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mikalandrs
01-17-2011, 02:35 AM
Ok so I have a Mechanic rogue and am doing pretty good with all the part framing needed to do it. I just finished my Trap the Soul repeater and am looking for the best spots to farm the strong gems. There is already a great thread going on trap parts but getting the gems seems to be the issue for me. Only really good one I've found so far is Relic of a Sovereign Past on hard earth elementals turn into gems nice. If there is a thread going on this already I can't find it so any input is appreciated.

I will gladly make a list with what I find as I go.

Earth: Relic of a Sovereign Past(hard+=str) eyes of stone (norm+=strong)

Air: Fleshmakers (normal+=stong) Desert explorer (strong) eyes of stone (?)

Water: Fathom the depths (?) The tide Turns (?) Storming the Beaches (?) undermine (?) into the deep (elite=norm/epic=?)

Fire: Rainbow in the Dark(?) Relic of the a Sovereign Past (norm+=strong) Taming the flames (hard=norm) Mt reyselon lava crossings (?) eyes of stone (?)

Aberration: Dream reavers in IQ (?) Drow scoripions desert (reg) Raid the vulkoorim (hard=reg/elite=reg) OOB (elite=reg)

Magical Beast: winter wolves in Aussiracex's valley (reg) Prey on the Hunter (?) Bats VOD (?) spawn of wisperdoom (elite=?) path to wisperdoom (reg from dogs there)

Thanks ahead of time for the help everyone.

Jaid314
01-17-2011, 03:37 AM
for water, you might try elite sentinels of stormreach. i believe the quest is storm the beaches, if you go around to the back of the island and enter underwater, the entrance there has 2 water elementals.

of course, i'm not remotely certain those elementals will give strong gems. but who knows? (don't think you can do the quest on epic, otherwise it'd be an easy place to find them. hard to kill, but easy to find :P)

failing that, you might try epic (or elite?) into the deep (red fens). not sure how easy it will be to solo up to the right point, but you never know until you try =S

but yeah, might be tricky for water.

air elementals... maybe vale? heck, i've never tested if the ones in reaver's fate can be trap the soul'd (but they're vulnerable to finger of death and such, so it seems likely). and that's a nice, easy thing to do. you'll need someone else to let you make a raid of course, but that's not too hard, i figure.

aberration... well, scorrow are aberrations. doubt the desert wilderness ones are high enough HD, but maybe if you run OOB on elite? depending on how beholder-resistant you are, you might try VoN 2 (there's 3 easy-to-reach beholders).

but perhaps the best suggestion of all (kinda two-birds/one stone even) is to run rainbow in the dark. the early part typically spawns either a whole lot of rust monsters (aberration) or earth elementals (which are, of course, earth elementals). the trap rooms that send you to fire elementals gives you fire gems as well. there's a second area of earth elemental/rusties, and on the way to the named beholder (aberration) there are more rusties and earth eles. there's also a non-named beholder you might grab as well. and hey, who can't find a use (even if only sell/trade) for shroud blank ingredients if you complete the quest? and, if they ever let you make unholy traps (which they give you parts for in certain quests - two that i've heard of, but only one that i've tested - but no recipe and no gems), any devils you might kill will probably be usable. unless they want specifically neutril evil outsiders... might be hard to find...

for magical beasts, try aussircaex's valley in reaver's refuge. winter wolves (of which there are plenty in the valley) are magical beasts.

TheDearLeader
01-17-2011, 04:10 AM
Earth: Relic of a Sovereign Past(hard+) This seems good. Taming the Flames Elite may also have a high enough CR of Earth Elemental. Honestly... Earth Elementals are the easiest, because they have more Hit Die per CR than other elementals.

Air: I use Fleshmaker's on Hard. Does Normal work? Not sure. Why am I not sure? Because I did it once and collected over 100. I was on my caster, and ran out of Average Khybers at that point. The end room *will* constantly respawn air elementals for as long as you feel like trapping them.

Water: Sentinels Elite will not work. Highest you get is 20 HD Version. There are some water elementals in Fathom the Deeps and Into the Deep - Elite, I believe, will get you the appropriate Hit Die.

Fire: I've farmed these out in the past before, and forgotten where. Maybe it was Relic Elite? New Invasion definitely has some Fire Ellies of appropriate HD on the second and third levels. Same for the Fire area of Stealer of Souls.

Aberration: Dream Reavers in Inspired Quarter Quests on Hard or Above (http://forums.ddo.com/showpost.php?p=3318274&postcount=2). Jaid suggests the rusties in Vale; I want to say I tried that and they were too low HD, but don't quote me on that.

Magical Beast: The Bats in VoD Hard are Magical Beasts of appropriate HD. I'm also thinking that the Winter Worgs in Prey on the Hunter Elite may have high enough HD. The Explorer area ones, as suggested by Jaid, are too low of HD.

