Wizard_Zero
01-27-2011, 02:09 PM
Hello everyone.
There has been so many topics about XP this and XP that, for as long as I been reading the forums. Not enough XP for TRs, or there need to be individual XP penalty when a player dies, or not enough XP at a certain level range, or how can new levels be added without more XP quest in late-game, etc.
So while playing a raid, I thought to myself, why don't regular quest XP reset after a certain time.
I have 3 TRs, and there is plenty of XP in this game, you just have to do some planning and a lot of grinding over and over and over and over and over... you get the point. Why do I have to plan for XP? Why can't I just enjoy the dungeons and not worry about getting every little XP I can out of a quest or repeat the same quest 8-10 times in a row. I personally am not a big fan of limited XP in the game.
What's worse is a group where some people just want to do the minimum to complete the quest (including not caring if they die), and others want to get as much XP out of a quest they can.
Anywho, I was just thinking that dungeon XP should be reset every 15 - 30 days or so, or maybe just for TRs? That prevents people from power-leveling the same quest over and over and allows for unlimited XP and allows new ideas like XP individual death penalties or whatever.
Now I can only see one problem with this idea, from Turbine's perspective. If there is unlimited XP, what forces people to buy new packs? First and foremost, people usually buy packs based on GEAR in that pack, followed by the excitement of something new and then XP (exceptions are GH, Vale, Sands and maybe Amarth), but people are going to purchase or already purchased them anyways. With just GH and Vale you can cap any character to 20 and probably a 1st time TR with extreme grinding.
On a side note that has nearly nothing to do with the topic, F2P is horrible when the group wants to do a quest you don't have, that personally made me go VIP and then buy all the packs, I really hate feeling of being left-out. Dang you Turbine with your smart marketing practices.
This is just my thought.
There has been so many topics about XP this and XP that, for as long as I been reading the forums. Not enough XP for TRs, or there need to be individual XP penalty when a player dies, or not enough XP at a certain level range, or how can new levels be added without more XP quest in late-game, etc.
So while playing a raid, I thought to myself, why don't regular quest XP reset after a certain time.
I have 3 TRs, and there is plenty of XP in this game, you just have to do some planning and a lot of grinding over and over and over and over and over... you get the point. Why do I have to plan for XP? Why can't I just enjoy the dungeons and not worry about getting every little XP I can out of a quest or repeat the same quest 8-10 times in a row. I personally am not a big fan of limited XP in the game.
What's worse is a group where some people just want to do the minimum to complete the quest (including not caring if they die), and others want to get as much XP out of a quest they can.
Anywho, I was just thinking that dungeon XP should be reset every 15 - 30 days or so, or maybe just for TRs? That prevents people from power-leveling the same quest over and over and allows for unlimited XP and allows new ideas like XP individual death penalties or whatever.
Now I can only see one problem with this idea, from Turbine's perspective. If there is unlimited XP, what forces people to buy new packs? First and foremost, people usually buy packs based on GEAR in that pack, followed by the excitement of something new and then XP (exceptions are GH, Vale, Sands and maybe Amarth), but people are going to purchase or already purchased them anyways. With just GH and Vale you can cap any character to 20 and probably a 1st time TR with extreme grinding.
On a side note that has nearly nothing to do with the topic, F2P is horrible when the group wants to do a quest you don't have, that personally made me go VIP and then buy all the packs, I really hate feeling of being left-out. Dang you Turbine with your smart marketing practices.
This is just my thought.