elg582
12-31-2010, 01:19 PM
These were some builds that I was putting together for a new player in another thread, but he decided to go a different way.
Anyway, I have never played a paladin above level 12 or so, have decided to try again, and am considering the following builds. All of them have the ninja PrE, will take the KotC paladin line, and use racial weapons to help the DPS a little.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Female
(14 Paladin \ 6 Monk)
Hit Points: 272
Spell Points: 145
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 16 17
Constitution 12 12
Intelligence 12 13
Wisdom 10 10
Charisma 14 14
Tomes Used
+1 Tome of Intelligence used at level 3
+1 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 12
Bluff 2 2
Concentration 5 24
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 0 0
Hide 3 3
Intimidate 4 24
Jump 5 8
Listen 0 2
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 0 2
Swim 2 5
Tumble 4 4
Use Magic Device 4 13
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Combat Expertise
Level 7 (Monk)
Feat: (Monk Bonus) Power Attack
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Extend Spell
Level 19 (Paladin)
Level 20 (Paladin)
This is perhaps the most serious contender; extra toughness to make up for 12 CON, all the nice feats, and should hit a pretty nice intimidate, which the incorporeal will help it to survive. It could probably even hit a decent AC for h/e stuff.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Female
(14 Paladin \ 6 Monk)
Hit Points: 272
Spell Points: 191
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 17
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 12 13
Dexterity 16 21
Constitution 12 12
Intelligence 12 13
Wisdom 14 14
Charisma 14 14
Tomes Used
+1 Tome of Strength used at level 5
+1 Tome of Intelligence used at level 5
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff 2 2
Concentration 5 24
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 2 2
Hide 3 5
Intimidate 3 25
Jump 5 7
Listen 2 4
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 2 4
Swim 1 1
Tumble 4 6
Use Magic Device 4 13
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Weapon Finesse
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Power Attack
Level 7 (Monk)
Feat: (Monk Bonus) Dodge
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Combat Expertise
Level 19 (Paladin)
Level 20 (Paladin)
A finesse version; it trades 4 damage per hit for serious AC potential.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(14 Paladin \ 6 Monk)
Hit Points: 250
Spell Points: 191
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 16 17
Constitution 12 12
Intelligence 8 10
Wisdom 14 14
Charisma 14 14
Tomes Used
+1 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 5
Bluff 2 2
Concentration 5 21
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 2 2
Hide 3 3
Intimidate 4 25
Jump 4 7
Listen 2 4
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 2 4
Swim 2 5
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Level 5 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike
Level 6 (Monk)
Feat: (Selected) Dodge
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Power Attack
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Oversized Two Weapon Fighting
Level 19 (Paladin)
Level 20 (Paladin)
Then an elf, because the original request was a longsword paladin monk; a little more DPS then the drow (1 damage per hit, slashing is useful against more enemies, etc), but AC is a little harder to come by and skills are a little tighter.
Leaning heavily towards the first build, but wanted some feedback before I build it up. Thoughts?
Anyway, I have never played a paladin above level 12 or so, have decided to try again, and am considering the following builds. All of them have the ninja PrE, will take the KotC paladin line, and use racial weapons to help the DPS a little.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Female
(14 Paladin \ 6 Monk)
Hit Points: 272
Spell Points: 145
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 16 17
Constitution 12 12
Intelligence 12 13
Wisdom 10 10
Charisma 14 14
Tomes Used
+1 Tome of Intelligence used at level 3
+1 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 12
Bluff 2 2
Concentration 5 24
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 0 0
Hide 3 3
Intimidate 4 24
Jump 5 8
Listen 0 2
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 0 2
Swim 2 5
Tumble 4 4
Use Magic Device 4 13
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Combat Expertise
Level 7 (Monk)
Feat: (Monk Bonus) Power Attack
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Extend Spell
Level 19 (Paladin)
Level 20 (Paladin)
This is perhaps the most serious contender; extra toughness to make up for 12 CON, all the nice feats, and should hit a pretty nice intimidate, which the incorporeal will help it to survive. It could probably even hit a decent AC for h/e stuff.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Female
(14 Paladin \ 6 Monk)
Hit Points: 272
Spell Points: 191
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 17
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 12 13
Dexterity 16 21
Constitution 12 12
Intelligence 12 13
Wisdom 14 14
Charisma 14 14
Tomes Used
+1 Tome of Strength used at level 5
+1 Tome of Intelligence used at level 5
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff 2 2
Concentration 5 24
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 2 2
Hide 3 5
Intimidate 3 25
Jump 5 7
Listen 2 4
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 2 4
Swim 1 1
Tumble 4 6
Use Magic Device 4 13
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Weapon Finesse
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Power Attack
Level 7 (Monk)
Feat: (Monk Bonus) Dodge
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Combat Expertise
Level 19 (Paladin)
Level 20 (Paladin)
A finesse version; it trades 4 damage per hit for serious AC potential.
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Elf Male
(14 Paladin \ 6 Monk)
Hit Points: 250
Spell Points: 191
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 15
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 16 17
Constitution 12 12
Intelligence 8 10
Wisdom 14 14
Charisma 14 14
Tomes Used
+1 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 5
Bluff 2 2
Concentration 5 21
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal 2 2
Hide 3 3
Intimidate 4 25
Jump 4 7
Listen 2 4
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 2
Spot 2 4
Swim 2 5
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Level 5 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike
Level 6 (Monk)
Feat: (Selected) Dodge
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Power Attack
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Oversized Two Weapon Fighting
Level 19 (Paladin)
Level 20 (Paladin)
Then an elf, because the original request was a longsword paladin monk; a little more DPS then the drow (1 damage per hit, slashing is useful against more enemies, etc), but AC is a little harder to come by and skills are a little tighter.
Leaning heavily towards the first build, but wanted some feedback before I build it up. Thoughts?