep bashing
another main argument is
'this game isn't balanced for pvp'
well couldn't the devs balance it in a update?(like a hp buff damage debuff?) of course they aren't going if pvp haters keep bashing it
then there's
'id rather have them working on _____'
true but this tread isnt about the if you want them to work on ____ thing make a suggestion if you want that don't spam a tread with post like that you may not like it but we may and we don't spam treads with that stuff
MsEricka
02-07-2011, 01:17 PM
First allow me to point out something for clarification and it's in no way a slam/slight/insult etc. It's a thread, not a tread. I'm not sure where you lost the h.
Anyways, the devs not working on pvp is not because of threads of forums, it's because this is a pve game. However when users come to the forums and post about making pvp fail or changes to pvp you will find vehement opposition.
DDO is not a pvp game nor will it ever be. And I'm sure 98% of the server population would revolt against the developers if they ever did anything to skew the game towards pvp.
PopeJual
02-07-2011, 01:28 PM
The primary problem with balancing the game for PvP (as MANY people have tried to explain to H4x in the past) is that any changes you make to bring balance to PvP can (and usually do) have an unbalancing effect on PvE.
I don't mind when people play PvP. I just don't want the devs to mess with the PvE in order to make the PvP experience "better".
Phidius
02-07-2011, 01:30 PM
...true but this tread isnt about the if you want them to work on ____ thing make a suggestion if you want that don't spam a tread with post like that you may not like it but we may and we don't spam treads with that stuff
So you only want feedback if it supports your position?
Unlike love, peace, and rainbows there's only so much developer time to go around. Let's not waste it, m'kay?
cdbd3rd
02-07-2011, 01:34 PM
Still waiting for the "point".
A generic pointless rehash of old pvp-debate issues smells muchly like trying to bait folks into making heated posts...
Wrong day for that, that's a Saturday thing.
Khanyth
02-07-2011, 01:36 PM
The only effort that should be made to PVP is its removal.
In fact, having this section of the forums dedicated to it, is too much.
In fact, having PVP causes lag, dungeon alert, a decreased desired epic drop percentage, and the Abbot to eat your green steel weapons. It's a fact: I have a spreadsheet to prove it
Cam_Neely
02-07-2011, 01:39 PM
just a few points a friend of mine made
The main argument is 'this game is a pve not a pvp game if you want pvp go play (insert name of pvp game here)'
well wouldn't it stay that way because they keep bashing it and the devs aren't going to work on something that they keep bashing
another main argument is
'this game isn't balanced for pvp'
well couldn't the devs balance it in a update?(like a hp buff damage debuff?) of course they aren't going if pvp haters keep bashing it
then there's
'id rather have them working on _____'
true but this tread isnt about the if you want them to work on ____ thing make a suggestion if you want that don't spam a tread with post like that you may not like it but we may and we don't spam treads with that stuff
I understand the people that want to PvP in DDO, thats their choice, but if people want a game based on PvP, that is something different, and they should check out a different mmo.
Balancing a non PvP Centric game based on a PvP benchmark unbalances all the rest of the game which Devs have been workign 5+ years to balance. So no they cant just balance it so that every class has a chance against every other class in the PvP pit. That would ruin the other 99% of the game.
The Devs dont work on PvP because people bash PvP, but because at the creation of the game, the Devs said you cant do everything the best, so lets focus on a few parts and do that really well. PvP was not on the list of stuff they wanted to do well.
Your argument is very poorly though out (to put it kindly, as there really is no point or argument to your post), its not the PvP bashers that make PvP unloved in DDO. Its how the game is from the start, and trying to turn it into a PvP based game would ruin the rest of the game.
Lorien_the_First_One
02-07-2011, 01:42 PM
Was there a point to your OP besides trying to bait people?
As we have recently seen, devs sometimes quietly listen to what is going on in the threads. It is therefore important that people speak up against something they don't like or that they think detracts from the game, just as it is important that they speak up in favor of something they like.
