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View Full Version : Please make Tangleroot epic



Zorth
12-25-2010, 07:53 PM
One of the best explorers in the game and one of the best dungeons for exploring. Lots of options here.

Bogenbroom
12-25-2010, 07:57 PM
That'd be a nice one. I'd love to see stk as well.

k1ngp1n
12-25-2010, 08:07 PM
Unfortunately, it won't work without a rebuild. I'm also not sure running into the same dungeon repeatedly with different objectives makes for fun epic.

KillEveryone
12-25-2010, 08:26 PM
Unfortunately, it won't work without a rebuild. I'm also not sure running into the same dungeon repeatedly with different objectives makes for fun epic.

I find it a drag because you keep going back into the same dungeon. Granted, each time you go in further but it still feels repetitious.

Having to get to the end chest just for the tokens, most groups would probably run all the previous quests up to the last one on casual and do the final quest on epic. Probably won't have a epic chest on any of the other quests leading up to the end fight.

Maldavenous
12-25-2010, 08:31 PM
Unfortunately, it won't work without a rebuild. I'm also not sure running into the same dungeon repeatedly with different objectives makes for fun epic.

Exactly my thoughts.

It'll also make running certain parts very difficult because you'll need to run them in order.

Musouka
12-25-2010, 09:03 PM
But think of the Epic Visor of the Flesh Render Goggles... imagine the possibilities to making a death ward clicky EPIC.
/sarcasm

Matuse
12-26-2010, 02:30 AM
A long continuous chain does not work for epic. People would run sub-epic to get to the quest they want, then do that one epic. Whichever quest ended up being the easiest and with access to shards would be run, and the others wouldn't be.

This would also create a great deal of tedium with people constantly having to re-run the earlier quests to get to the one they want. The result would be that not many people would do it at all.

It's already nearly impossible to keep a group together for a single full run on sub-epic (at least, when doing it at-level). Could you picture trying to stick through all like 9 quests each one on epic with the same group?

Nice as it may be to think of epicisized versions of the flesh render goggles, the crimson gemstone, or the fanged wraps...most of the end items from Tangleroot are extremely plain and do not lend themselves well to being bumped to epic. An ML:5 +3 con belt is great at level 5...but would you run epic Splinterskull to get the same belt as +7 con and a colorless (or if you are super lucky, yellow) slot? You'll end up with maybe 3 items that anyone cares about out of a loot pool of 20. Farm farm farm farm farm....

Talltale-Storyteller
12-26-2010, 02:57 AM
I'd rather just see entirely new content that releases with a non epic and epic version - pretty much how they have been doing. I like all the recently added content Red Fens, Attack on Stormreach, Chronoscope, Sentinels... etc. I like that set-up, most of the quests have been different, each chain has had some cool loot - a nice little sub plot, and been pretty fun all in all. I would rather see that trend continue than to have them make TR an epic version. Just me.



Maybe make a just ridiculously hard raid that is next to impossible to beat, I probably wouldn't even run it - but I feel that the hardcore raiders deserve something that is just exceptionally difficult, something that would take well over a month for the first guild to get a completion on.

silvertrit
12-26-2010, 03:08 AM
But think of the Epic Visor of the Flesh Render Goggles... imagine the possibilities to making a death ward clicky EPIC.
/sarcasm



Summons a Beholder?

locus
12-28-2010, 08:04 PM
I find it a drag because you keep going back into the same dungeon. Granted, each time you go in further but it still feels repetitious..
It's incredibly repetitive and boring. You don't even get many optionals and most of the time no chance for ransack/onslaught etc, so it's just a giant time sink, without good exp either. Why do people like this area?

donfilibuster
12-28-2010, 08:11 PM
The repetitive part amounts to one long quest split in parts.
But is the glass half full or half empty?

It's a good thing because the chain can be done in less than an hour, since you are familiar with the dungeon.
Granted not all quests need be this way, ones like partycrashers are so much colorful, but nothing wrong with a good old kick-goblins-out-of-their-lair quest.

learst
12-28-2010, 08:17 PM
I too find it repetitive, though I just ran it yesterday. :P

I guess it's good house P favour, other than Partycrashers pack. One of my favourite lowbie quest is Catacombs, more variety and awesome storyline.

KillEveryone
12-28-2010, 10:04 PM
It's incredibly repetitive and boring. You don't even get many optionals and most of the time no chance for ransack/onslaught etc, so it's just a giant time sink, without good exp either. Why do people like this area?

Visor of the Flesh Render pretty much. Can't get death ward on any other clicky as far as I know.

There are a few stat items that are +3 and a lower min level than you would normally find a +3 item on. If you have an odd stat then these would work better than a pot of whatever stat you want to bump. If your stat is even, it is better to suck a pot of bulls/fox/eagle/owl/cat/bear since these will get your stat to an even number.

I think there is a quest that does offer decent XP for the level but I'm not keen on leveling in there because, by the time I actually get out there, I'm past that level anyway. To get the most out of that really good XP part, you'll need a group willing to stick it out till you get to that part of the chain and then window farm it. With how long this chain is though, it is hard to keep a group together to complete on a normal run.

This is a really good place for high value collectibles.