Happy hunting.

Edit : I just noticed you put this in the "Rogue" Forums. A bit late now (don't make a repost), but it may have done better in Wiz/Sorc.

ormsbygore
01-17-2011, 04:52 AM
Doing a quick search on DDOWiki here's what I have found. Taken directly from this page: Trap the Soul (http://ddowiki.com/page/Trap_the_Soul).

Soul Gem: Strong Essence of Earth
o CR 10 Earth Elemental, 30HD version (Threnal Ruins)
o CR 14 Earth Elemental, 30HD version (Vale of Twilight)
(I would also try Taming the Flames on Elite, 18-24 can be found in one run...that's where I, as a wizard, farm for adamantine ritual matts on hard)

Soul Gem: Strong Essence of Fire
o CR9 Fire Elemental, 30HD version (Taming the Flames on elite) ---endless respawns

Soul Gem: Strong Essence of Air
o CR11 Air Elemental, 30HD version (desert explorer area)

It doesn't have one for Strong Essence of Water, but my best guess would be Storming the Beaches and As the Tide Turns on Elite. I'm not sure about the Abberations or Magical Beasts, I'll have to play arround with the spell to see what HD of monster is needed.

Hope this helps.

~Nim

EyeRekon
01-17-2011, 04:59 AM
Soul Gem: Strong Essence of Air
Air Eles in Reaver's Fate Raid [Elite for sure] (you could solo this with infinite SP until time runs out and repeat)

Soul Gem: Strong Essence of Water
I've got a few of these in Epic Fathom the Depths. I would check out other difficulties of Fathom and Into the Deep.

Draccus
01-17-2011, 07:38 AM
When I was in Trapmaking mode (for all of about two days), I was using Mount Reyselon for Fire Elementals. There are 2-3 at each of the two lava crossings.

ormsbygore
01-17-2011, 10:29 PM
So far I've found that CR16 aberrations/magical beasts give you regular soul gems.(Beholders in Invaders! on hard, and Winter Wolfs in Aussircaex's Valley)

I'm currently searching for higher CR monsters. I'll edit this and report as I go.

#Edit: I was under the false assumption that the scorps in OOB were feindish, making them Magical Beasts not Vermin, but a CR26 Scorp on Epic gave me a Soul Gem: Strong Vermin. Knowing that...I'm going to assume again that you'll need a CR20+ monster to get the Soul Gem: Strong Aberration/Magical Beast.

~Nim

Jaid314
01-17-2011, 11:24 PM
guess you could try beholders in eVoN 2. good luck landing those though, beholders have good will save iirc. (so do rust monsters, but rust monsters don't melt your face quite as much usually, especially if you can stay at range)

TheDearLeader
01-17-2011, 11:41 PM
guess you could try beholders in eVoN 2. good luck landing those though, beholders have good will save iirc. (so do rust monsters, but rust monsters don't melt your face quite as much usually, especially if you can stay at range)

As I've already stated, there's the Dream Reavers in Inspired Quarter.

Dragavon
01-18-2011, 02:50 AM
I got strong abberation gems from some of the rusties in Rainbow on hard.

Ferocious rust monsters I think it was.

And strong fire essences from the fire ellies in the trap rooms in the same.

mikalandrs
01-20-2011, 03:39 PM
ok thanks for everyones help so far. Ive updated the list with what I know so far from everyone going to try to confirm some stuff to see if it can be done with a trap the soul weapon to make sure (kind of nice not having to use gems up) will keep updating as I go. Thanks again for everyones help

mikalandrs
01-20-2011, 04:00 PM
ok thanks for everyones help so far. Ive updated the list with what I know so far from everyone going to try to confirm some stuff to see if it can be done with a trap the soul weapon to make sure (kind of nice not having to use gems up) will keep updating as I go. Thanks again for everyones help

delsoboss
01-21-2011, 01:30 AM
Whisperdoom daughters in Whisperdoom's Spawn on elite gave me strong magical beast soulgems, but they have SR and good will saves, i don't know if this affects trap the soul from weapon effect too.

Jaid314
01-21-2011, 12:39 PM
Whisperdoom daughters in Whisperdoom's Spawn on elite gave me strong magical beast soulgems, but they have SR and good will saves, i don't know if this affects trap the soul from weapon effect too.

SR shouldn't have any effect. but how high is your DC that they're passing?

Adken
01-21-2011, 12:48 PM
So, the elementals of Sentinels don't give strong soul gems. I've tried with the elementals of Red fens, and they don't give strong gems either.

For other elemental gems, Eyes of Stone works good, i got strong earth, air and fire gems on hard, in the part where you need to free the coinlords.