Blank_Zero
02-07-2011, 01:43 PM
Your post is lacking a point...or anything contributory in the slightest.
Please make a point.
Also, we aren't flaming. We are simply tired of telling you over and over ad infinitum that D&D was never meant for PVP, and as such, needs nothing to balance it.
Go roll an AA and sit in the pit. We know you want to.
patang01
02-07-2011, 01:45 PM
I've never tried it out, never will. I play DDO for the PvE experience. My only question would be - why PvP?
There are a tremendous amount of games that allows you to kill other players. The whole online first person shooter experience is based on that concept.
Making the pvp experience 'better' is a waste of resources when there are so many things that needs to be done to known issues, more PrE's etc. All in all the appeal to measure someone e-thingy in mock combat alters very little in my hunt for the best gear up against better higher end content in the future. It's a side show for people who like to scream 'in your face' and 'I pwnd you'.
Cam_Neely
02-07-2011, 01:45 PM
As we have recently seen, devs sometimes quietly listen to what is going on in the threads.
Very good point. the "read by a Dev" and the updates to what happens to a guild when the leader goes for an extended 'afk' are great examples of the fact that the people at Turbine do pay attention to what is said.
If every PvP thread by Hax was not followed by over 9000 /not signed, then the game might take very bad turn.
bryanmeerkat
02-07-2011, 01:47 PM
Maybe you could just go read the 100 reasons why everything in your post has been covered a 100 times thread .
Bodic
02-07-2011, 01:47 PM
IF they were to make this a true PvP game then I could finally get my EVIL allignment.
Ohh what it would take to actually make all thoses counter quests let alone class and races.
It would be a completely different game.
notforyou
02-07-2011, 01:48 PM
or heres an idea: like guild wars pvp make some abilities/spells adjusted to pvp when u enter a pvp area. doesnt gimp the pve aspect of the game and it will balance the pvp so every1 is happy. but once again turbine is lazy and u wont see it happen
bryanmeerkat
02-07-2011, 01:51 PM
or heres an idea: like guild wars pvp make some abilities/spells adjusted to pvp when u enter a pvp area. doesnt gimp the pve aspect of the game and it will balance the pvp so every1 is happy. but once again turbine is lazy and u wont see it happen
Guild Wars is where the Lazy Devs are , they havent made any decent PvE content since they started. Lazy .
notforyou
02-07-2011, 01:52 PM
Guild Wars is where the Lazy Devs are , they havent made any decent PvE content since they started. Lazy .
yes but they do have decent pvp which is more than can be said of ddo
Arnya
02-07-2011, 01:53 PM
So, when will you post your evil alignment thread?
It's been over a month since one of those threads too...
Blank_Zero
02-07-2011, 01:54 PM
or heres an idea: like guild wars pvp make some abilities/spells adjusted to pvp when u enter a pvp area. doesnt gimp the pve aspect of the game and it will balance the pvp so every1 is happy. but once again turbine is lazy and u wont see it happen
Also, You have an option to make a "PvP character", which cannot enter the PvE worlds, but PvE toons can enter PVP worlds. They all have the same balances in this world, but it is separate from the PvE world.
or heres an idea: like guild wars pvp make some abilities/spells adjusted to pvp when u enter a pvp area. doesnt gimp the pve aspect of the game and it will balance the pvp so every1 is happy. but once again turbine is lazy and u wont see it happen
It's not laziness. Where is the profit to be derived from spending development time on PvP?
Laziness is not being able to type out the word "one" or "you". :p
notforyou
02-07-2011, 01:55 PM
So, when will you post your evil alignment thread?
It's been over a month since one of those threads too...
evil alignments could actually work in the game especially as a pvp tool but we need to work on one thing at a time and right now is balanced pvp
fuzzy1guy
02-07-2011, 01:56 PM
yes but they do have decent pvp which is more than can be said of ddo
You have made an excellent point!
You should go play guild wars.
Khanyth
02-07-2011, 01:57 PM
evil alignments could actually work in the game especially as a pvp tool but we need to work on one thing at a time and right now is balanced pvp
No.