Good House P favor also. Gets a large chunk done in without having to run all over the place since the quest entrance is a quick jog from the giver.

donfilibuster
12-28-2010, 10:26 PM
- better wilderness if you outleveled the cerulean hills.
- quest giver is outside, and u can teleport to him from the tavern.
- best place for +3 gear before chronoscope.
the +3 con belt is fairly usable, the blademaster set not so much, and all get outdated by chronoscope gear.
- familiar dungeon, u can walk in there non-chalantly. skull smashing melees be happy.
- it is no longer than your typical long quest, is just split in parts.
- farm rare collectables, farm regular collectables as well in large amounts.
- quick house p favor towards the pendant of time.
- totemic staff for the summon clicky.
- and of course, the visor of flesh render guards.


p.s. good place to use invisibility.

Bogenbroom
12-28-2010, 10:30 PM
Splinter skull is one of my favorite lines. Yeah, it is repetitive, but I find the design, with the re use of the same dungeon, very inventive and clever... But I can certainly see why folks dislike it.

locus
12-28-2010, 10:44 PM
Visor of the Flesh Render pretty much. Can't get death ward on any other clicky as far as I know.

.
Yep, yep, I figured this was it for a majority of people (and the only reason I run it). But on level trying to max exp? *cries* (Somewhere along the way I heard it referred to as a good xp farm, so I tried it on a new character, and no fun at all and fairly slow - but much of it was because I would try and clear all bonuses on every run, and some of the bonuses aren't clearable on every quest even). I think if there were more optionals, or a base xp a bit higher, then I would bother running it over say Delera's, Phiarlan on lowbies, but as it is it makes me unhappy :( The explorable is fun though!

The +3 stat items aren't bad, but I recently stumbled on a no ML +3 int ring from one of the Phiarlan Carnival quests (!) so they might be dated by this pack. I haven't seen this mentioned in any loot for new characters/twinking your alt or TRs threads, so I was very surprised (and also curious whether Phiarlan spawns other +3 no ML stat items).

Bogenbroom
12-28-2010, 10:51 PM
Yep, yep, I figured this was it for a majority of people (and the only reason I run it). But on level trying to max exp? *cries* (Somewhere along the way I heard it referred to as a good xp farm, so I tried it on a new character, and no fun at all and fairly slow - but much of it was because I would try and clear all bonuses on every run, and some of the bonuses aren't clearable on every quest even). I think if there were more optionals, or a base xp a bit higher, then I would bother running it over say Delera's, Phiarlan on lowbies, but as it is it makes me unhappy :( The explorable is fun though!

The +3 stat items aren't bad, but I recently stumbled on a no ML +3 int ring from one of the Phiarlan Carnival quests (!) so they might be dated by this pack. I haven't seen this mentioned in any loot for new characters/twinking your alt or TRs threads, so I was very surprised (and also curious whether Phiarlan spawns other +3 no ML stat items).

The optionals and bonuses are negligable in there. General practice is to Zerg, maybe hitting the traps. The xp for each portion are not spectacular, but when you add up all ten segments it is quite good xp per minute with almost no delay between sections.

SardaofChaos
12-28-2010, 11:11 PM
Epic visors of the flesh render gives perma death ward? Suddenly, the new RoSS...

PopeJual
12-28-2010, 11:23 PM
Epic Way To Zulkash for the win.

SardaofChaos
12-29-2010, 06:28 PM
What about the first one...
Kill 20 hobgoblins.
*check*
Now kill 200 more.

Fenrisulven6
12-29-2010, 06:38 PM
It's incredibly repetitive and boring. You don't even get many optionals and most of the time no chance for ransack/onslaught etc, so it's just a giant time sink, without good exp either. Why do people like this area?

On Elite, you get your House P buffs after one run through.

Also, Drowshood Mushrooms by the dozen.

Blank_Zero
01-14-2011, 12:26 PM
Fanged Wraps
No ML
+1 Vicious/Maiming
Put on a Shintao Monk for DR breaking, Holy/Shocking Burst rings and now Vicious/Maiming dmg?

make em Epic!!!!!

Taluron
01-14-2011, 12:33 PM
Epic visors of the flesh render gives perma death ward? Suddenly, the new RoSS...

No, give the Epic Deathward that epic monsters get!

Darkrok
01-14-2011, 12:37 PM
Also, Drowshood Mushrooms by the dozen.

This!

SaisMatters
01-14-2011, 12:56 PM
/not signed

I'm tired of them rehashing old content as EPIC. There is nothing in tangleroot that could be deemed as Epic. When I think EPIC I think of truly worthy fights of level 20 toons. going toe to toe with Demi Gods and God's avatars. Dragons, Lich's, etc .Being transported to other planes of existance and playing out truly inspiring storylines. All of today's Epic needs a major overhaul IMO. It could of made for some real great storylines and Adventures, instead all Epic means now is I get to play the same dungeons I've played for years at a higher difficulty and grind for uninspired loot.

EKKM
01-14-2011, 01:05 PM
It's incredibly repetitive and boring. You don't even get many optionals and most of the time no chance for ransack/onslaught etc, so it's just a giant time sink, without good exp either. Why do people like this area?

The Xp is pretty good if you do them quickly becauase each part of the quest gives XP and they are so close together. Bring a rogue to disable the traps is part 1 before finishing adds to that.

However, I dislike this quest becausde its so repititve.

The only quests that would be worse to make Epic are Necropolis I-III