Does anyone know where to get strong water gems?

TheDearLeader
01-21-2011, 12:52 PM
So, the elementals of Sentinels don't give strong soul gems. I've tried with the elementals of Red fens, and they don't give strong gems either.

For other elemental gems, Eyes of Stone works good, i got strong earth, air and fire gems on hard, in the part where you need to free the coinlords.

Does anyone know where to get strong water gems?

Water elementals are pretty new to the game, so you won't see them in too many places.

There is a named water elemental in one of the new Droaam quests, I think Undermine? Perhaps that's where I ended up getting the Strong Water gem from.

Also, doing Sentinels quests on Epic *will* give you those Essences, but the Water elementals in Tide Turns/Bargain of Blood are at the very end of the quests >.< Not great for farming in large numbers.

delsoboss
01-21-2011, 01:36 PM
SR shouldn't have any effect. but how high is your DC that they're passing?

My DC on trap the soul is 29 and it landed 2 times out of 3 casts, my DC on heigtened (spelling?) hold monster is 34 and on elite only 1 of them saved 1 time (so it landed 5 out of 6 casts).
Since they're "casters" and nothing else saved against my spells on norm/hard/elite i suppose they have a good will save.

EDIT: consider that i always casted enervation on them before casting trap the soul to avoid wasting soulgems, but i never casted enervation before hold monsters.

Jaid314
01-21-2011, 03:10 PM
Water elementals are pretty new to the game, so you won't see them in too many places.

There is a named water elemental in one of the new Droaam quests, I think Undermine? Perhaps that's where I ended up getting the Strong Water gem from.

Also, doing Sentinels quests on Epic *will* give you those Essences, but the Water elementals in Tide Turns/Bargain of Blood are at the very end of the quests >.< Not great for farming in large numbers.

yup, it is in undermine. it's at the underground shrine with all the barrels.

but that elemental *definitely* has good will saves... paralysing the named earth elementals was easy, landing one on that water elemental was pretty tough.

TheDearLeader
01-21-2011, 04:16 PM
yup, it is in undermine. it's at the underground shrine with all the barrels.

but that elemental *definitely* has good will saves... paralysing the named earth elementals was easy, landing one on that water elemental was pretty tough.

Paralyze is a DC 14 Will Save. I'm pretty sure the TtS proc is at least double that.

Jaid314
01-21-2011, 11:56 PM
Paralyze is a DC 14 Will Save. I'm pretty sure the TtS proc is at least double that.

i'm fairly certain it's DC 30, in fact.

but that's beside the point. if it's making those saves on anything but a 1, and also resisting cursespewing, it probably has a rather good will save :P

mikalandrs
01-22-2011, 03:10 AM
The DC on the TtS weapon is 30 but unfortunately it only procs about 2% of the time so its kinda slow going finding all this out and how well it works. All the info on which quests and difficulties to try is super helpful. Thanks again everyone for your responses and keep them coming. Hopefully this will end up being use full to others besides my self.

P.S. little off subject but is there anything you can do with other gems at this point im collecting allot of random gems since im running around with my repeater all the time. Kinda wondering if there is an npc that collects them or if you can mash them into other things?

Jaid314
01-22-2011, 01:21 PM
P.S. little off subject but is there anything you can do with other gems at this point im collecting allot of random gems since im running around with my repeater all the time. Kinda wondering if there is an npc that collects them or if you can mash them into other things?

apart from trapmaking and adamantine ritual, nothing.

that said, there are holy/unholy trap parts, but no recipes yet. you may get some use (eventually) out of appropriate soul gems from evil outsiders (might have to be neutral evil though) and good outsiders (might have to be neutral good, not sure where you find those... pretty sure eladrin are chaotic good)

also, i personally would like to argue that we should be able to make purely mechanical traps at some point, and if they do that... well, what could be more logical than WF soul gems? :P

edit: also, i'm sure the devs will eventually come up with a use for them, if the game goes on long enough. it might be years down the road, though :P

mikalandrs
01-22-2011, 09:19 PM
well that sucks. well heres an easy one use the animal soul gems for summon monster traps that would be kinda cool

Jaid314
01-22-2011, 10:34 PM
well that sucks. well heres an easy one use the animal soul gems for summon monster traps that would be kinda cool

none of the summons are technically animals.

mikalandrs
01-23-2011, 09:52 PM
yea i know. guess we could always consider them some kind of sacrifice lol.

mikalandrs
01-25-2011, 06:07 PM
ok found out on fleshmakers norm does work adding it in. Although the weapon proc is kinda low but the recharging shrine is nice. Also updated a couple others as well. Am wondering if there is a range limitation to my TtS repeater or if the proc is really just that low? Don't know if anyone has been bold enough to make one to verify this or not if so please chime in with your thoughts.