Not now.
Not ever.
There is no reason to waste resources on a very very minor aspect of DDO's population, when other issues are still present for a very very major aspect of DDO's population.
notforyou
02-07-2011, 01:59 PM
You have made an excellent point!
You should go play guild wars.
waiting for GW2 but thats not til this fall
Arnya
02-07-2011, 02:00 PM
evil alignments could actually work in the game especially as a pvp tool but we need to work on one thing at a time and right now is balanced pvp
/Facepalm
flynnjsw
02-07-2011, 02:02 PM
or heres an idea: like guild wars pvp make some abilities/spells adjusted to pvp when u enter a pvp area. doesnt gimp the pve aspect of the game and it will balance the pvp so every1 is happy. but once again turbine is lazy and u wont see it happen
No, everyone is not happy.
yes but they do have decent pvp which is more than can be said of ddo
Good!
evil alignments could actually work in the game especially as a pvp tool but we need to work on one thing at a time and right now is balanced pvp
No
It's not laziness. Where is the profit to be derived from spending development time on PvP?
Laziness is not being able to type out the word "one" or "you". :p
^^This.
bryanmeerkat
02-07-2011, 02:11 PM
yes but they do have decent pvp which is more than can be said of ddo
Its true ill grant you that , but they are very lazy still as they just dont seem to bother developing any PvE content , its almost like the devs there are only concentrating on PvP .
Bottom line.
Games designed for PVP from the ground up are much better PVP games than games that were meant to be PVE games that slip a little bit of PVP into each update until they get it right, which is historically been never.
Even designed from the ground up PVP games arent even well balanced in most cases. Theres usually that class that can easily kill everyone, and that class that sucks for PVP. I remember playing WOW when paladins couldnt be stopped in PVP. One nerf and a bunch of updates later, and they suck at one on one combat. If youre in a 2v2 PVP game and one person from each team dies and its the paladin -vs- (insert other class here) I got my platinum on the other class, unless they player is completely inept at "actions per minute" combat.
On the EQ zek servers, the casters > everyone else in PVP (surprise surprise, heh) hope you liked being fear kited by necromancers if you played PVP there. My bard could get out of being killed by Mezing > running, but it couldnt kill anything.
DDO is already well beyond the point where any reasonable adjustment could be made to the game to make it PVP balanced. Imagine rogues being able to kill someone in the tavern. Yeap, thats what I thought.
Go play (insert PVP game here). :p
bryanmeerkat
02-07-2011, 02:15 PM
waiting for GW2 but thats not til this fall
Wow that is super lazy , what are there lazy devs doing until then . Sunning themselves on the beech no doubt .
Talon_Moonshadow
02-07-2011, 02:30 PM
I do not want them to make any attempt to change the game to balance PvP.
That does not mean that they cannot imporve PvP in other ways though.
For one thing, anything that works in game somewhere else against monsters, should be abe to be used in PvP against players.
Stealth for one.
They could also improve the PvP arenas to get more benefit from terrain.
While I don't see the point in a cage match, it would be fun to have areas to ry to outsmart other players in.
Wide open areas and closed areas allow ranged to work better or worse.
Also effect spells...since more spells have both range and direction required. Or you could set traps....
IMO, improve arenas, and make more stuff usable in PvP. Byu adding more variety, you shift the value towards player tactics and skill and away from pure class abilities.
if all you want from PvP is to blast someone else while you remain invulnerable to their attacks, I think you are playing the wrong game.
chrisgina39
02-10-2011, 11:24 PM
this proved a point he told me after is said i was going to post up his points
nearly everyone would deny it becuase its pvp
now adding a effect that scaled the spells and stuff would be great and pvp has gotten i belive 0 minutes since it was relesed(with the desert pack i think) now i dont mean to insult anyone with this but updating pvp will take dev time true but it wont ruin the game it wont crash it we arent asking the game be reworked to a pvp game just a little time on it dont knock pvp becuase its not good atm or becuase its pvp
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