ulticleo
01-24-2011, 04:04 PM
I finally decided to roll a rogue...
I decided to forgo the obvious assassin builds, and go with a gimped mechanic, inspired by the "repeater rogues unite" thread. So far, I am enjoying her (yes, her) very much. she is quite a bit of fun, though not at all soloable (I understand that would change once I craft a rad2 xbow). I am still practicing the whole getting sneak attacks thing, as it seems I have to be quite close for it go off.
My projected dex is
17+2lvlup +2tome + 3 rogue +6 item = 30
after some ToDs: + 1 exception +2 exceptional +1 human = 34
after some more grinding +1 tome(+3) +1 litanny = 36
which seems respectable, though not super high (I am putting 3 lvl ups into int for damage).
which would put my attack bonus at 15+(10-13)+5 wep + 4 gh = 34-37.
I have a capped monk, a TR'd fighter, and a soon to be capped TR melee FvS, all of which have (much) higher attack bonuses (FvS has some nice enhancements, and of course divine favor/power always on)
my question is, do you need to keep divine power clickies around and keep it on at all times for that extra +5? I am only lvl 8, but I seem to miss a fair bit. I am using a +4 light repeater with house D +3 bolts (I know it doesn't stack, but they are fairly cheap, and I sometimes switch to a ghost touch, holy, or +1 keen xbow).
TL;DR: do you find that as a rogue you need to use divine power clickies at high levels to hit effectively?
I decided to forgo the obvious assassin builds, and go with a gimped mechanic, inspired by the "repeater rogues unite" thread. So far, I am enjoying her (yes, her) very much. she is quite a bit of fun, though not at all soloable (I understand that would change once I craft a rad2 xbow). I am still practicing the whole getting sneak attacks thing, as it seems I have to be quite close for it go off.
My projected dex is
17+2lvlup +2tome + 3 rogue +6 item = 30
after some ToDs: + 1 exception +2 exceptional +1 human = 34
after some more grinding +1 tome(+3) +1 litanny = 36
which seems respectable, though not super high (I am putting 3 lvl ups into int for damage).
which would put my attack bonus at 15+(10-13)+5 wep + 4 gh = 34-37.
I have a capped monk, a TR'd fighter, and a soon to be capped TR melee FvS, all of which have (much) higher attack bonuses (FvS has some nice enhancements, and of course divine favor/power always on)
my question is, do you need to keep divine power clickies around and keep it on at all times for that extra +5? I am only lvl 8, but I seem to miss a fair bit. I am using a +4 light repeater with house D +3 bolts (I know it doesn't stack, but they are fairly cheap, and I sometimes switch to a ghost touch, holy, or +1 keen xbow).
TL;DR: do you find that as a rogue you need to use divine power clickies at high levels to hit effectively?